Lua: upgrade gui.popup, add input.popup.
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@ -2583,48 +2583,69 @@ static int gui_register(lua_State *L) {
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}
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// string gui.popup(string message, [string type = "ok"])
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//
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// Popup dialog!
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int gui_popup(lua_State *L) {
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const char *message = luaL_checkstring(L, 1);
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const char *type = luaL_optstring(L, 2, "ok");
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static int doPopup(lua_State *L, const char* deftype, const char* deficon) {
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const char *str = luaL_checkstring(L, 1);
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const char* type = lua_type(L,2) == LUA_TSTRING ? lua_tostring(L,2) : deftype;
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const char* icon = lua_type(L,3) == LUA_TSTRING ? lua_tostring(L,3) : deficon;
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int itype = -1, iters = 0;
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while(itype == -1 && iters++ < 2)
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{
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if(!stricmp(type, "ok")) itype = 0;
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else if(!stricmp(type, "yesno")) itype = 1;
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else if(!stricmp(type, "yesnocancel")) itype = 2;
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else if(!stricmp(type, "okcancel")) itype = 3;
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else if(!stricmp(type, "abortretryignore")) itype = 4;
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else type = deftype;
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}
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assert(itype >= 0 && itype <= 4);
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if(!(itype >= 0 && itype <= 4)) itype = 0;
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int iicon = -1; iters = 0;
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while(iicon == -1 && iters++ < 2)
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{
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if(!stricmp(icon, "message") || !stricmp(icon, "notice")) iicon = 0;
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else if(!stricmp(icon, "question")) iicon = 1;
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else if(!stricmp(icon, "warning")) iicon = 2;
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else if(!stricmp(icon, "error")) iicon = 3;
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else icon = deficon;
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}
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assert(iicon >= 0 && iicon <= 3);
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if(!(iicon >= 0 && iicon <= 3)) iicon = 0;
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static const char * const titles [] = {"Notice", "Question", "Warning", "Error"};
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const char* answer = "ok";
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#ifdef WIN32
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int t;
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if (strcmp(type, "ok") == 0)
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t = MB_OK;
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else if (strcmp(type, "yesno") == 0)
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t = MB_YESNO;
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else if (strcmp(type, "yesnocancel") == 0)
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t = MB_YESNOCANCEL;
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else
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return luaL_error(L, "invalid popup type \"%s\"", type);
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//StopSound(); //mbg merge 7/27/08
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int result = MessageBox(hAppWnd, message, "Lua Script Pop-up", t);
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lua_settop(L,1);
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if (t != MB_OK) {
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if (result == IDYES)
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lua_pushstring(L, "yes");
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else if (result == IDNO)
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lua_pushstring(L, "no");
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else if (result == IDCANCEL)
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lua_pushstring(L, "cancel");
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else
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luaL_error(L, "win32 unrecognized return value %d", result);
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return 1;
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static const int etypes [] = {MB_OK, MB_YESNO, MB_YESNOCANCEL, MB_OKCANCEL, MB_ABORTRETRYIGNORE};
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static const int eicons [] = {MB_ICONINFORMATION, MB_ICONQUESTION, MB_ICONWARNING, MB_ICONERROR};
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//StopSound(); //mbg merge 7/27/08
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int ianswer = MessageBox(hAppWnd, str, titles[iicon], etypes[itype] | eicons[iicon]);
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switch(ianswer)
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{
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case IDOK: answer = "ok"; break;
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case IDCANCEL: answer = "cancel"; break;
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case IDABORT: answer = "abort"; break;
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case IDRETRY: answer = "retry"; break;
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case IDIGNORE: answer = "ignore"; break;
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case IDYES: answer = "yes"; break;
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case IDNO: answer = "no"; break;
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}
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// else, we don't care.
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return 0;
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lua_pushstring(L, answer);
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return 1;
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#else
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char *t;
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#ifdef __linux
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// The Linux backend has a "FromPause" variable.
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// If set to 1, assume some known external event has screwed with the flow of time.
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// Since this pauses the emulator waiting for a response, we set it to 1.
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extern int FromPause;
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FromPause = 1;
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int pid; // appease compiler
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// Before doing any work, verify the correctness of the parameters.
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@ -2680,7 +2701,7 @@ int gui_popup(lua_State *L) {
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// I'm gonna be dead in a matter of microseconds anyways, so wasted memory doesn't matter to me.
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// Go ahead and abuse strdup.
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char * parameters[] = {"xmessage", "-buttons", t, strdup(message), NULL};
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char * parameters[] = {"xmessage", "-buttons", t, strdup(str), NULL};
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execvp("xmessage", parameters);
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@ -2739,9 +2760,9 @@ use_console:
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else
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return luaL_error(L, "invalid popup type \"%s\"", type);
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fprintf(stderr, "Lua Message: %s\n", message);
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fprintf(stderr, "Lua Message: %s\n", str);
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while (TRUE) {
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while (true) {
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char buffer[64];
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// We don't want parameters
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@ -2782,6 +2803,17 @@ use_console:
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}
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// string gui.popup(string message, string type = "ok", string icon = "message")
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// string input.popup(string message, string type = "yesno", string icon = "question")
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static int gui_popup(lua_State *L)
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{
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return doPopup(L, "ok", "message");
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}
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static int input_popup(lua_State *L)
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{
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return doPopup(L, "yesno", "question");
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}
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// the following bit operations are ported from LuaBitOp 1.0.1,
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// because it can handle the sign bit (bit 31) correctly.
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@ -3170,6 +3202,7 @@ static const struct luaL_reg zapperlib[] = {
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static const struct luaL_reg inputlib[] = {
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{"get", input_get},
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{"popup", input_popup},
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// alternative names
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{"read", input_get},
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{NULL,NULL}
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