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GamePadConf.cpp
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Minor code cleanup in SDL game pad config. Small logic change to joystick init.
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2020-08-13 21:08:02 -04:00 |
GamePadConf.h
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Added missing files.
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2020-08-09 22:20:02 -04:00 |
Makefile.am.inc
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
SConscript
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More SDL1 cleanup.
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2020-06-12 19:14:26 -04:00 |
cheat.cpp
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Added a refresh list button to the active cheat list window to allow for the displayed list to be resync'd to the true active cheat list in case a new game ROM is loaded and new cheats are automatically loaded as a result.
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2020-06-01 09:37:36 -04:00 |
cheat.h
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Moved cheat window code to its own file. Created a cheat window class object to better manage multiple instances of the cheat window.
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2020-05-12 20:14:11 -04:00 |
config.cpp
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Back ported SDL joystick/gamepad improvements from Qt to GTK gui.
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2020-08-09 05:55:59 -04:00 |
config.h
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Removed static hotkey string array from global header and added an accessor function.
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2020-05-16 13:16:24 -04:00 |
debugger.cpp
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Build fix for GTK GUI missing NT view function needed by core.
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2020-10-06 19:52:02 -04:00 |
debugger.h
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Initial framework for debugger window in work.
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2020-05-23 22:37:31 -04:00 |
dface.h
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Use LoadGame instead of FCEUI_LoadGame
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2020-10-22 01:20:48 +02:00 |
fceux_git_info.h
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Added git url/revision info to the GTK/SDL GUI about window. Added git url/revision information to command line help print out for both GTK and QT versions.
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2020-08-07 16:59:27 -04:00 |
glxwin.cpp
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Added more debug output to GTK GLX window
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2020-08-15 14:45:44 -04:00 |
glxwin.h
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Bug fixes for GL linear filters and double buffering options.
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2020-06-09 09:23:32 -04:00 |
gui.cpp
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Back ported SDL2 game controller improvements to GTK from QT GUI.
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2020-08-09 22:19:38 -04:00 |
gui.h
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Back ported SDL2 game controller improvements to GTK from QT GUI.
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2020-08-09 22:19:38 -04:00 |
icon.xpm
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
input.cpp
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Build fix for GTK GUI, re-declaration of an external symbol of a different type is a dangerous thing.
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2020-11-05 05:45:18 -05:00 |
input.h
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Back ported SDL joystick/gamepad improvements from Qt to GTK gui.
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2020-08-09 05:55:59 -04:00 |
keyscan.h
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More SDL1 cleanup.
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2020-06-12 19:40:46 -04:00 |
main.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
memview.cpp
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Created separate debug menu for debugger and hex editor on main window.
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2020-05-31 10:11:52 -04:00 |
memview.h
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Added memory view window framework. Still TODO memory poke functionality.
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2020-05-16 22:17:24 -04:00 |
ramwatch.cpp
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Added a memory write boundary protection in the ram watch window to prevent users from writing into ROM memory area.
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2020-05-23 16:28:43 -04:00 |
ramwatch.h
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Moved RAM watch window logic to its own separate file.
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2020-05-12 22:13:22 -04:00 |
sdl-icon.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
sdl-joystick.cpp
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Added logic to GTK GUI to generate default mapping files for new game controllers.
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2020-08-15 13:18:16 -04:00 |
sdl-joystick.h
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Header file relative pathing fixes for GTK SDL GUI.
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2020-08-14 21:19:50 -04:00 |
sdl-netplay.cpp
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Bug fix for GUI initialization with a specified game on the command line. Sometimes the X-server needs a little more time to initialize the window. Added a short 0.1 sec usleep at startup to give X the time it needs. A few more cppcheck warning fixes made as well.
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2020-05-23 15:08:03 -04:00 |
sdl-sound.cpp
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Back ported SDL sound bug fixes from QT to GTK GUI.
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2020-08-09 05:17:48 -04:00 |
sdl-throttle.cpp
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Code cleanup, found that rendering of openGL graphics are limiting the max frame speed to 60 hz. Have not solution for it yet.
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2020-06-13 20:07:01 -04:00 |
sdl-video.cpp
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Back ported SDL2 game controller improvements to GTK from QT GUI.
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2020-08-09 22:19:38 -04:00 |
sdl-video.h
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Added video driver select option for GTK/SDL GUI. Currently there are 3 possible video drivers: OpenGL GLX, SDL2, and Cairo.
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2020-08-07 21:22:07 -04:00 |
sdl.cpp
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Build fix for GTK GUI, re-declaration of an external symbol of a different type is a dangerous thing.
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2020-11-05 05:45:18 -05:00 |
sdl.h
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Use LoadGame instead of FCEUI_LoadGame
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2020-10-22 01:20:48 +02:00 |
throttle.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
unix-netplay.cpp
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Fixed compiler warning for unchecked fgets return value.
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2020-06-20 00:39:44 -04:00 |
unix-netplay.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |