Commit Graph

2601 Commits

Author SHA1 Message Date
Matthew Budd cf9d6798b3 Added more debug output to GTK GLX window 2020-08-15 14:45:44 -04:00
Matthew Budd 9dee79bd8b Added game pad default mapping file generation logic for new controllers to Qt GUI. 2020-08-15 13:27:07 -04:00
Matthew Budd 0c4af737dd Added logic to GTK GUI to generate default mapping files for new game controllers. 2020-08-15 13:18:16 -04:00
Matthew Budd ebae060035 Cleaned up a few compiler and cppcheck warnings in code base. There are still quite a few more TODO. 2020-08-14 22:15:47 -04:00
Matthew Budd d2a00887a0 Header file relative pathing fixes for GTK SDL GUI. 2020-08-14 21:19:50 -04:00
Matthew Budd c2a322e48f Updated GTK GUI GLX window / context setup to better match glx code from snes9x GTK backend. 2020-08-14 20:42:54 -04:00
Matthew Budd 3618f30f0d Minor code cleanup in SDL game pad config. Small logic change to joystick init. 2020-08-13 21:08:02 -04:00
mjbudd77 a2aa55a69c
Merge pull request #158 from mjbudd77/master
Build Options and Documentation Updates for SDL README
2020-08-11 22:25:47 -04:00
Matthew Budd 0751904693 Added FCEUX debugger compiler flag to cmake build 2020-08-11 21:19:52 -04:00
Matthew Budd d11cea3a98 Added OpenGL preference (GLVND or LEGACY) command line options to cmake build. 2020-08-11 20:58:54 -04:00
g0me3 79d81e513c datach barcode reader input changed a little bit control code recalculating logic.
now if you input full 13 or 8 digit code the control code won't be recalculated.
only if you input partial 12- or 7-digit code without control number it will calculate it.
this is done because some game uses it's own control code calc logic and need to be input as is.
otherwise it will be recalculated and won't be accepted by the game.
2020-08-11 20:28:11 +03:00
Matthew Budd b16514fcb4 A few box spacing updates on GTK gamepad config window. 2020-08-10 21:12:40 -04:00
Matthew Budd 1c6851c3f0 Bug fix for SDL joystick not working using SDL video driver. By default SDL joystick inputs are ignored if the SDL window does not have focus. Set SDL HINT to allow for background joystick inputs to accepted (i.e. joystick inputs come through even though window not in focus). 2020-08-10 21:04:42 -04:00
Matthew Budd cd99eaecd3 Added missing files. 2020-08-09 22:20:02 -04:00
Matthew Budd 1d417a49ae Back ported SDL2 game controller improvements to GTK from QT GUI. 2020-08-09 22:19:38 -04:00
Matthew Budd 1331aeca14 input device select combo box logic in work for GTK Gui. 2020-08-09 07:11:28 -04:00
Matthew Budd 5bfbbbba7e Back ported SDL joystick/gamepad improvements from Qt to GTK gui. 2020-08-09 05:55:59 -04:00
Matthew Budd 61894c7772 Bug fix to sync video driver selection on GTK GUI at init. 2020-08-09 05:21:29 -04:00
Matthew Budd 989d39c26e Back ported SDL sound bug fixes from QT to GTK GUI. 2020-08-09 05:17:48 -04:00
Matthew Budd 33c5b328b2 Changed sdl video resize logic to ensure that it is always syncd to the size of the drawing area. 2020-08-07 21:44:12 -04:00
Matthew Budd a2fbb33d68 Added video driver select option for GTK/SDL GUI. Currently there are 3 possible video drivers: OpenGL GLX, SDL2, and Cairo. 2020-08-07 21:22:07 -04:00
Matthew Budd 5e2ac49da7 Bug fix for LSB_FIRST definition in GTK build in cmake environment. 2020-08-07 17:09:12 -04:00
Matthew Budd 1b0888e146 Added git url/revision info to the GTK/SDL GUI about window. Added git url/revision information to command line help print out for both GTK and QT versions. 2020-08-07 16:59:27 -04:00
Matthew Budd bb4adb36b4 Merge branch 'master' of ../TasVideo/fceux 2020-08-07 16:34:39 -04:00
zeromus 6f4bbacca0 fix height of win32 inputbox. fixes #145 2020-08-07 13:55:50 -04:00
mjbudd77 d416ceb0c4 Added GTK3/SDL2 based fceux build capability into cmake build file. It is configurable from the command line which GUI to build GTK or QT (default). 2020-08-07 13:23:43 -04:00
Matthew Budd 27875aac17 Changed GTK GUI shutdown order of execution so that the main window cannot be deleted until the event loop has fully exited. 2020-08-06 21:36:50 -04:00
Matthew Budd 46d02fc61a Modified GTK GUI quit logic to just set a flag in the quit callback function to allow the gui exit its main loop under normal conditions and then proceed with an orderly cleanup/shutdown outside of the GTK event loop. 2020-08-05 20:33:19 -04:00
Matthew Budd b7067cc1da Removed debug print statement. 2020-08-03 21:12:54 -04:00
Matthew Budd bbd0fe4470 Added cheat save file logic to cheat window export button. 2020-08-03 21:04:58 -04:00
Matthew Budd 4a494f8dc1 Added code to center text inside numerical entry fields on the cheat window. 2020-08-03 20:30:45 -04:00
mjbudd77 0fdf8cec14 Changed character used for width to be an X instead of 0 2020-08-03 20:20:48 -04:00
Matthew Budd b0529d564a Added pause while cheat window is active checkbox logic. 2020-08-02 21:19:32 -04:00
Matthew Budd 7c84e7b383 Added global cheat enable and auto load/save checkboxes 2020-08-02 20:58:59 -04:00
Matthew Budd e99cc1d64d Added logic to lock emulation when modifying cheats. 2020-08-02 20:31:21 -04:00
Matthew Budd 7d6f1fdacc Added logic to lock emulation when adding or deleting cheats. 2020-08-02 20:29:24 -04:00
Matthew Budd 53c96c9fbd Added button sensitivity logic for cheat search window. 2020-08-02 20:23:12 -04:00
Matthew Budd 2905c105bf Added cheat add/delete button logic. 2020-08-02 20:04:59 -04:00
Matthew Budd 34279fd5ac Added logic for modify active cheat parameter update button. 2020-08-01 21:33:43 -04:00
Matthew Budd 2d57b88e64 Added code to populate active cheat list. 2020-07-31 22:03:14 -04:00
Matthew Budd 3e1cfb3a94 More cheat search updates. 2020-07-31 20:18:39 -04:00
Matthew Budd b6871bc36d Added callbacks for cheat search buttons. 2020-07-31 20:14:17 -04:00
Matthew Budd cf54c8d225 Cheat window widget layout in work. 2020-07-30 23:06:02 -04:00
Matthew Budd bec89112e2 More updates to cheat window. 2020-07-28 22:54:52 -04:00
Matthew Budd 5088991a8d Added more widgets to the cheat window. 2020-07-28 21:37:28 -04:00
Matthew Budd c76d70582a Adding GUI framework for cheat window. 2020-07-27 22:26:41 -04:00
Matthew Budd 3c2a93d7c4 Added a protection in the audio output loop to break out of the loop if the audio sink is not draining. This will prevent lockups in the event that the audio output device has failed. 2020-07-27 21:20:25 -04:00
Matthew Budd 3528adea30 Changed error message window to use QMessageBox instead of QErrorMessage to have more control over display image. 2020-07-26 22:04:31 -04:00
Matthew Budd e918f8562a Added an error message window to the GUI. Added About Qt window to GUI. 2020-07-26 21:31:32 -04:00
Matthew Budd 0112782eab Added logic to change color of changed button mapping to red until they are save to a profile. Also, added a warning message to inform user of unsaved mappings. 2020-07-26 14:07:28 -04:00