Matthew Budd
cf9d6798b3
Added more debug output to GTK GLX window
2020-08-15 14:45:44 -04:00
Matthew Budd
9dee79bd8b
Added game pad default mapping file generation logic for new controllers to Qt GUI.
2020-08-15 13:27:07 -04:00
Matthew Budd
0c4af737dd
Added logic to GTK GUI to generate default mapping files for new game controllers.
2020-08-15 13:18:16 -04:00
Matthew Budd
ebae060035
Cleaned up a few compiler and cppcheck warnings in code base. There are still quite a few more TODO.
2020-08-14 22:15:47 -04:00
Matthew Budd
d2a00887a0
Header file relative pathing fixes for GTK SDL GUI.
2020-08-14 21:19:50 -04:00
Matthew Budd
c2a322e48f
Updated GTK GUI GLX window / context setup to better match glx code from snes9x GTK backend.
2020-08-14 20:42:54 -04:00
Matthew Budd
3618f30f0d
Minor code cleanup in SDL game pad config. Small logic change to joystick init.
2020-08-13 21:08:02 -04:00
mjbudd77
a2aa55a69c
Merge pull request #158 from mjbudd77/master
...
Build Options and Documentation Updates for SDL README
2020-08-11 22:25:47 -04:00
Matthew Budd
0751904693
Added FCEUX debugger compiler flag to cmake build
2020-08-11 21:19:52 -04:00
Matthew Budd
d11cea3a98
Added OpenGL preference (GLVND or LEGACY) command line options to cmake build.
2020-08-11 20:58:54 -04:00
g0me3
79d81e513c
datach barcode reader input changed a little bit control code recalculating logic.
...
now if you input full 13 or 8 digit code the control code won't be recalculated.
only if you input partial 12- or 7-digit code without control number it will calculate it.
this is done because some game uses it's own control code calc logic and need to be input as is.
otherwise it will be recalculated and won't be accepted by the game.
2020-08-11 20:28:11 +03:00
Matthew Budd
b16514fcb4
A few box spacing updates on GTK gamepad config window.
2020-08-10 21:12:40 -04:00
Matthew Budd
1c6851c3f0
Bug fix for SDL joystick not working using SDL video driver. By default SDL joystick inputs are ignored if the SDL window does not have focus. Set SDL HINT to allow for background joystick inputs to accepted (i.e. joystick inputs come through even though window not in focus).
2020-08-10 21:04:42 -04:00
Matthew Budd
cd99eaecd3
Added missing files.
2020-08-09 22:20:02 -04:00
Matthew Budd
1d417a49ae
Back ported SDL2 game controller improvements to GTK from QT GUI.
2020-08-09 22:19:38 -04:00
Matthew Budd
1331aeca14
input device select combo box logic in work for GTK Gui.
2020-08-09 07:11:28 -04:00
Matthew Budd
5bfbbbba7e
Back ported SDL joystick/gamepad improvements from Qt to GTK gui.
2020-08-09 05:55:59 -04:00
Matthew Budd
61894c7772
Bug fix to sync video driver selection on GTK GUI at init.
2020-08-09 05:21:29 -04:00
Matthew Budd
989d39c26e
Back ported SDL sound bug fixes from QT to GTK GUI.
2020-08-09 05:17:48 -04:00
Matthew Budd
33c5b328b2
Changed sdl video resize logic to ensure that it is always syncd to the size of the drawing area.
2020-08-07 21:44:12 -04:00
Matthew Budd
a2fbb33d68
Added video driver select option for GTK/SDL GUI. Currently there are 3 possible video drivers: OpenGL GLX, SDL2, and Cairo.
2020-08-07 21:22:07 -04:00
Matthew Budd
5e2ac49da7
Bug fix for LSB_FIRST definition in GTK build in cmake environment.
2020-08-07 17:09:12 -04:00
Matthew Budd
1b0888e146
Added git url/revision info to the GTK/SDL GUI about window. Added git url/revision information to command line help print out for both GTK and QT versions.
2020-08-07 16:59:27 -04:00
Matthew Budd
bb4adb36b4
Merge branch 'master' of ../TasVideo/fceux
2020-08-07 16:34:39 -04:00
zeromus
6f4bbacca0
fix height of win32 inputbox. fixes #145
2020-08-07 13:55:50 -04:00
mjbudd77
d416ceb0c4
Added GTK3/SDL2 based fceux build capability into cmake build file. It is configurable from the command line which GUI to build GTK or QT (default).
2020-08-07 13:23:43 -04:00
Matthew Budd
27875aac17
Changed GTK GUI shutdown order of execution so that the main window cannot be deleted until the event loop has fully exited.
2020-08-06 21:36:50 -04:00
Matthew Budd
46d02fc61a
Modified GTK GUI quit logic to just set a flag in the quit callback function to allow the gui exit its main loop under normal conditions and then proceed with an orderly cleanup/shutdown outside of the GTK event loop.
2020-08-05 20:33:19 -04:00
Matthew Budd
b7067cc1da
Removed debug print statement.
2020-08-03 21:12:54 -04:00
Matthew Budd
bbd0fe4470
Added cheat save file logic to cheat window export button.
2020-08-03 21:04:58 -04:00
Matthew Budd
4a494f8dc1
Added code to center text inside numerical entry fields on the cheat window.
2020-08-03 20:30:45 -04:00
mjbudd77
0fdf8cec14
Changed character used for width to be an X instead of 0
2020-08-03 20:20:48 -04:00
Matthew Budd
b0529d564a
Added pause while cheat window is active checkbox logic.
2020-08-02 21:19:32 -04:00
Matthew Budd
7c84e7b383
Added global cheat enable and auto load/save checkboxes
2020-08-02 20:58:59 -04:00
Matthew Budd
e99cc1d64d
Added logic to lock emulation when modifying cheats.
2020-08-02 20:31:21 -04:00
Matthew Budd
7d6f1fdacc
Added logic to lock emulation when adding or deleting cheats.
2020-08-02 20:29:24 -04:00
Matthew Budd
53c96c9fbd
Added button sensitivity logic for cheat search window.
2020-08-02 20:23:12 -04:00
Matthew Budd
2905c105bf
Added cheat add/delete button logic.
2020-08-02 20:04:59 -04:00
Matthew Budd
34279fd5ac
Added logic for modify active cheat parameter update button.
2020-08-01 21:33:43 -04:00
Matthew Budd
2d57b88e64
Added code to populate active cheat list.
2020-07-31 22:03:14 -04:00
Matthew Budd
3e1cfb3a94
More cheat search updates.
2020-07-31 20:18:39 -04:00
Matthew Budd
b6871bc36d
Added callbacks for cheat search buttons.
2020-07-31 20:14:17 -04:00
Matthew Budd
cf54c8d225
Cheat window widget layout in work.
2020-07-30 23:06:02 -04:00
Matthew Budd
bec89112e2
More updates to cheat window.
2020-07-28 22:54:52 -04:00
Matthew Budd
5088991a8d
Added more widgets to the cheat window.
2020-07-28 21:37:28 -04:00
Matthew Budd
c76d70582a
Adding GUI framework for cheat window.
2020-07-27 22:26:41 -04:00
Matthew Budd
3c2a93d7c4
Added a protection in the audio output loop to break out of the loop if the audio sink is not draining. This will prevent lockups in the event that the audio output device has failed.
2020-07-27 21:20:25 -04:00
Matthew Budd
3528adea30
Changed error message window to use QMessageBox instead of QErrorMessage to have more control over display image.
2020-07-26 22:04:31 -04:00
Matthew Budd
e918f8562a
Added an error message window to the GUI. Added About Qt window to GUI.
2020-07-26 21:31:32 -04:00
Matthew Budd
0112782eab
Added logic to change color of changed button mapping to red until they are save to a profile. Also, added a warning message to inform user of unsaved mappings.
2020-07-26 14:07:28 -04:00