fceux/src
adelikat 11c45a5463 Win32 - menu - moved stuff around, removed fastest speed menu item 2008-12-24 05:19:33 +00:00
..
attic moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
boards Win32 - Memwatch - oops 2008-12-20 23:31:17 +00:00
drivers Win32 - menu - moved stuff around, removed fastest speed menu item 2008-12-24 05:19:33 +00:00
fir Simplify scons stuff: 2006-07-31 22:24:21 +00:00
input try fixing zapper movies again 2008-06-20 00:50:01 +00:00
mappers fixed major SDL compiling errors due to r1037 and re-added newline at EOF for ines.h - win32devs, please check for unusual behaviour this may have caused 2008-12-18 22:09:43 +00:00
palettes reinstalled the old palette 2008-06-30 03:46:40 +00:00
utils fix compile errors with gcc 2008-12-19 02:29:39 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
SConscript added option for SDL to convert fcm files to fm2 2008-11-02 21:25:31 +00:00
asm.cpp moved some util files to utils directory 2006-08-01 05:50:19 +00:00
asm.h moved some util files to utils directory 2006-08-01 05:50:19 +00:00
auxlib.lua test commit of auxlib 2008-08-03 00:16:45 +00:00
cart.cpp cleanup 2008-08-13 23:20:51 +00:00
cart.h SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
cheat.cpp Win32 - cheats search lists number active cheats, freezing addresses in hex editor updates cheats dialog, hex editor has minimize and maximize buttons 2008-12-16 05:31:58 +00:00
cheat.h lua!!!! 2008-07-23 06:54:14 +00:00
conddebug.cpp moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
conddebug.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
config.cpp oh yeah i forgot to check that in 2008-08-02 17:37:11 +00:00
config.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
debug.cpp clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file 2008-12-13 02:47:07 +00:00
debug.h clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file 2008-12-13 02:47:07 +00:00
drawing.cpp - new font, slightly bigger with a blue background 2008-12-03 01:33:05 +00:00
drawing.h - new font, slightly bigger with a blue background 2008-12-03 01:33:05 +00:00
driver.h Win32 - added many hotkey items as menu items 2008-11-24 15:24:11 +00:00
fceu.cpp auto-save fixes, prevent loading an auto-save from previous session. Win32 - added flags for enabling auto-save menu item. 2008-12-24 05:07:32 +00:00
fceu.h All this mapper shit from FCEUMM enjoy ;) 2008-12-10 15:20:40 +00:00
fceulua.h optional lua in sdl 2008-09-24 06:06:31 +00:00
fcoeffs.h Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
fds.cpp SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
fds.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
file.cpp Moved around movie options variables and make movie backup functions 2008-12-23 00:10:15 +00:00
file.h Win32 - avi output directory override implemented. 2008-11-08 00:27:05 +00:00
filter.cpp Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
filter.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
git.h proper support for single-file archives 2008-07-10 05:42:12 +00:00
ines-bad.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ines-correct.h All this mapper shit from FCEUMM enjoy ;) 2008-12-10 15:20:40 +00:00
ines.cpp All this mapper shit from FCEUMM enjoy ;) 2008-12-10 15:20:40 +00:00
ines.h fix compile errors with gcc 2008-12-19 02:29:39 +00:00
input.cpp Redo Savestate fix. Made Undo/Redo Savestate hotkey. Win32 - made default Undo/Redo key mapping Ctrl+Z 2008-12-24 04:46:56 +00:00
input.h Redo Savestate fix. Made Undo/Redo Savestate hotkey. Win32 - made default Undo/Redo key mapping Ctrl+Z 2008-12-24 04:46:56 +00:00
lua-engine.cpp Win32 - stop lua menu item gray if no lua script is running. 2008-12-08 18:17:28 +00:00
movie.cpp Backup savestate fixes. 2008-12-23 21:28:06 +00:00
movie.h Backup savestate system added. CheckFileExists checks for null filename. 2008-12-23 03:54:31 +00:00
netplay.cpp generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work. 2008-07-09 05:47:13 +00:00
netplay.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
nsf.cpp Clip Left and Right Sides option now taken into account when drawing messages on screen. 2008-11-16 04:38:19 +00:00
nsf.h Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single 2006-08-20 19:40:15 +00:00
oldmovie.cpp fix fcm convert production of power commands 2008-11-02 18:36:13 +00:00
oldmovie.h added option for SDL to convert fcm files to fm2 2008-11-02 21:25:31 +00:00
ops.inc fixed fresh bug in movie savestates 2008-06-17 07:10:53 +00:00
palette.cpp optional lua in sdl 2008-09-24 06:06:31 +00:00
palette.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ppu.cpp newppu: support the no8spritelimit feature 2008-08-24 04:01:00 +00:00
ppu.h support mmc5 in newppu 2008-08-24 00:04:09 +00:00
pputile.inc - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases). 2008-08-08 09:45:34 +00:00
sound.cpp goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
sound.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
state.cpp Redo Savestate fix. Made Undo/Redo Savestate hotkey. Win32 - made default Undo/Redo key mapping Ctrl+Z 2008-12-24 04:46:56 +00:00
state.h Undo savestate / Redo savestate and Undo loadstate / Redo loadstate features implemented. Win32 - undo/redo context menu items implemented. 2008-12-24 00:38:47 +00:00
types.h clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file 2008-12-13 02:47:07 +00:00
unif.cpp All this mapper shit from FCEUMM enjoy ;) 2008-12-10 15:20:40 +00:00
unif.h All this mapper shit from FCEUMM enjoy ;) 2008-12-10 15:20:40 +00:00
video.cpp - new font, slightly bigger with a blue background 2008-12-03 01:33:05 +00:00
video.h Subtitles have their own message function. 2008-11-23 23:49:15 +00:00
vsuni.cpp faster compiles (mappers include 1/3 as much code now) 2008-06-17 06:55:07 +00:00
vsuni.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
wave.cpp fixed some more sdl compile errors (still broken) 2008-12-15 02:56:15 +00:00
wave.h Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
x6502.cpp clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file 2008-12-13 02:47:07 +00:00
x6502.h clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file 2008-12-13 02:47:07 +00:00
x6502abbrev.h fewer warnings 2008-06-17 23:46:55 +00:00
x6502struct.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00