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attic
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
boards
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- pretty much done commenting... might have a chance to start cleanup tonight
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2006-08-03 00:31:31 +00:00 |
drivers
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Correction to DUMMY(f) macro
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2008-05-26 02:19:03 +00:00 |
fir
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Simplify scons stuff:
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2006-07-31 22:24:21 +00:00 |
input
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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2006-08-20 19:40:15 +00:00 |
mappers
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69 mapper sound code bug
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2007-08-06 06:39:47 +00:00 |
palettes
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
utils
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Minor Linux compilation fixes
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2008-05-26 00:33:27 +00:00 |
.gitignore
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Fix up my AUTHORS entry, remove another automake file, and add some
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2006-08-02 22:02:11 +00:00 |
SConscript
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Add missing file to SConscript.
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2006-08-20 17:26:20 +00:00 |
asm.cpp
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
asm.h
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
cart.cpp
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
cart.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
cheat.cpp
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phase 1 of new movie system
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2008-05-23 09:58:38 +00:00 |
cheat.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
conddebug.cpp
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
conddebug.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
config.cpp
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clean up movie some code; no longer write savestate with play-from-poweron movies; change main logging format to text (the header still needs to be changed)
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2008-05-22 07:43:48 +00:00 |
config.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
debug.cpp
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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2006-08-20 19:40:15 +00:00 |
debug.h
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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2006-08-20 19:40:15 +00:00 |
drawing.cpp
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reimplement frame number drawing
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2008-05-26 01:55:45 +00:00 |
drawing.h
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reimplement frame number drawing
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2008-05-26 01:55:45 +00:00 |
driver.h
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tas logic done?
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2008-05-26 00:03:20 +00:00 |
fceu.cpp
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reimplement frame number drawing
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2008-05-26 01:55:45 +00:00 |
fceu.h
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reimplement frame number drawing
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2008-05-26 01:55:45 +00:00 |
fcoeffs.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
fds.cpp
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why in the world did this compile on my computer last night. well maybe now it will compile for other people
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2008-05-23 17:51:52 +00:00 |
fds.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
file.cpp
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fix directories configuration stuff
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2008-05-24 16:25:15 +00:00 |
file.h
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fix directories configuration stuff
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2008-05-24 16:25:15 +00:00 |
filter.cpp
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tinkered around with some more docs
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2006-07-31 06:04:44 +00:00 |
filter.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
git.h
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phase 1 of new movie system
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2008-05-23 09:58:38 +00:00 |
ines-bad.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ines-correct.h
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Some mapper fixes, new UNIF board SL1632 was added.
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2006-08-02 19:24:21 +00:00 |
ines.cpp
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why in the world did this compile on my computer last night. well maybe now it will compile for other people
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2008-05-23 17:51:52 +00:00 |
ines.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
input.cpp
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phase 1 of new movie system
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2008-05-23 09:58:38 +00:00 |
input.h
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[1959914] Input Config - add hotkey assignment to input presets
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2008-05-21 15:35:37 +00:00 |
movie.cpp
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bugs to tas logic fixed..
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2008-05-26 02:20:56 +00:00 |
movie.h
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tas logic done?
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2008-05-26 00:03:20 +00:00 |
netplay.cpp
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clean up movie some code; no longer write savestate with play-from-poweron movies; change main logging format to text (the header still needs to be changed)
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2008-05-22 07:43:48 +00:00 |
netplay.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
nsf.cpp
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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2006-08-20 19:40:15 +00:00 |
nsf.h
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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2006-08-20 19:40:15 +00:00 |
ops.inc
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
palette.cpp
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Cleaned up some code.
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2007-02-05 20:41:23 +00:00 |
palette.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ppu.cpp
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Cleaned up some code.
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2007-02-05 20:41:23 +00:00 |
ppu.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
pputile.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
sound.cpp
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tas logic done?
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2008-05-26 00:03:20 +00:00 |
sound.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
state.cpp
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there was a very old bug in the emulator which didnt matter due to luck but which caused unexciting mappers not to store their (empty) state correctly in the savestate. WriteStateChunk() returned 0 when there was an error in SubWrite(), even though it shouldve written a 5 to account for the overhead
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2008-05-26 00:58:26 +00:00 |
state.h
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compress savestates, and movie no longer needs to do any compression itsself.
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2008-05-24 21:25:20 +00:00 |
types.h
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tas logic done?
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2008-05-26 00:03:20 +00:00 |
unif.cpp
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why in the world did this compile on my computer last night. well maybe now it will compile for other people
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2008-05-23 17:51:52 +00:00 |
unif.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
video.cpp
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reimplement frame number drawing
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2008-05-26 01:55:45 +00:00 |
video.h
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reimplement frame number drawing
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2008-05-26 01:55:45 +00:00 |
vsuni.cpp
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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2006-08-20 19:40:15 +00:00 |
vsuni.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
wave.cpp
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Trying to untangle the horrible web of file dependencies
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2007-02-11 12:04:24 +00:00 |
wave.h
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Trying to untangle the horrible web of file dependencies
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2007-02-11 12:04:24 +00:00 |
x6502.cpp
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Cleaned up some code.
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2007-02-05 20:41:23 +00:00 |
x6502.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
x6502struct.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |