.. |
attic
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
boards
|
CNROM, UNROM bus conflict emulation, Cybernoid CHR bug on music change fixed
|
2010-02-25 16:56:37 +00:00 |
drivers
|
Added microphone button support to the Config>input dialog(replaces Port 2 Start button), the config file info, and the movie file header. Tested in 3 or 4 games, where it performed accurately.
|
2010-04-28 19:25:52 +00:00 |
fir
|
Simplify scons stuff:
|
2006-07-31 22:24:21 +00:00 |
input
|
fix include error
|
2009-11-14 17:33:26 +00:00 |
lua
|
add lua source files so that we can compile lua once more in linux.
|
2009-11-03 05:09:17 +00:00 |
mappers
|
fixed tracker bug ID#2931881
|
2010-01-15 10:07:32 +00:00 |
palettes
|
reinstalled the old palette
|
2008-06-30 03:46:40 +00:00 |
utils
|
Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)
|
2009-06-06 14:36:41 +00:00 |
.gitignore
|
Fix up my AUTHORS entry, remove another automake file, and add some
|
2006-08-02 22:02:11 +00:00 |
SConscript
|
add lua source files so that we can compile lua once more in linux.
|
2009-11-03 05:09:17 +00:00 |
asm.cpp
|
moved some util files to utils directory
|
2006-08-01 05:50:19 +00:00 |
asm.h
|
moved some util files to utils directory
|
2006-08-01 05:50:19 +00:00 |
auxlib.lua
|
fix auxlib to use registerexit
|
2009-11-03 06:17:51 +00:00 |
cart.cpp
|
newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code.
|
2009-08-06 00:51:29 +00:00 |
cart.h
|
SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
|
2008-08-12 06:52:48 +00:00 |
cheat.cpp
|
Lua - memory.readbyte will now recognize frozen addresses (I hope this doesn't have unintended consequences)
|
2009-03-08 20:03:47 +00:00 |
cheat.h
|
lua!!!!
|
2008-07-23 06:54:14 +00:00 |
conddebug.cpp
|
Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access.
|
2010-04-08 21:26:20 +00:00 |
conddebug.h
|
Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access.
|
2010-04-08 21:26:20 +00:00 |
config.cpp
|
vs200x: print svn revision number in version string.
|
2009-10-08 13:48:15 +00:00 |
config.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
debug.cpp
|
Added my attempt at an Intermediate level Debugger Usage Guide to the help document, and fixed a small issue with 'Forbid' breakpoints where even if they were disabled, they would still have the same effect as when enabled. These can now be turned off without deleting them.
|
2010-04-22 03:46:56 +00:00 |
debug.h
|
Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access.
|
2010-04-08 21:26:20 +00:00 |
drawing.cpp
|
Lua: converted internal graphic buffer to 32bpp, however, the final output is still indexed 8bpp (XBuf); sideeffects: add gui.opacity, fix gui.line, add small font of gens lua (not used), gui.gdoverlay supports indexed image.
|
2009-10-12 07:32:31 +00:00 |
drawing.h
|
fix some random annoying gcc warnings
|
2009-10-19 03:37:38 +00:00 |
driver.h
|
Added microphone button support to the Config>input dialog(replaces Port 2 Start button), the config file info, and the movie file header. Tested in 3 or 4 games, where it performed accurately.
|
2010-04-28 19:25:52 +00:00 |
fceu.cpp
|
Fix attempt #2 of a desync under high lua load, joypad.get, and a stateload from the user. Removed a call to FCEUD_UpdateInput, that's the whole fix. I mostly undid ugetab's recent changes in this change.
|
2010-04-26 01:58:49 +00:00 |
fceu.h
|
fixed crash on game loading for any battery backed roms with mappers from MapInitTab
|
2009-11-08 11:12:37 +00:00 |
fceulua.h
|
W32 LUA: Add argument capabilities to scripts -- appears as variable "arg", which may sometimes be null. (Modified file also adds a second screenshot capability to lua.)
|
2010-02-02 22:12:07 +00:00 |
fcoeffs.h
|
Kill most (non-const) static vars in header files
|
2008-05-29 06:24:39 +00:00 |
fds.cpp
|
Added an error message to account for FDS BIOS files that aren't exactly 0x2000 bytes in size. The 40k copy floating around shouldn't cause unannounced errors anymore.
|
2010-04-24 15:54:34 +00:00 |
fds.h
|
Movie file format header now has a FDS flag.
|
2010-03-02 04:59:45 +00:00 |
file.cpp
|
Fixed bug that caused new movies be created in /movie instead of /movies
|
2009-08-11 00:43:27 +00:00 |
file.h
|
Win32 - avi output directory override implemented.
|
2008-11-08 00:27:05 +00:00 |
filter.cpp
|
Checking in more sound channel volume work
|
2009-01-14 17:25:42 +00:00 |
filter.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
git.h
|
proper support for single-file archives
|
2008-07-10 05:42:12 +00:00 |
ines-bad.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
ines-correct.h
|
latest fceumm mappers merged into fceux
|
2009-03-22 05:31:17 +00:00 |
ines.cpp
|
Made INES PAL test check only the filename. Error was listed by Andypro on TASVideos forums, page 5. Not in a position to check against a Unix file path.
|
2010-04-23 21:01:11 +00:00 |
ines.h
|
preliminary support for mapper 253
|
2009-10-04 13:56:43 +00:00 |
input.cpp
|
Updated documentation for microphone, and reduced microphone polling restrictions.
|
2010-04-28 21:51:08 +00:00 |
input.h
|
This input.h addition proved useless.
|
2010-05-01 20:34:54 +00:00 |
lua-engine.cpp
|
Dealt with bug 2746888. LUA now CDs to folder of LUA file on load. Added working Windows CD code, and test *NIX CD code. *NIX code still needs to be confirmed.
|
2010-05-01 18:48:42 +00:00 |
movie.cpp
|
Added microphone button support to the Config>input dialog(replaces Port 2 Start button), the config file info, and the movie file header. Tested in 3 or 4 games, where it performed accurately.
|
2010-04-28 19:25:52 +00:00 |
movie.h
|
Added microphone button support to the Config>input dialog(replaces Port 2 Start button), the config file info, and the movie file header. Tested in 3 or 4 games, where it performed accurately.
|
2010-04-28 19:25:52 +00:00 |
netplay.cpp
|
generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work.
|
2008-07-09 05:47:13 +00:00 |
netplay.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
nsf.cpp
|
cleaned up NSF file loading print statements
|
2010-03-05 03:53:40 +00:00 |
nsf.h
|
The modified FCEUXDSP 1.07 NSF Updates were applied.
|
2009-08-07 19:24:50 +00:00 |
oldmovie.cpp
|
vs200x: print svn revision number in version string.
|
2009-10-08 13:48:15 +00:00 |
oldmovie.h
|
added option for SDL to convert fcm files to fm2
|
2008-11-02 21:25:31 +00:00 |
ops.inc
|
Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
|
2009-06-13 17:40:42 +00:00 |
palette.cpp
|
optional lua in sdl
|
2008-09-24 06:06:31 +00:00 |
palette.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
ppu.cpp
|
fix some sprite overflow stuff for new ppu
|
2009-12-18 01:10:26 +00:00 |
ppu.h
|
fix ntview for new ppu?
|
2009-12-08 05:54:21 +00:00 |
pputile.inc
|
support mmc5 reg $5130
|
2009-06-11 06:27:37 +00:00 |
sound.cpp
|
Restored DPCM Logging when Code/Data Logger is active.
|
2009-09-16 20:25:41 +00:00 |
sound.h
|
Restored DPCM Logging when Code/Data Logger is active.
|
2009-09-16 20:25:41 +00:00 |
state.cpp
|
made savestate compression togglable. Win32 - enable a menu item to toggle savestate compression. For SDL to have a similar feature it simply needs to toggle the variable bool compressSavestates in the core state.cpp.
|
2009-11-13 05:35:32 +00:00 |
state.h
|
made savestate compression togglable. Win32 - enable a menu item to toggle savestate compression. For SDL to have a similar feature it simply needs to toggle the variable bool compressSavestates in the core state.cpp.
|
2009-11-13 05:35:32 +00:00 |
types.h
|
MinGW - fix some possible build issues and compile time errors
|
2009-12-11 03:07:34 +00:00 |
unif.cpp
|
mappers 253, 226 redesigned, only vc9 project updated
|
2009-11-08 14:39:50 +00:00 |
unif.h
|
mappers 253, 226 redesigned, only vc9 project updated
|
2009-11-08 14:39:50 +00:00 |
version.h
|
Start 2.1.4 interim
|
2010-04-08 14:35:10 +00:00 |
video.cpp
|
Win32 - a Disable Movie Messages during AVI menu item.
|
2010-03-02 03:34:15 +00:00 |
video.h
|
Subtitles have their own message function.
|
2008-11-23 23:49:15 +00:00 |
vsuni.cpp
|
faster compiles (mappers include 1/3 as much code now)
|
2008-06-17 06:55:07 +00:00 |
vsuni.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
wave.cpp
|
fixed some more sdl compile errors (still broken)
|
2008-12-15 02:56:15 +00:00 |
wave.h
|
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
|
2008-05-27 05:29:00 +00:00 |
x6502.cpp
|
ported memory hook codes from gens, then re-implemented memory.registerwrite, and add memory.registerexec; FIXME: CallRegisteredLuaMemHook in nsf.c, I couldn't get how it should be; there might be other issues possibly
|
2009-10-11 08:34:10 +00:00 |
x6502.h
|
clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file
|
2008-12-13 02:47:07 +00:00 |
x6502abbrev.h
|
fewer warnings
|
2008-06-17 23:46:55 +00:00 |
x6502struct.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |