- checkpoint of getting SDL build working with scons
[[Split portion of a mixed commit.]]
This commit is contained in:
parent
775c886a88
commit
b3de60dd45
104
SConscript
104
SConscript
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@ -26,7 +26,7 @@ vsuni.cpp
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wave.cpp
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x6502.cpp
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movie.cpp
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unzip.cpp""")
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unzip.c""")
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boards_file_list = Split("""
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01-222.cpp
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@ -82,9 +82,10 @@ super24.cpp
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supervision.cpp
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t-262.cpp
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tengen.cpp
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mapinc.h
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mmc3.h
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""")
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#mapinc.h
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#mmc3.h
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for x in range(len(boards_file_list)):
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boards_file_list[x] = 'boards/' + boards_file_list[x]
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@ -107,7 +108,6 @@ arkanoid.cpp
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bworld.cpp
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cursor.cpp
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fkb.cpp
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fkb.h
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ftrainer.cpp
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hypershot.cpp
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mahjong.cpp
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@ -116,12 +116,15 @@ oekakids.cpp
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powerpad.cpp
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quiz.cpp
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shadow.cpp
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share.h
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suborkb.cpp
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suborkb.h
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toprider.cpp
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zapper.cpp
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""")
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# fkb.h
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# share.h
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# suborkb.h
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for x in range(len(input_file_list)):
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input_file_list[x] = 'input/' + input_file_list[x]
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@ -200,77 +203,81 @@ __226.cpp
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97.cpp
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99.cpp
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emu2413.c
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emu2413.h
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emutypes.h
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mapinc.h
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mmc2and4.cpp
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simple.cpp
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vrc7tone.h
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""")
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# emu2413.h
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# emutypes.h
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# mapinc.h
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# vrc7tone.h
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for x in range(len(mappers_file_list)):
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mappers_file_list[x] = 'mappers/' + mappers_file_list[x]
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palettes_file_list = Split("""
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conv.c
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palettes.h
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rp2c04001.h
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rp2c04002.h
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rp2c04003.h
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rp2c05004.h
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""")
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# palettes.h
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# rp2c04001.h
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# rp2c04002.h
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# rp2c04003.h
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# rp2c05004.h
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for x in range(len(palettes_file_list)):
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palettes_file_list[x] = 'palettes/' + palettes_file_list[x]
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common_file_list = Split("""
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args.cpp
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args.h
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cheat.cpp
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cheat.h
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config.cpp
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config.h
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hq2x.cpp
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hq2x.h
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hq3x.cpp
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hq3x.h
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scale2x.cpp
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scale2x.h
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scale3x.cpp
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scale3x.h
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scalebit.cpp
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scalebit.h
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vidblit.cpp
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vidblit.h
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""")
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# args.h
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# cheat.h
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# vidblit.h
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# scalebit.h
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# scale3x.h
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# scale2x.h
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# config.h
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# hq2x.h
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# hq3x.h
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for x in range(len(common_file_list)):
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common_file_list[x] = 'drivers/common/' + common_file_list[x]
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pc_file_list = Split("""
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dface.h
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input.cpp
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input.h
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keyscan.h
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main.cpp
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main.h
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sdl.cpp
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sdl.h
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sdl-icon.h
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sdl-joystick.cpp
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sdl-netplay.cpp
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sdl-netplay.h
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sdl-opengl.cpp
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sdl-opengl.h
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sdl-sound.cpp
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sdl-throttle.cpp
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sdl-video.cpp
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sdl-video.h
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throttle.cpp
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throttle.h
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unix-netplay.cpp
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unix-netplay.h
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usage.h
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""")
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# main.h
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# dface.h
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# input.h
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# keyscan.h
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# sdl.h
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# sdl-icon.h
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# sdl-netplay.h
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# sdl-opengl.h
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# sdl-video.h
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# throttle.h
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# unix-netplay.h
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# usage.h
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for x in range(len(pc_file_list)):
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pc_file_list[x] = 'drivers/pc/' + pc_file_list[x]
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@ -287,5 +294,26 @@ drivers/pc/SConscript
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"""))
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Import('file_list')
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env = Environment()
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env.Program('fceu', file_list, LIBS='SDL', LIBPATH='.')
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# XXX path separator fixed right now
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opts = Options()
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opts.Add('PSS_STYLE', 'Path separator style', 1)
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opts.Add('LSB_FIRST', 'Least significant byte first?', 1)
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env = Environment(options = opts,
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CPPDEFINES={'PSS_STYLE' : '${PSS_STYLE}',
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'LSB_FIRST' : '${LSB_FIRST}'})
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# use sdl-config to get the cflags and libpath
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import os;
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sdl_cflags = os.popen("sdl-config --cflags");
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CCFLAGS = sdl_cflags.read();
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CCFLAGS = CCFLAGS.rstrip(os.linesep);
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sdl_cflags.close();
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sdl_libflags = os.popen("sdl-config --libs");
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LINKFLAGS = sdl_libflags.read();
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LINKFLAGS = LINKFLAGS.rstrip(os.linesep);
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sdl_libflags.close();
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env.Program('fceu', file_list, CCFLAGS=CCFLAGS, LIBPATH=LINKFLAGS)
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2
driver.h
2
driver.h
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@ -24,7 +24,6 @@ void FCEUD_GetPalette(uint8 i,uint8 *r, uint8 *g, uint8 *b);
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void FCEUD_PrintError(char *s);
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void FCEUD_Message(char *s);
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#ifdef NETWORK
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/* Network interface */
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/* Call only when a game is loaded. */
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@ -52,7 +51,6 @@ void FCEUI_NetplayText(uint8 *text);
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side.
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*/
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void FCEUD_NetworkClose(void);
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#endif
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int FCEUI_BeginWaveRecord(char *fn);
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int FCEUI_EndWaveRecord(void);
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@ -10,20 +10,21 @@ sdl.cpp
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sdl.h
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sdl-icon.h
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sdl-joystick.cpp
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sdl-netplay.cpp
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sdl-netplay.h
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sdl-opengl.cpp
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sdl-opengl.h
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sdl-sound.cpp
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sdl-throttle.cpp
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sdl-video.cpp
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sdl-video.h
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throttle.cpp
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throttle.h
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unix-netplay.cpp
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unix-netplay.h
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usage.h
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""")
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# XXX need to deal with opengl configuration and testing at some point
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#sdl-opengl.cpp
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#sdl-opengl.h
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for x in range(len(my_list)):
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my_list[x] = 'drivers/pc/' + my_list[x]
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file_list = my_list + file_list
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7
fceu.h
7
fceu.h
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@ -41,13 +41,10 @@ extern uint8 MMC5HackSPScroll;
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extern uint8 MMC5HackSPPage;
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#ifdef _USE_SHARED_MEMORY_
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extern uint32 *BotInput;
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#endif
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extern uint8 *RAM; //shared memory modifications
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extern uint8 *GameMemBlock; //shared memory modifications
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extern uint32 *BotInput;
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#else
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extern uint8 RAM[0x800];
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extern uint8 GameMemBlock[131072];
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#endif
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extern readfunc ARead[0x10000];
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extern writefunc BWrite[0x10000];
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27
general.cpp
27
general.cpp
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}
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}
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#ifndef HAVE_ASPRINTF
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static int asprintf(char **strp, const char *fmt, ...)
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{
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va_list ap;
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int ret;
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// XXX commented out for now... Linux has asprintf()
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// #ifndef HAVE_ASPRINTF
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// static int asprintf(char **strp, const char *fmt, ...)
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// {
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// va_list ap;
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// int ret;
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va_start(ap,fmt);
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if(!(*strp=(char*)malloc(2048))) //mbg merge 7/17/06 cast to char*
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return(0);
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ret=vsnprintf(*strp,2048,fmt,ap);
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va_end(ap);
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return(ret);
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}
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#endif
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// va_start(ap,fmt);
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// if(!(*strp=(char*)malloc(2048))) //mbg merge 7/17/06 cast to char*
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// return(0);
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// ret=vsnprintf(*strp,2048,fmt,ap);
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// va_end(ap);
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// return(ret);
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// }
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// #endif
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char* FCEU_GetPath(int type)
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{
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@ -20,6 +20,6 @@ toprider.cpp
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zapper.cpp
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""")
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for x in range(len(my_list)):
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my_list[x] = 'input' + my_list[x]
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my_list[x] = 'input/' + my_list[x]
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file_list = my_list + file_list
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Export('file_list')
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@ -82,6 +82,6 @@ simple.cpp
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vrc7tone.h
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""")
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for x in range(len(my_list)):
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my_list[x] = 'mappers' + my_list[x]
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my_list[x] = 'mappers/' + my_list[x]
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file_list = my_list + file_list
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Export('file_list')
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