FCEUX, a NES Emulator
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zeromus ea8cf7c73a support all mapper 176 games by unifying virtuanes 176 concepts with fk23c mapper and employing a new game database to provide one tiny PRG wiring parameter (??) or mapper variation which apparently isnt set by the game's operations. all the WXN games need it and none of the others do, so a variant is plausible, but it's such a tiny change i suspect a wiring difference instead. 2012-06-08 21:41:05 +00:00
attic move cmake to attic (if anyone has any objections to this; let me know and i'll put it back. AFAIK cmake is broken and it's confusing that its in the tarball 2011-10-19 06:23:40 +00:00
boards - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
documentation fceu tree cleanup and sdl todo rewrite 2011-10-23 06:17:48 +00:00
drivers - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
fceux-server fceux-server: switch to unix endlines 2011-12-01 05:32:10 +00:00
fir - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
getSDLKey getSDLKey: added license, comments, and cleaned some code 2011-10-23 05:32:39 +00:00
input - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
mappers - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
output Applied the renames for "minimum buttons pressed", "minimum buttons inputted". 2012-04-25 04:35:27 +00:00
palettes - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
src support all mapper 176 games by unifying virtuanes 176 concepts with fk23c mapper and employing a new game database to provide one tiny PRG wiring parameter (??) or mapper variation which apparently isnt set by the game's operations. all the WXN games need it and none of the others do, so a variant is plausible, but it's such a tiny change i suspect a wiring difference instead. 2012-06-08 21:41:05 +00:00
vc * Lua functions emu.pause() and emu.unpause() don't yield and don't reset emulator speed anymore 2012-05-01 21:05:35 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
Authors.md "Markup" Authors file and README-SDL with markdown 2012-03-06 15:45:24 +00:00
COPYING moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
INSTALL "Markup" Authors file and README-SDL with markdown 2012-03-06 15:45:24 +00:00
NewPPUtests.txt update test 2009-10-11 02:01:38 +00:00
README-SDL.md note added that fceux requires gcc 2012-05-13 17:11:42 +00:00
SConscript - slightly more robust way to deal with SDL libraries 2006-07-28 18:04:30 +00:00
SConstruct fix typo in previous commit 2012-02-09 03:24:03 +00:00
SConstruct.pre1.0 fixed instruction in comment of old sconstruct 2011-10-23 23:08:44 +00:00
STYLE-GUIDELINES-SDL.md sdl: doc typo fix 2012-03-15 10:37:07 +00:00
TODO-SDL-2.1.6.md sdl: todo update 2012-03-07 16:03:49 +00:00
TODO-SDL.md sdl: add some info/links about statically linking for OS X in the TODO 2012-03-29 03:47:01 +00:00
cart.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
cart.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
changelog.txt Taseditor: small fix for Branches Tree - among bookmarks with equal jump_frame the cursor must be pointing at current branch 2012-06-06 18:59:21 +00:00
cheat.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
cheat.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
conddebug.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
conddebug.h began merging XD stuff 2006-07-19 05:57:00 +00:00
config.cpp left out an include 2006-07-23 23:50:33 +00:00
config.h removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib). 2006-07-23 05:29:58 +00:00
crc32.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
crc32.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
debian-crossbuild.sh fixed build error (header include missing) 2008-08-12 05:04:40 +00:00
debug.cpp fixed windows dependency in debug core 2006-07-28 04:53:50 +00:00
debug.h more debugging cleanups 2006-07-24 04:58:44 +00:00
doxygen added utils directory to doxygen config 2006-08-01 08:05:35 +00:00
drawing.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
driver.h - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
endian.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
endian.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
fceu.cpp cleaned some #ifdef windows code out of fceu.cpp 2006-07-28 07:42:14 +00:00
fceu.h - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
fceux.desktop sdl: add menu file and png icon to source tree 2011-04-01 19:22:36 +00:00
fceux.png sdl: add menu file and png icon to source tree 2011-04-01 19:22:36 +00:00
fcoeffs.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
fds.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
fds.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
file.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
file.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
filter.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
filter.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
general.cpp - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
general.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
git.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines-bad.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines-correct.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines.cpp removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib). 2006-07-23 05:29:58 +00:00
ines.h finally all code integrated and compiling? 2006-07-20 02:02:10 +00:00
input.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
input.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
md5.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
md5.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
memory.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
memory.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
movie.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
movie.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
netplay.cpp - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
netplay.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
nsf.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
nsf.h began merging XD stuff 2006-07-19 05:57:00 +00:00
ops.inc cleaned out cpu code, renamed some include files to .inc 2006-07-24 04:22:03 +00:00
palette.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
palette.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ppu.cpp last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
ppu.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
pputile.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
sound.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
sound.h - had to change variable name from brk to brck in sl1632 to avoid linker conflict 2006-07-28 04:00:40 +00:00
state.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
state.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
types.h last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
unif.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
unif.h ...etc... 2006-07-18 06:35:48 +00:00
unzip.c realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included 2006-07-24 05:19:59 +00:00
unzip.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
video.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
video.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
vsuni.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
vsuni.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
wave.cpp cleaned some #ifdef windows code out of fceu.cpp 2006-07-28 07:42:14 +00:00
wave.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
x6502.cpp last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
x6502.h slowly removing windows-specific code from the emu core code. making some messes and cleaning some others. 2006-07-24 04:18:46 +00:00
x6502struct.h first batch of changes 2006-07-18 03:58:09 +00:00
xstring.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
xstring.h first batch of changes 2006-07-18 03:58:09 +00:00