attic
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move cmake to attic (if anyone has any objections to this; let me know and i'll put it back. AFAIK cmake is broken and it's confusing that its in the tarball
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2011-10-19 06:23:40 +00:00 |
boards
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
documentation
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fceu tree cleanup and sdl todo rewrite
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2011-10-23 06:17:48 +00:00 |
drivers
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- removed conv.c from the fceu build
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2006-07-28 16:07:14 +00:00 |
fceux-server
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fceux-server: switch to unix endlines
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2011-12-01 05:32:10 +00:00 |
fir
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
getSDLKey
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getSDLKey: added license, comments, and cleaned some code
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2011-10-23 05:32:39 +00:00 |
input
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
mappers
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
output
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* Taseditor: fixed bug with popup screenshots
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2012-03-24 14:07:59 +00:00 |
palettes
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- removed conv.c from the fceu build
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2006-07-28 16:07:14 +00:00 |
src
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change mapper 12 (mmc3 variant) to specify MMC3A chip version. this is necessary to fix dragon ball Z 5, and since this is the only game I know of that uses mapper 12, it should be safe. however, if games are being broken by not knowing the right mmc3 variant then we'd need to add it to a game hash table or set it in the cartinfo struct so that mapper init can deal with it. support in fceux for mmc3 chip variant irq behaviours are minimal. this fixes #3516274
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2012-04-14 08:19:55 +00:00 |
vc
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* Taseditor: Alt+Wheel = jump across gaps in Input/Markers
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2012-03-26 18:40:35 +00:00 |
.gitignore
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Fix up my AUTHORS entry, remove another automake file, and add some
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2006-08-02 22:02:11 +00:00 |
Authors.md
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"Markup" Authors file and README-SDL with markdown
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2012-03-06 15:45:24 +00:00 |
COPYING
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
INSTALL
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"Markup" Authors file and README-SDL with markdown
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2012-03-06 15:45:24 +00:00 |
NewPPUtests.txt
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update test
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2009-10-11 02:01:38 +00:00 |
README-SDL.md
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remove 's from *.md
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2012-03-06 23:34:26 +00:00 |
SConscript
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- slightly more robust way to deal with SDL libraries
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2006-07-28 18:04:30 +00:00 |
SConstruct
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fix typo in previous commit
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2012-02-09 03:24:03 +00:00 |
SConstruct.pre1.0
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fixed instruction in comment of old sconstruct
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2011-10-23 23:08:44 +00:00 |
STYLE-GUIDELINES-SDL.md
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sdl: doc typo fix
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2012-03-15 10:37:07 +00:00 |
TODO-SDL-2.1.6.md
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sdl: todo update
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2012-03-07 16:03:49 +00:00 |
TODO-SDL.md
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sdl: add some info/links about statically linking for OS X in the TODO
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2012-03-29 03:47:01 +00:00 |
cart.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
cart.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
changelog.txt
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* Taseditor: clicks in Branches Tree
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2012-04-09 17:39:38 +00:00 |
cheat.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
cheat.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
conddebug.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
conddebug.h
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began merging XD stuff
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2006-07-19 05:57:00 +00:00 |
config.cpp
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left out an include
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2006-07-23 23:50:33 +00:00 |
config.h
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
crc32.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
crc32.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
debian-crossbuild.sh
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fixed build error (header include missing)
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2008-08-12 05:04:40 +00:00 |
debug.cpp
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fixed windows dependency in debug core
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2006-07-28 04:53:50 +00:00 |
debug.h
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more debugging cleanups
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2006-07-24 04:58:44 +00:00 |
doxygen
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added utils directory to doxygen config
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2006-08-01 08:05:35 +00:00 |
drawing.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
driver.h
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- checkpoint of getting SDL build working with scons
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2006-07-28 15:35:22 +00:00 |
endian.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
endian.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
fceu.cpp
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cleaned some #ifdef windows code out of fceu.cpp
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2006-07-28 07:42:14 +00:00 |
fceu.h
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- checkpoint of getting SDL build working with scons
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2006-07-28 15:35:22 +00:00 |
fceux.desktop
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sdl: add menu file and png icon to source tree
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2011-04-01 19:22:36 +00:00 |
fceux.png
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sdl: add menu file and png icon to source tree
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2011-04-01 19:22:36 +00:00 |
fcoeffs.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
fds.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
fds.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
file.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
file.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
filter.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
filter.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
general.cpp
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- checkpoint of getting SDL build working with scons
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2006-07-28 15:35:22 +00:00 |
general.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
git.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines-bad.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines-correct.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines.cpp
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
ines.h
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finally all code integrated and compiling?
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2006-07-20 02:02:10 +00:00 |
input.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
input.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
md5.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
md5.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
memory.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
memory.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
movie.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
movie.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
netplay.cpp
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- removed conv.c from the fceu build
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2006-07-28 16:07:14 +00:00 |
netplay.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
nsf.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
nsf.h
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began merging XD stuff
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2006-07-19 05:57:00 +00:00 |
ops.inc
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cleaned out cpu code, renamed some include files to .inc
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2006-07-24 04:22:03 +00:00 |
palette.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
palette.h
|
initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ppu.cpp
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last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
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2006-07-24 05:34:50 +00:00 |
ppu.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
pputile.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
sound.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
sound.h
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- had to change variable name from brk to brck in sl1632 to avoid linker conflict
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2006-07-28 04:00:40 +00:00 |
state.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
state.h
|
initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
types.h
|
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
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2006-07-24 05:34:50 +00:00 |
unif.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
unif.h
|
...etc...
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2006-07-18 06:35:48 +00:00 |
unzip.c
|
realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
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2006-07-24 05:19:59 +00:00 |
unzip.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
video.cpp
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renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
video.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
vsuni.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
vsuni.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
wave.cpp
|
cleaned some #ifdef windows code out of fceu.cpp
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2006-07-28 07:42:14 +00:00 |
wave.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
x6502.cpp
|
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
|
2006-07-24 05:34:50 +00:00 |
x6502.h
|
slowly removing windows-specific code from the emu core code. making some messes and cleaning some others.
|
2006-07-24 04:18:46 +00:00 |
x6502struct.h
|
first batch of changes
|
2006-07-18 03:58:09 +00:00 |
xstring.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
xstring.h
|
first batch of changes
|
2006-07-18 03:58:09 +00:00 |