FCEUX, a NES Emulator
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punkrockguy318 4bbd74c740 gtk: added frameskip option; made label case consistent 2011-11-04 06:28:46 +00:00
attic move cmake to attic (if anyone has any objections to this; let me know and i'll put it back. AFAIK cmake is broken and it's confusing that its in the tarball 2011-10-19 06:23:40 +00:00
boards - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
documentation fceu tree cleanup and sdl todo rewrite 2011-10-23 06:17:48 +00:00
drivers - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
fceux-server Added "scons fceux-net-server" build insutrction and updated the makefile for the netplay server 2011-10-23 23:31:19 +00:00
fir - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
getSDLKey getSDLKey: added license, comments, and cleaned some code 2011-10-23 05:32:39 +00:00
input - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
mappers - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
output * HideMenu (Esc) only works when FCEU window has focus 2011-09-23 18:09:40 +00:00
palettes - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
src gtk: added frameskip option; made label case consistent 2011-11-04 06:28:46 +00:00
vc add winapi lua library and cleanup various vcproj from tasedit additions 2011-10-31 19:11:31 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
Authors.txt ocd: fix endlines on authors, readme and changelog 2011-10-20 02:33:23 +00:00
COPYING moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
INSTALL Added "scons fceux-net-server" build insutrction and updated the makefile for the netplay server 2011-10-23 23:31:19 +00:00
NewPPUtests.txt update test 2009-10-11 02:01:38 +00:00
README-SDL scons: added --prefix command line option to build system 2011-10-19 23:36:33 +00:00
SConscript - slightly more robust way to deal with SDL libraries 2006-07-28 18:04:30 +00:00
SConstruct scons: fixed build error with optimizations enabled 2011-10-26 15:52:10 +00:00
SConstruct.pre1.0 fixed instruction in comment of old sconstruct 2011-10-23 23:08:44 +00:00
TODO-SDL fceu tree cleanup and sdl todo rewrite 2011-10-23 06:17:48 +00:00
cart.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
cart.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
changelog.txt gtk: added frameskip option; made label case consistent 2011-11-04 06:28:46 +00:00
cheat.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
cheat.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
conddebug.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
conddebug.h began merging XD stuff 2006-07-19 05:57:00 +00:00
config.cpp left out an include 2006-07-23 23:50:33 +00:00
config.h removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib). 2006-07-23 05:29:58 +00:00
crc32.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
crc32.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
debian-crossbuild.sh fixed build error (header include missing) 2008-08-12 05:04:40 +00:00
debug.cpp fixed windows dependency in debug core 2006-07-28 04:53:50 +00:00
debug.h more debugging cleanups 2006-07-24 04:58:44 +00:00
doxygen added utils directory to doxygen config 2006-08-01 08:05:35 +00:00
drawing.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
driver.h - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
endian.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
endian.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
fceu.cpp cleaned some #ifdef windows code out of fceu.cpp 2006-07-28 07:42:14 +00:00
fceu.h - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
fceux.desktop sdl: add menu file and png icon to source tree 2011-04-01 19:22:36 +00:00
fceux.png sdl: add menu file and png icon to source tree 2011-04-01 19:22:36 +00:00
fcoeffs.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
fds.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
fds.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
file.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
file.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
filter.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
filter.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
general.cpp - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
general.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
git.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines-bad.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines-correct.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines.cpp removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib). 2006-07-23 05:29:58 +00:00
ines.h finally all code integrated and compiling? 2006-07-20 02:02:10 +00:00
input.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
input.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
md5.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
md5.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
memory.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
memory.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
movie.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
movie.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
netplay.cpp - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
netplay.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
nsf.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
nsf.h began merging XD stuff 2006-07-19 05:57:00 +00:00
ops.inc cleaned out cpu code, renamed some include files to .inc 2006-07-24 04:22:03 +00:00
palette.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
palette.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ppu.cpp last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
ppu.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
pputile.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
sound.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
sound.h - had to change variable name from brk to brck in sl1632 to avoid linker conflict 2006-07-28 04:00:40 +00:00
state.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
state.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
types.h last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
unif.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
unif.h ...etc... 2006-07-18 06:35:48 +00:00
unzip.c realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included 2006-07-24 05:19:59 +00:00
unzip.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
video.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
video.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
vsuni.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
vsuni.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
wave.cpp cleaned some #ifdef windows code out of fceu.cpp 2006-07-28 07:42:14 +00:00
wave.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
x6502.cpp last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
x6502.h slowly removing windows-specific code from the emu core code. making some messes and cleaning some others. 2006-07-24 04:18:46 +00:00
x6502struct.h first batch of changes 2006-07-18 03:58:09 +00:00
xstring.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
xstring.h first batch of changes 2006-07-18 03:58:09 +00:00