zeromus
79c27047e4
apply patch #766 (use tv_system from nes 2.0 header)
2016-12-21 19:57:03 +00:00
zeromus
d54b7388b9
sdl: world's biggest hack: add --movielength int_num_frames for automated dumping with a good process exit. how was this missing?
2016-12-20 09:11:33 +00:00
feos-tas
2958f2e5df
lua: obtain register values via memory, like hexeditor does
2016-12-13 18:13:46 +00:00
zeromus
71e414cfac
fix lua print() on some systems, due to mistaken use of printf %Lg instead of just plain %g
2016-12-12 22:25:41 +00:00
zeromus
df3d5c9bbe
support chrram on uxrom via nes 2.0
2016-12-11 23:40:17 +00:00
zeromus
ebcc1fdc0c
fix crash by nes 2.0 boards with no chrram and no chrrom
2016-12-11 23:40:05 +00:00
feos-tas
f292acee4f
debugger: fix rightclicking the left panel that spawns hexeditor
...
hexeditor: make caption a bit less chatty
2016-09-26 16:57:32 +00:00
feos-tas
1ab2293aa9
debugger:
...
- more highlighting
- fix address selection
- fix default size to allow one more line
2016-09-25 19:42:18 +00:00
feos-tas
11b17219eb
debugger highlight:
...
- add numbers
- fix opcodes
- tweak pc
default size restoration respects ida font width
2016-09-24 14:25:47 +00:00
feos-tas
ff1c1e0977
debugger: start basic syntax highlighter
2016-09-23 21:27:55 +00:00
rainwarrior
e2b761d9a5
ntview.cpp removing some legacy comments (seems like there used to be PPU viewer stuff in the NT viewer long ago?)
2016-09-23 20:08:40 +00:00
rainwarrior
7496340a89
PPU viewer: "Mask unused graphics" button cuts off text
...
guiconfig.cpp: making CB_PARTIALVISUALTHEME inline manifest file hack more readable (what does this do???)
2016-09-23 19:47:14 +00:00
rainwarrior
3c510966df
replacing MS Sans Serif with Tahoma, apparently Windows does "special" things to MS Sans Serif that ignore DPI setting if installed on a high DPI monitor, related to bug #753
2016-09-23 18:26:49 +00:00
rainwarrior
602177c032
ppu viewer / nametable viewer pre-adjustment window sizes need to be big enough to fit the default DPI content
2016-09-23 18:07:32 +00:00
rainwarrior
16933e95c1
spacing out PPU viewer / nametable viewer UI layout (when I laid this out earlier my MS Sans Serif font was broken, apparently, see bug #735 for info)
2016-09-23 04:07:25 +00:00
rainwarrior
601cce4084
ppu viewer now expands to minimum size for pixel-based controls (also some cleanup of parallel solution in nt viewer), fixes second half of bug #753
2016-09-22 23:01:29 +00:00
rainwarrior
1d5c5b27c0
nametable viewer: add auto-resizing to accomodate smaller DPI, partial fix for bug #753
2016-09-22 21:17:42 +00:00
feos-tas
f7841a1c8b
debugger:
...
- move disasm to richedit control
- change font color for current PC instead of BG.
- IDA font option
- normal button with text for original size restoration
tracer: fix autoselection
2016-09-22 18:33:58 +00:00
feos-tas
2bf748a94c
debugger: rework to display disasm bg in white and current PC bg in blue
2016-09-17 19:57:51 +00:00
feos-tas
7b1609e75e
tracer: log bank number
...
mandatory when debugging banking glitches
2016-09-17 13:28:23 +00:00
rainwarrior
298d2e796b
mentioning new fixed palette in PPU Viewer documentation
2016-09-07 20:11:37 +00:00
rainwarrior
a01894c913
slight adjustment of PPU Viewer and Name Table Viewer layout to be a little bit more compact
2016-09-07 19:56:32 +00:00
rainwarrior
7b41cf06d9
adding greyscale palette option to PPU viewer and Nametable Viewer, for debugging while actual palettes are all-black
2016-09-07 18:38:49 +00:00
rainwarrior
1de49661ee
ppuview.cpp replacing inconsistent spaces vs tabs
2016-09-07 17:39:42 +00:00
rainwarrior
b0a91f5b0b
visual attribute display mode for nametable viewer
2016-09-07 17:28:47 +00:00
rainwarrior
c5d5989406
added attribute display to nametable viewer (replaced unused "Mirror" field)
2016-09-07 17:15:00 +00:00
rainwarrior
90044bba62
cheapocabra: revised mirroring in Software ID mode
2016-09-05 21:03:11 +00:00
punkrockguy318
4edd578c27
autotools: fix gd
2016-09-04 02:08:54 +00:00
punkrockguy318
f591649878
autotools: fix frameskip flag
2016-09-04 01:37:01 +00:00
punkrockguy318
841cb9dbfb
sdl: add autogen script
2016-09-01 23:00:30 +00:00
punkrockguy318
3012b36569
sdl: add missing autotools include
2016-09-01 22:38:43 +00:00
punkrockguy318
b5cf94f5c6
sdl: update autotools gtk requirement and add required readme
2016-09-01 22:37:57 +00:00
punkrockguy318
4cc9274d71
sdl: added autotools build system
2016-09-01 22:34:32 +00:00
rainwarrior
9a6d4f50cf
cheapocabra: Software ID mode disables entire ROM not just lowest 2 addresses, adding ID mode to save state
2016-08-31 19:52:25 +00:00
rainwarrior
b0500e4925
cheapocabra forgot to initialize some of flash state, implemented software ID
2016-08-31 09:38:15 +00:00
rainwarrior
c27986d340
cheapocabra minor documentation
2016-08-31 09:07:27 +00:00
rainwarrior
9e4eaab0e6
cheapocabra implemented self-flashing
2016-08-31 08:58:46 +00:00
rainwarrior
7ff81e92cb
cheapocabra forgot to free CHR-RAM on close
2016-08-31 06:29:06 +00:00
rainwarrior
f8d791b465
forgot to submit boards/cheapocabra.cpp
2016-08-31 06:11:03 +00:00
rainwarrior
1c33275e1d
mapper 111 "cheapocabra" preliminary implementation (basic features only, no self-flashing yet)
2016-08-31 05:51:12 +00:00
rainwarrior
4a39895f1c
exit box text replacing "FCE Ultra" with "FCEUX"
2016-08-31 03:39:19 +00:00
rainwarrior
c4bc741ee1
improvement on r3284: instead fix new ppu debug reset problem by suspending CPU until the new PPU is in synch for a new frame
2016-08-31 03:33:04 +00:00
rainwarrior
fc71914b23
fix new-PPU misalignment (garbled graphics) after reset while debugging
2016-08-31 02:46:16 +00:00
rainwarrior
bb0f6234aa
fix broken randomizer on silly quit messages (only 4 of 7 were displayed)
2016-08-31 02:04:33 +00:00
rainwarrior
d9eb69523d
nesgNoBGFillColor support for new ppu, re-enable old ppu sprite layer hiding
2016-08-30 09:40:36 +00:00
zeromus
72276d9b1c
newppu: dont break sprite0 hit when disabling BG or OBJ display
2016-08-30 07:55:50 +00:00
rainwarrior
cf175a60bd
adding a set of 16 colours to the "unvaried" palette, especially useful for Lua overlay graphics
2016-08-25 12:33:21 +00:00
rainwarrior
a23b61eea0
hex editor (memview) can now load from file too, not just dump to file anymore
2016-08-25 09:51:46 +00:00
rainwarrior
b632b1d7a5
Relative mouse motion interface for SNES and Subor mouse; this allows fullscreen mode to keep the mouse fixed in the centre of the screen, permitting infinite motion.
2016-08-25 07:24:08 +00:00
rainwarrior
89a75e28fc
alternative way of fixing fstat header conflict from r3276 (in case older/other compilers were relying on it), this is only used by netplay.cpp
2016-08-24 23:23:41 +00:00