fceux/src/drivers/sdl
Matthew Budd fc1ce9da85 Build fix for GTK GUI, re-declaration of an external symbol of a different type is a dangerous thing. 2020-11-05 05:45:18 -05:00
..
GamePadConf.cpp Minor code cleanup in SDL game pad config. Small logic change to joystick init. 2020-08-13 21:08:02 -04:00
GamePadConf.h Added missing files. 2020-08-09 22:20:02 -04:00
Makefile.am.inc migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
SConscript More SDL1 cleanup. 2020-06-12 19:14:26 -04:00
cheat.cpp Added a refresh list button to the active cheat list window to allow for the displayed list to be resync'd to the true active cheat list in case a new game ROM is loaded and new cheats are automatically loaded as a result. 2020-06-01 09:37:36 -04:00
cheat.h Moved cheat window code to its own file. Created a cheat window class object to better manage multiple instances of the cheat window. 2020-05-12 20:14:11 -04:00
config.cpp Back ported SDL joystick/gamepad improvements from Qt to GTK gui. 2020-08-09 05:55:59 -04:00
config.h Removed static hotkey string array from global header and added an accessor function. 2020-05-16 13:16:24 -04:00
debugger.cpp Build fix for GTK GUI missing NT view function needed by core. 2020-10-06 19:52:02 -04:00
debugger.h Initial framework for debugger window in work. 2020-05-23 22:37:31 -04:00
dface.h Use LoadGame instead of FCEUI_LoadGame 2020-10-22 01:20:48 +02:00
fceux_git_info.h Added git url/revision info to the GTK/SDL GUI about window. Added git url/revision information to command line help print out for both GTK and QT versions. 2020-08-07 16:59:27 -04:00
glxwin.cpp Added more debug output to GTK GLX window 2020-08-15 14:45:44 -04:00
glxwin.h Bug fixes for GL linear filters and double buffering options. 2020-06-09 09:23:32 -04:00
gui.cpp Back ported SDL2 game controller improvements to GTK from QT GUI. 2020-08-09 22:19:38 -04:00
gui.h Back ported SDL2 game controller improvements to GTK from QT GUI. 2020-08-09 22:19:38 -04:00
icon.xpm migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
input.cpp Build fix for GTK GUI, re-declaration of an external symbol of a different type is a dangerous thing. 2020-11-05 05:45:18 -05:00
input.h Back ported SDL joystick/gamepad improvements from Qt to GTK gui. 2020-08-09 05:55:59 -04:00
keyscan.h More SDL1 cleanup. 2020-06-12 19:40:46 -04:00
main.h migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
memview.cpp Created separate debug menu for debugger and hex editor on main window. 2020-05-31 10:11:52 -04:00
memview.h Added memory view window framework. Still TODO memory poke functionality. 2020-05-16 22:17:24 -04:00
ramwatch.cpp Added a memory write boundary protection in the ram watch window to prevent users from writing into ROM memory area. 2020-05-23 16:28:43 -04:00
ramwatch.h Moved RAM watch window logic to its own separate file. 2020-05-12 22:13:22 -04:00
sdl-icon.h migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
sdl-joystick.cpp Added logic to GTK GUI to generate default mapping files for new game controllers. 2020-08-15 13:18:16 -04:00
sdl-joystick.h Header file relative pathing fixes for GTK SDL GUI. 2020-08-14 21:19:50 -04:00
sdl-netplay.cpp Bug fix for GUI initialization with a specified game on the command line. Sometimes the X-server needs a little more time to initialize the window. Added a short 0.1 sec usleep at startup to give X the time it needs. A few more cppcheck warning fixes made as well. 2020-05-23 15:08:03 -04:00
sdl-sound.cpp Back ported SDL sound bug fixes from QT to GTK GUI. 2020-08-09 05:17:48 -04:00
sdl-throttle.cpp Code cleanup, found that rendering of openGL graphics are limiting the max frame speed to 60 hz. Have not solution for it yet. 2020-06-13 20:07:01 -04:00
sdl-video.cpp Back ported SDL2 game controller improvements to GTK from QT GUI. 2020-08-09 22:19:38 -04:00
sdl-video.h Added video driver select option for GTK/SDL GUI. Currently there are 3 possible video drivers: OpenGL GLX, SDL2, and Cairo. 2020-08-07 21:22:07 -04:00
sdl.cpp Build fix for GTK GUI, re-declaration of an external symbol of a different type is a dangerous thing. 2020-11-05 05:45:18 -05:00
sdl.h Use LoadGame instead of FCEUI_LoadGame 2020-10-22 01:20:48 +02:00
throttle.h migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
unix-netplay.cpp Fixed compiler warning for unchecked fgets return value. 2020-06-20 00:39:44 -04:00
unix-netplay.h migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00