adelikat
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d3f029d4b9
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Win32 - Ram Watch - Fixed so Auto-load now opens the most recent file too.
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2009-11-02 01:12:24 +00:00 |
zeromus
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47ed3844cc
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maybe fix crash on exit from sloppy sound deinit code
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2009-11-02 00:02:21 +00:00 |
zeromus
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d515741586
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do that in a better way
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2009-11-01 23:49:14 +00:00 |
zeromus
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fd82450e42
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fix ram watch recent
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2009-11-01 23:44:44 +00:00 |
adelikat
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61a9f31785
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checking in an attempt to fix Ram Watch recent menu, warning! this breaks the window build.
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2009-11-01 23:33:13 +00:00 |
adelikat
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025f0ad7a9
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Win32 - Hoooked up Ram Watch's auto-load feature
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2009-11-01 02:34:38 +00:00 |
adelikat
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f2b59bac4d
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Win32 - Add hotkeys for Ram Search and Ram Watch dialogs
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2009-11-01 02:20:31 +00:00 |
adelikat
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f028e0d9bd
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Win32 - Memory Watch - Save Changes prompt - default to quicksave first and save as second (instead of always defaulting to save as)
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2009-11-01 01:04:06 +00:00 |
adelikat
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cf20f9bf88
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Win32 - hooked up Ram Watch AskSave() function to main exit loop
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2009-11-01 00:56:00 +00:00 |
adelikat
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327163b60c
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Win32 - ramwatch saves x,y position, and auto-load & save window position bools. Minor update to help doc.
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2009-11-01 00:46:21 +00:00 |
adelikat
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aafce760d6
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Iup no longer works with FCEUX so these aren't needed either.
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2009-10-31 23:59:06 +00:00 |
adelikat
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e81a9ef5a3
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Lua no longer needs these 2 dll's at least.
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2009-10-31 23:26:51 +00:00 |
adelikat
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e0013f7876
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Documentation should be up to date with the latest changes at this point.
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2009-10-31 23:08:45 +00:00 |
zeromus
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6b2a3afe7f
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then, we should get rid of the check for the lua dll
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2009-10-31 14:08:06 +00:00 |
gocha
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10aa7e32d8
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Readd lua files from pcejin and fix VS2005/2008 compile error "lstate.h - include file not found". lstate.h is an internal header file of Lua, but TAS emulators refer it for some advanced implementation (for instance, error handling); sideeffect: Lua library has become a static library.
Note: we can import more files from desmume and some other TAS emulator projects if they're needed.
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2009-10-31 12:07:26 +00:00 |
gocha
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3bdf15ec1c
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Modified LoadBackup() to notify savestate load to Lua
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2009-10-25 03:07:06 +00:00 |
gocha
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0bc230bd31
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add savestate.registerload, savestate.registersave, and savestate.loadscriptdata from snes9x lua (test needed! especially for savestate.loadscriptdata, one of the functions I've never used)
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2009-10-25 03:02:00 +00:00 |
gocha
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ea92db188b
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luaconsole: allow resizing, add vertical scrollbar
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2009-10-20 08:06:29 +00:00 |
zeromus
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c5fd3aaa79
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fix a bug in mapper 43 using u8 to count irqs and comparing to 0xFFF
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2009-10-19 20:06:56 +00:00 |
qeed
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ca70fde4c7
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add save state format and fix mirroring
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2009-10-19 17:13:24 +00:00 |
qeed
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6f54fc602c
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fix typo
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2009-10-19 10:22:29 +00:00 |
qeed
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2690605403
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update changelog
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2009-10-19 10:21:20 +00:00 |
qeed
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e63fb66b40
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[ES-1064] Qi Long Zhu (C) should be mostly playable now, still some graphic glitches though
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2009-10-19 10:18:20 +00:00 |
gocha
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15c980ff10
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win32: improved Edit action of Lua console. it tries to open a script by other ways if there is no association with "edit" action.
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2009-10-19 04:34:48 +00:00 |
gocha
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0ed6811c8c
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Lua: add register s and p.
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2009-10-19 04:07:30 +00:00 |
zeromus
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4e4013993d
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fix some random annoying gcc warnings
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2009-10-19 03:37:38 +00:00 |
zeromus
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51b0429c24
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fix osx compile issues
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2009-10-19 03:09:25 +00:00 |
gocha
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25cdffc734
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add lua console, and add/replace print, tostring, addressof, and copytable.
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2009-10-19 03:01:26 +00:00 |
ugetab
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972e87ca32
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Makes the Trace Logger refresh adequately when using stepping options in the debugger. No visible speed reduction over the previous coding.
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2009-10-17 18:08:32 +00:00 |
gocha
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8b8cc62b26
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Lua: change defaultSize of memory.registerexec
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2009-10-15 01:12:57 +00:00 |
gocha
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9ca250083a
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Lua: initialize 'transparencyModifier'
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2009-10-14 22:43:12 +00:00 |
gocha
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469bf325a1
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Lua: remove 'extern int fromPause' from doPopup. it doesn't exist.
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2009-10-13 21:50:59 +00:00 |
gocha
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3b86027f01
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FCEU_LuaGui speedup
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2009-10-12 22:43:26 +00:00 |
gocha
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e462f55688
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Lua: upgrade gui.popup, add input.popup.
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2009-10-12 22:30:06 +00:00 |
qeed
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643f8f7cff
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define forceinline to be nothing if it is a unix and not using gcc
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2009-10-12 19:28:07 +00:00 |
qeed
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d3ef9e7f81
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woops, fix forceinline define
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2009-10-12 19:05:23 +00:00 |
qeed
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d0b9f45f02
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fixed linux compilation errors
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2009-10-12 19:04:28 +00:00 |
gocha
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841e8f4c3b
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helpdoc: add gui.opacity, and some minor changes.
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2009-10-12 08:16:19 +00:00 |
gocha
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f075b248ae
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Lua: converted internal graphic buffer to 32bpp, however, the final output is still indexed 8bpp (XBuf); sideeffects: add gui.opacity, fix gui.line, add small font of gens lua (not used), gui.gdoverlay supports indexed image.
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2009-10-12 07:32:31 +00:00 |
adelikat
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ea652c6836
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Win32 - removed the RAM Filter dialog since it is doubly redundant compared to both cheat search and Ram search. Some minor changes to the help doc.
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2009-10-12 02:51:38 +00:00 |
gocha
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9553ec70c7
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re-add movie.playbeginning for backward compatibility; add the description of emu.registerbefore, emu.registerafter, emu.registerexit, memory.getregister, memory.setregister, memory.registerwrite and memory.registerexec to the Lua functions list.
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2009-10-11 23:48:45 +00:00 |
adelikat
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888febcd19
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Added some backwards compatible lua functions. Cleaned some lua stuff up, added documentation on lua changes to the help file.
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2009-10-11 21:11:30 +00:00 |
gocha
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3cabff32c6
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add memory.[get|set]register; since I don't know about NES specification much, there are only a, x, y, and pc at present.
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2009-10-11 08:50:09 +00:00 |
gocha
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3ab41b359c
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ported memory hook codes from gens, then re-implemented memory.registerwrite, and add memory.registerexec; FIXME: CallRegisteredLuaMemHook in nsf.c, I couldn't get how it should be; there might be other issues possibly
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2009-10-11 08:34:10 +00:00 |
gocha
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d7b02d9549
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Lua: add movie.recording and movie.playing, and rename movie.playbeginning to movie.replay
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2009-10-11 05:29:41 +00:00 |
gocha
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cc55d175a6
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Lua: add emu.framecount and other alternative names of existing functions.
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2009-10-11 05:09:17 +00:00 |
gocha
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f0a1983112
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Lua: rename fceu_* functions to emu_*
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2009-10-11 04:39:05 +00:00 |
qeed
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080eb55ee4
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update test
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2009-10-11 02:01:38 +00:00 |
qeed
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8b2708c45a
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update changelog
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2009-10-11 01:57:28 +00:00 |
qeed
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5e4aa9b7ad
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fixed dragon lair (mapper 4 version) in new ppu
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2009-10-11 01:56:19 +00:00 |