fceux/src
ugetab 80f6049f2e Added my attempt at an Intermediate level Debugger Usage Guide to the help document, and fixed a small issue with 'Forbid' breakpoints where even if they were disabled, they would still have the same effect as when enabled. These can now be turned off without deleting them. 2010-04-22 03:46:56 +00:00
..
attic moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
boards CNROM, UNROM bus conflict emulation, Cybernoid CHR bug on music change fixed 2010-02-25 16:56:37 +00:00
drivers Win32 - Drag & Drop - if dropping a .fcm with no ROM loaded, 2010-04-20 19:28:05 +00:00
fir Simplify scons stuff: 2006-07-31 22:24:21 +00:00
input fix include error 2009-11-14 17:33:26 +00:00
lua add lua source files so that we can compile lua once more in linux. 2009-11-03 05:09:17 +00:00
mappers fixed tracker bug ID#2931881 2010-01-15 10:07:32 +00:00
palettes reinstalled the old palette 2008-06-30 03:46:40 +00:00
utils Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string) 2009-06-06 14:36:41 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
SConscript add lua source files so that we can compile lua once more in linux. 2009-11-03 05:09:17 +00:00
asm.cpp moved some util files to utils directory 2006-08-01 05:50:19 +00:00
asm.h moved some util files to utils directory 2006-08-01 05:50:19 +00:00
auxlib.lua fix auxlib to use registerexit 2009-11-03 06:17:51 +00:00
cart.cpp newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code. 2009-08-06 00:51:29 +00:00
cart.h SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
cheat.cpp Lua - memory.readbyte will now recognize frozen addresses (I hope this doesn't have unintended consequences) 2009-03-08 20:03:47 +00:00
cheat.h lua!!!! 2008-07-23 06:54:14 +00:00
conddebug.cpp Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access. 2010-04-08 21:26:20 +00:00
conddebug.h Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access. 2010-04-08 21:26:20 +00:00
config.cpp vs200x: print svn revision number in version string. 2009-10-08 13:48:15 +00:00
config.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
debug.cpp Added my attempt at an Intermediate level Debugger Usage Guide to the help document, and fixed a small issue with 'Forbid' breakpoints where even if they were disabled, they would still have the same effect as when enabled. These can now be turned off without deleting them. 2010-04-22 03:46:56 +00:00
debug.h Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access. 2010-04-08 21:26:20 +00:00
drawing.cpp Lua: converted internal graphic buffer to 32bpp, however, the final output is still indexed 8bpp (XBuf); sideeffects: add gui.opacity, fix gui.line, add small font of gens lua (not used), gui.gdoverlay supports indexed image. 2009-10-12 07:32:31 +00:00
drawing.h fix some random annoying gcc warnings 2009-10-19 03:37:38 +00:00
driver.h Win32 - a Disable Movie Messages during AVI menu item. 2010-03-02 03:34:15 +00:00
fceu.cpp MinGW - fix some possible build issues and compile time errors 2009-12-11 03:07:34 +00:00
fceu.h fixed crash on game loading for any battery backed roms with mappers from MapInitTab 2009-11-08 11:12:37 +00:00
fceulua.h W32 LUA: Add argument capabilities to scripts -- appears as variable "arg", which may sometimes be null. (Modified file also adds a second screenshot capability to lua.) 2010-02-02 22:12:07 +00:00
fcoeffs.h Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
fds.cpp Movie file format header now has a FDS flag. 2010-03-02 04:59:45 +00:00
fds.h Movie file format header now has a FDS flag. 2010-03-02 04:59:45 +00:00
file.cpp Fixed bug that caused new movies be created in /movie instead of /movies 2009-08-11 00:43:27 +00:00
file.h Win32 - avi output directory override implemented. 2008-11-08 00:27:05 +00:00
filter.cpp Checking in more sound channel volume work 2009-01-14 17:25:42 +00:00
filter.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
git.h proper support for single-file archives 2008-07-10 05:42:12 +00:00
ines-bad.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ines-correct.h latest fceumm mappers merged into fceux 2009-03-22 05:31:17 +00:00
ines.cpp Found a release-version crash error when looking up the mapper name for the message log(which was tied to message display). Fixing it required renaming a typedef struct to stop confusing the debugger/compiler, and then making a simple loop that tests against the listed mapper number instead of the array number. 2010-04-20 17:11:24 +00:00
ines.h preliminary support for mapper 253 2009-10-04 13:56:43 +00:00
input.cpp Win32 - Fix crash on failure to toggle to fullscreen. 2009-12-19 23:58:38 +00:00
input.h win32-tasedit: Added mid-movie start for start mid-movie (WIP), and to build greenzone by fast forward. 2009-11-08 05:07:28 +00:00
lua-engine.cpp lua functions movie.ispoweron() and movie.isfromsavestate() fixed. 2010-04-21 21:10:17 +00:00
movie.cpp lua functions movie.ispoweron() and movie.isfromsavestate() fixed. 2010-04-21 21:10:17 +00:00
movie.h lua functions movie.ispoweron() and movie.isfromsavestate() fixed. 2010-04-21 21:10:17 +00:00
netplay.cpp generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work. 2008-07-09 05:47:13 +00:00
netplay.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
nsf.cpp cleaned up NSF file loading print statements 2010-03-05 03:53:40 +00:00
nsf.h The modified FCEUXDSP 1.07 NSF Updates were applied. 2009-08-07 19:24:50 +00:00
oldmovie.cpp vs200x: print svn revision number in version string. 2009-10-08 13:48:15 +00:00
oldmovie.h added option for SDL to convert fcm files to fm2 2008-11-02 21:25:31 +00:00
ops.inc Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB) 2009-06-13 17:40:42 +00:00
palette.cpp optional lua in sdl 2008-09-24 06:06:31 +00:00
palette.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ppu.cpp fix some sprite overflow stuff for new ppu 2009-12-18 01:10:26 +00:00
ppu.h fix ntview for new ppu? 2009-12-08 05:54:21 +00:00
pputile.inc support mmc5 reg $5130 2009-06-11 06:27:37 +00:00
sound.cpp Restored DPCM Logging when Code/Data Logger is active. 2009-09-16 20:25:41 +00:00
sound.h Restored DPCM Logging when Code/Data Logger is active. 2009-09-16 20:25:41 +00:00
state.cpp made savestate compression togglable. Win32 - enable a menu item to toggle savestate compression. For SDL to have a similar feature it simply needs to toggle the variable bool compressSavestates in the core state.cpp. 2009-11-13 05:35:32 +00:00
state.h made savestate compression togglable. Win32 - enable a menu item to toggle savestate compression. For SDL to have a similar feature it simply needs to toggle the variable bool compressSavestates in the core state.cpp. 2009-11-13 05:35:32 +00:00
types.h MinGW - fix some possible build issues and compile time errors 2009-12-11 03:07:34 +00:00
unif.cpp mappers 253, 226 redesigned, only vc9 project updated 2009-11-08 14:39:50 +00:00
unif.h mappers 253, 226 redesigned, only vc9 project updated 2009-11-08 14:39:50 +00:00
version.h Start 2.1.4 interim 2010-04-08 14:35:10 +00:00
video.cpp Win32 - a Disable Movie Messages during AVI menu item. 2010-03-02 03:34:15 +00:00
video.h Subtitles have their own message function. 2008-11-23 23:49:15 +00:00
vsuni.cpp faster compiles (mappers include 1/3 as much code now) 2008-06-17 06:55:07 +00:00
vsuni.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
wave.cpp fixed some more sdl compile errors (still broken) 2008-12-15 02:56:15 +00:00
wave.h Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
x6502.cpp ported memory hook codes from gens, then re-implemented memory.registerwrite, and add memory.registerexec; FIXME: CallRegisteredLuaMemHook in nsf.c, I couldn't get how it should be; there might be other issues possibly 2009-10-11 08:34:10 +00:00
x6502.h clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file 2008-12-13 02:47:07 +00:00
x6502abbrev.h fewer warnings 2008-06-17 23:46:55 +00:00
x6502struct.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00