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directx
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
help
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More help changes
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2008-06-01 21:19:11 +00:00 |
res
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tas editor rough draft
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2008-05-28 07:41:49 +00:00 |
zlib
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
OutputDS.cpp
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and once again. last time, and then i start editing in linux
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2008-05-27 07:09:28 +00:00 |
SConscript
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Commit a saner help system--still improvable in terms of direct access to topic pages
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2008-06-01 16:57:37 +00:00 |
args.cpp
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Add turbo toggle hotkey and -turbo [0/1] cmdline option. (Win32 only.)
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2008-06-12 22:26:34 +00:00 |
args.h
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reorganize and cleanup a bunch of input code. still in preparation for more general support of all input devices in movies.
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2008-06-07 08:18:04 +00:00 |
aviout.cpp
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break tasedit. but on the way to making it better!
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2008-06-05 06:49:11 +00:00 |
basicbot.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
basicbot.h
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Resource cleanup part 2: remove (nearly all) obsolete, unreferenced resources and ID macros
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2008-06-03 04:08:48 +00:00 |
cdlogger.cpp
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Magic-number holocaust part 1: substitution for existing UI elements
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2008-06-03 01:25:12 +00:00 |
cdlogger.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
cheat.cpp
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Kill many warnings. Note: may waste bytes of memory!
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2008-06-10 16:06:14 +00:00 |
cheat.h
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Cheat search possibilities window updates values now. But it flickers, so it needs to be optimized (it also updates while game is paused). Also, fixed up cheat search window a bit (thinner, says cheat search instead of dialog, has minimize button).
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2008-05-27 15:30:15 +00:00 |
common.cpp
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Improved the Directories configuration dialog.
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2007-02-11 15:35:46 +00:00 |
common.h
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changed fourscore to exclude other control options. (this is still not as clean as it could be. more work should be done in both input.cpp files to make sure that only gamepads can be used with fourscore.
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2008-06-09 08:15:20 +00:00 |
config.cpp
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added obj/bg display toggle
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2008-06-22 02:38:00 +00:00 |
config.h
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some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work.
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2008-06-08 10:22:33 +00:00 |
debug.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
debugger.cpp
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- a ton of cleanups
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2008-06-21 07:24:01 +00:00 |
debugger.h
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faster memwatch?
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2008-05-13 00:17:49 +00:00 |
debuggersp.cpp
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Magic-number holocaust part 1: substitution for existing UI elements
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2008-06-03 01:25:12 +00:00 |
debuggersp.h
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Numerous seemingly harmless gcc warning fixes
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2008-06-06 01:21:51 +00:00 |
directories.cpp
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added obj/bg display toggle
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2008-06-22 02:38:00 +00:00 |
directories.h
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Cleaning out window.cpp
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2007-02-11 13:45:14 +00:00 |
gui.cpp
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Improved the Directories configuration dialog.
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2007-02-11 15:35:03 +00:00 |
gui.h
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Improved the Directories configuration dialog.
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2007-02-11 15:35:03 +00:00 |
guiconfig.cpp
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GUI configuration dialog is now centered.
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2007-02-11 15:40:50 +00:00 |
guiconfig.h
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Cleaning out window.cpp
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2007-02-11 13:45:14 +00:00 |
help.cpp
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std::string-ify drivers/win/help.*
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2008-06-02 04:29:54 +00:00 |
help.h
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std::string-ify drivers/win/help.*
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2008-06-02 04:29:54 +00:00 |
input.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
input.h
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changed fourscore to exclude other control options. (this is still not as clean as it could be. more work should be done in both input.cpp files to make sure that only gamepads can be used with fourscore.
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2008-06-09 08:15:20 +00:00 |
joystick.cpp
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add directx files to remove sdk dependencies. dunno if this is the right thing to do, but it will get more people compiling forn ow
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2006-09-07 17:57:24 +00:00 |
joystick.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
keyboard.cpp
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tas logic done?
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2008-05-26 00:03:20 +00:00 |
keyboard.h
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better frame advancing. debugger window no longer opens itsself.
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2008-05-09 04:00:04 +00:00 |
keyscan.h
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added newline to __dummy_mapper.cpp
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2006-07-31 07:40:11 +00:00 |
log.cpp
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Possibly a fix for [ 1989029 ] Message log not working
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2008-06-10 04:56:39 +00:00 |
log.h
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Cleaned up Windows logging code.
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2007-02-05 19:37:24 +00:00 |
main.cpp
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added obj/bg display toggle
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2008-06-22 02:38:00 +00:00 |
main.h
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added obj/bg display toggle
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2008-06-22 02:38:00 +00:00 |
mapinput.cpp
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Other than documentation, fix [ 1965524 ] Option - Play movie from beginning
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2008-06-04 00:53:09 +00:00 |
mapinput.h
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Separated input from mapinput
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2007-02-11 16:55:47 +00:00 |
memview.cpp
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added obj/bg display toggle
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2008-06-22 02:38:00 +00:00 |
memview.h
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- a ton of cleanups
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2008-06-21 07:24:01 +00:00 |
memviewsp.cpp
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- a ton of cleanups
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2008-06-21 07:24:01 +00:00 |
memviewsp.h
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- a ton of cleanups
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2008-06-21 07:24:01 +00:00 |
memwatch.cpp
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added obj/bg display toggle
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2008-06-22 02:38:00 +00:00 |
memwatch.h
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added obj/bg display toggle
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2008-06-22 02:38:00 +00:00 |
monitor.cpp
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
monitor.h
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added ram filter
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2008-05-12 22:13:33 +00:00 |
netplay.cpp
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Magic-number holocaust part 1: substitution for existing UI elements
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2008-06-03 01:25:12 +00:00 |
netplay.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ntview.cpp
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Magic-number holocaust part 1: substitution for existing UI elements
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2008-06-03 01:25:12 +00:00 |
ntview.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
oakra.h
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Numerous seemingly harmless gcc warning fixes
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2008-06-06 01:21:51 +00:00 |
palette.cpp
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Magic-number holocaust part 1: substitution for existing UI elements
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2008-06-03 01:25:12 +00:00 |
palette.h
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Cleaning out window.cpp
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2007-02-11 13:45:14 +00:00 |
ppuview.cpp
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Magic-number holocaust part 1: substitution for existing UI elements
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2008-06-03 01:25:12 +00:00 |
ppuview.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
pref.cpp
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
pref.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
replay.cpp
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added obj/bg display toggle
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2008-06-22 02:38:00 +00:00 |
replay.h
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- a ton of cleanups
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2008-06-21 07:24:01 +00:00 |
res.rc
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added obj/bg display toggle
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2008-06-22 02:38:00 +00:00 |
resource.h
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added obj/bg display toggle
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2008-06-22 02:38:00 +00:00 |
sound.cpp
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Magic-number holocaust part 1: substitution for existing UI elements
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2008-06-03 01:25:12 +00:00 |
sound.h
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
state.cpp
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Trying to untangle the horrible web of file dependencies
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2007-02-11 13:16:25 +00:00 |
state.h
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Numerous seemingly harmless gcc warning fixes
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2008-06-06 01:21:51 +00:00 |
tasedit.cpp
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- a ton of cleanups
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2008-06-21 07:24:01 +00:00 |
tasedit.h
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Numerous seemingly harmless gcc warning fixes
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2008-06-06 01:21:51 +00:00 |
throttle.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
throttle.h
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Numerous seemingly harmless gcc warning fixes
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2008-06-06 01:21:51 +00:00 |
timing.cpp
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Cleaned up Timing Configuration dialog.
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2007-02-11 16:26:23 +00:00 |
timing.h
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Cleaning out window.cpp
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2007-02-11 13:45:14 +00:00 |
tracer.cpp
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Magic-number holocaust part 1: substitution for existing UI elements
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2008-06-03 01:25:12 +00:00 |
tracer.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
video.cpp
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changed fourscore to exclude other control options. (this is still not as clean as it could be. more work should be done in both input.cpp files to make sure that only gamepads can be used with fourscore.
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2008-06-09 08:15:20 +00:00 |
video.h
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Kill most (non-const) static vars in header files
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2008-05-29 06:24:39 +00:00 |
wave.cpp
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- a ton of cleanups
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2008-06-21 07:24:01 +00:00 |
wave.h
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Fix warning (and act like we're using C++)
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2008-06-01 16:31:27 +00:00 |
window.cpp
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added obj/bg display toggle
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2008-06-22 02:38:00 +00:00 |
window.h
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fix sdl savestates?
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2008-06-06 06:34:39 +00:00 |