..
directx
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
help
More help changes
2008-06-01 21:19:11 +00:00
res
tas editor rough draft
2008-05-28 07:41:49 +00:00
zlib
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
OutputDS.cpp
and once again. last time, and then i start editing in linux
2008-05-27 07:09:28 +00:00
SConscript
Commit a saner help system--still improvable in terms of direct access to topic pages
2008-06-01 16:57:37 +00:00
args.cpp
Add turbo toggle hotkey and -turbo [0/1] cmdline option. (Win32 only.)
2008-06-12 22:26:34 +00:00
args.h
reorganize and cleanup a bunch of input code. still in preparation for more general support of all input devices in movies.
2008-06-07 08:18:04 +00:00
aviout.cpp
break tasedit. but on the way to making it better!
2008-06-05 06:49:11 +00:00
basicbot.cpp
faster compiles (mappers include 1/3 as much code now)
2008-06-17 06:55:07 +00:00
basicbot.h
Resource cleanup part 2: remove (nearly all) obsolete, unreferenced resources and ID macros
2008-06-03 04:08:48 +00:00
cdlogger.cpp
Magic-number holocaust part 1: substitution for existing UI elements
2008-06-03 01:25:12 +00:00
cdlogger.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
cheat.cpp
Kill many warnings. Note: may waste bytes of memory!
2008-06-10 16:06:14 +00:00
cheat.h
Cheat search possibilities window updates values now. But it flickers, so it needs to be optimized (it also updates while game is paused). Also, fixed up cheat search window a bit (thinner, says cheat search instead of dialog, has minimize button).
2008-05-27 15:30:15 +00:00
common.cpp
Improved the Directories configuration dialog.
2007-02-11 15:35:46 +00:00
common.h
changed fourscore to exclude other control options. (this is still not as clean as it could be. more work should be done in both input.cpp files to make sure that only gamepads can be used with fourscore.
2008-06-09 08:15:20 +00:00
config.cpp
some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work.
2008-06-08 10:22:33 +00:00
config.h
some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work.
2008-06-08 10:22:33 +00:00
debug.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
debugger.cpp
- a ton of cleanups
2008-06-21 07:24:01 +00:00
debugger.h
faster memwatch?
2008-05-13 00:17:49 +00:00
debuggersp.cpp
Magic-number holocaust part 1: substitution for existing UI elements
2008-06-03 01:25:12 +00:00
debuggersp.h
Numerous seemingly harmless gcc warning fixes
2008-06-06 01:21:51 +00:00
directories.cpp
fix directories configuration stuff
2008-05-24 16:25:15 +00:00
directories.h
Cleaning out window.cpp
2007-02-11 13:45:14 +00:00
gui.cpp
Improved the Directories configuration dialog.
2007-02-11 15:35:03 +00:00
gui.h
Improved the Directories configuration dialog.
2007-02-11 15:35:03 +00:00
guiconfig.cpp
GUI configuration dialog is now centered.
2007-02-11 15:40:50 +00:00
guiconfig.h
Cleaning out window.cpp
2007-02-11 13:45:14 +00:00
help.cpp
std::string-ify drivers/win/help.*
2008-06-02 04:29:54 +00:00
help.h
std::string-ify drivers/win/help.*
2008-06-02 04:29:54 +00:00
input.cpp
faster compiles (mappers include 1/3 as much code now)
2008-06-17 06:55:07 +00:00
input.h
changed fourscore to exclude other control options. (this is still not as clean as it could be. more work should be done in both input.cpp files to make sure that only gamepads can be used with fourscore.
2008-06-09 08:15:20 +00:00
joystick.cpp
add directx files to remove sdk dependencies. dunno if this is the right thing to do, but it will get more people compiling forn ow
2006-09-07 17:57:24 +00:00
joystick.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
keyboard.cpp
tas logic done?
2008-05-26 00:03:20 +00:00
keyboard.h
better frame advancing. debugger window no longer opens itsself.
2008-05-09 04:00:04 +00:00
keyscan.h
added newline to __dummy_mapper.cpp
2006-07-31 07:40:11 +00:00
log.cpp
Possibly a fix for [ 1989029 ] Message log not working
2008-06-10 04:56:39 +00:00
log.h
Cleaned up Windows logging code.
2007-02-05 19:37:24 +00:00
main.cpp
- a ton of cleanups
2008-06-21 07:24:01 +00:00
main.h
some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work.
2008-06-08 10:22:33 +00:00
mapinput.cpp
Other than documentation, fix [ 1965524 ] Option - Play movie from beginning
2008-06-04 00:53:09 +00:00
mapinput.h
Separated input from mapinput
2007-02-11 16:55:47 +00:00
memview.cpp
- a ton of cleanups
2008-06-21 07:24:01 +00:00
memview.h
- a ton of cleanups
2008-06-21 07:24:01 +00:00
memviewsp.cpp
- a ton of cleanups
2008-06-21 07:24:01 +00:00
memviewsp.h
- a ton of cleanups
2008-06-21 07:24:01 +00:00
memwatch.cpp
faster compiles (mappers include 1/3 as much code now)
2008-06-17 06:55:07 +00:00
memwatch.h
Numerous seemingly harmless gcc warning fixes
2008-06-06 01:21:51 +00:00
monitor.cpp
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
monitor.h
added ram filter
2008-05-12 22:13:33 +00:00
netplay.cpp
Magic-number holocaust part 1: substitution for existing UI elements
2008-06-03 01:25:12 +00:00
netplay.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
ntview.cpp
Magic-number holocaust part 1: substitution for existing UI elements
2008-06-03 01:25:12 +00:00
ntview.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
oakra.h
Numerous seemingly harmless gcc warning fixes
2008-06-06 01:21:51 +00:00
palette.cpp
Magic-number holocaust part 1: substitution for existing UI elements
2008-06-03 01:25:12 +00:00
palette.h
Cleaning out window.cpp
2007-02-11 13:45:14 +00:00
ppuview.cpp
Magic-number holocaust part 1: substitution for existing UI elements
2008-06-03 01:25:12 +00:00
ppuview.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
pref.cpp
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
pref.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
replay.cpp
- a ton of cleanups
2008-06-21 07:24:01 +00:00
replay.h
- a ton of cleanups
2008-06-21 07:24:01 +00:00
res.rc
- a ton of cleanups
2008-06-21 07:24:01 +00:00
resource.h
- a ton of cleanups
2008-06-21 07:24:01 +00:00
sound.cpp
Magic-number holocaust part 1: substitution for existing UI elements
2008-06-03 01:25:12 +00:00
sound.h
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
state.cpp
Trying to untangle the horrible web of file dependencies
2007-02-11 13:16:25 +00:00
state.h
Numerous seemingly harmless gcc warning fixes
2008-06-06 01:21:51 +00:00
tasedit.cpp
- a ton of cleanups
2008-06-21 07:24:01 +00:00
tasedit.h
Numerous seemingly harmless gcc warning fixes
2008-06-06 01:21:51 +00:00
throttle.cpp
faster compiles (mappers include 1/3 as much code now)
2008-06-17 06:55:07 +00:00
throttle.h
Numerous seemingly harmless gcc warning fixes
2008-06-06 01:21:51 +00:00
timing.cpp
Cleaned up Timing Configuration dialog.
2007-02-11 16:26:23 +00:00
timing.h
Cleaning out window.cpp
2007-02-11 13:45:14 +00:00
tracer.cpp
Magic-number holocaust part 1: substitution for existing UI elements
2008-06-03 01:25:12 +00:00
tracer.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
video.cpp
changed fourscore to exclude other control options. (this is still not as clean as it could be. more work should be done in both input.cpp files to make sure that only gamepads can be used with fourscore.
2008-06-09 08:15:20 +00:00
video.h
Kill most (non-const) static vars in header files
2008-05-29 06:24:39 +00:00
wave.cpp
- a ton of cleanups
2008-06-21 07:24:01 +00:00
wave.h
Fix warning (and act like we're using C++)
2008-06-01 16:31:27 +00:00
window.cpp
- a ton of cleanups
2008-06-21 07:24:01 +00:00
window.h
fix sdl savestates?
2008-06-06 06:34:39 +00:00