Commit Graph

699 Commits

Author SHA1 Message Date
zeromus 8309deab65 perhaps gracefully handle loading an old savestate with an embedded movie 2008-08-10 03:19:59 +00:00
zeromus aff4bb2367 re-enable support for old-format savestates. 2008-08-10 03:10:23 +00:00
zeromus 91db1e71f4 SF [ 2041944 ] Savestates remember Lua painting 2008-08-10 02:43:54 +00:00
zeromus 3a0b893662 first attempt - support loading movies from archives. 2008-08-10 02:33:14 +00:00
adelikat 9d0e6ecb9e added input display to the main menu 2008-08-08 19:03:15 +00:00
adelikat 9c496fa3f4 fixed the (null) default lua directory override 2008-08-08 17:12:29 +00:00
adelikat 464811abd4 Shift+L now default hotkey for luascript (windows version) 2008-08-08 13:01:44 +00:00
adelikat 2424014e26 Removed ctrl+X from accel table (messing with memwatch) 2008-08-08 12:37:54 +00:00
zeromus 2b2d70b221 - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
- fix a new bug in windows build which caused fourscore emulation to fail in some cases
2008-08-08 09:45:34 +00:00
CaH4e3 e06b70a2ba submit test, sorry ;) 2008-08-08 04:28:32 +00:00
adelikat 4da1c36ead Mute turbo now works with turbo toggle as well 2008-08-07 16:55:03 +00:00
adelikat 20998006a7 Mute Turbo option in sound config dialog (still need to resolve conflict with turbo toggle hotkey) 2008-08-07 16:50:37 +00:00
adelikat 7d03ee4fc9 frame adv - skip lag feature implemented 2008-08-07 15:56:39 +00:00
zeromus 7ce23d6b38 test 2008-08-07 15:53:15 +00:00
zeromus 1d2c978572 test 2008-08-07 15:52:37 +00:00
adelikat c2bbfe2670 -32000 protection to x,y remembered dialogs. Ram filter - skinnier + minimize button 2008-08-07 05:25:14 +00:00
zeromus 10073cb929 2008-08-07 05:06:42 +00:00
zeromus 2c5a0a443a lagcounter added to savestate 2008-08-07 04:56:40 +00:00
zeromus ae0e3a5db4 SF case 2040448 View Slots bug - does not include new savestate naming 2008-08-07 04:10:41 +00:00
zeromus 685c32af88 1st pass at restoring debugger snap functionality 2008-08-07 03:59:19 +00:00
adelikat e14da467ee changed fceu98.cfg to fceux.cfg (2.0.1 / 2.0.0 .cfg files will need to be renamed) 2008-08-07 03:31:46 +00:00
zeromus 6161b33eb0 debugger window remembers its size 2008-08-07 00:10:55 +00:00
zeromus 1efc95ef64 add memory.readbyterange(start,length) returns a string. hope it works! 2008-08-06 22:54:21 +00:00
qfox 8b503f264b Lua Memwatch and Lua Registerfind (==cheat thing) 2008-08-06 20:58:30 +00:00
zeromus ce7b295008 lets test out kuja_killer's resizing debugger dialog box 2008-08-06 19:07:51 +00:00
zeromus 1e3e179dda auto-fill .fcs extension in save state as dialog 2008-08-06 19:05:19 +00:00
zeromus d82960c553 fix the rest of kuja's issues 2008-08-06 09:36:48 +00:00
adelikat 7d445a748b Video config - removed question (that should have been removed for release, but we all forgot) 2008-08-05 13:01:16 +00:00
zeromus 715a47c281 bump version number in code to 2.0.2-interim 2008-08-04 23:07:21 +00:00
zeromus fdef495d4a @&*^#732
[[Split portion of a mixed commit.]]
2008-08-04 22:50:08 +00:00
zeromus 2a8c0c9f38 test 2008-08-04 22:42:57 +00:00
zeromus 8c4972ce61 final changes for 2.0.1 2008-08-04 22:27:19 +00:00
zeromus 83f27b1d7b reorganize display menus 2008-08-04 21:47:35 +00:00
zeromus 2089997394 main window title shows version number of emulator 2008-08-04 20:48:20 +00:00
adelikat 15c0cd8b39 Duh, I'm stupid, lag counter display fixed. 2008-08-04 19:45:56 +00:00
adelikat 78cb283eaf Moved stuff around and added input display and lag counter display in a menu. Lag counter display currently backwards, input display not hooked up. 2008-08-04 19:31:22 +00:00
zeromus 10fec60609 rename the lua examples directory, update changelog, tweak deploy scripts 2008-08-04 18:15:03 +00:00
adelikat 49e4cafb61 .chm luabot info change 2008-08-04 17:21:49 +00:00
adelikat 9ba575fa82 Autofire fix, fceu.cpp was initializing to 0 instead of 1 (my silly mistake) 2008-08-04 17:05:29 +00:00
zeromus 37a5c13816 fix an mmc5 issue which made kujakiller's homebrew game not get access to all the wram he would like for it to have. i made homebrew games get the full 64KB of wram 2008-08-04 16:24:35 +00:00
zeromus 56e462ab72 fix the fix for the lua player2 fix 2008-08-04 16:03:18 +00:00
zeromus 0fd76158a0 fix the lua player2 fix 2008-08-04 16:02:46 +00:00
zeromus eb7653c86b add an example changelog with qfox's luachange in it 2008-08-04 00:07:29 +00:00
qfox 90b77e0790 Hurray, i fixed a bug. Sorta... :p (fixes lua input for player 2 and 4) 2008-08-03 17:06:47 +00:00
punkrockguy318 09306b18c3 Fixed an issue where luascripts would get repeatadly opened on the sdl build 2008-08-03 00:33:34 +00:00
punkrockguy318 fa92fce5f3 test commit of auxlib 2008-08-03 00:16:45 +00:00
zeromus fd76528909 try this auxlib in linux 2008-08-03 00:13:51 +00:00
punkrockguy318 ee0f43ecad sorry for the spam 2008-08-03 00:09:00 +00:00
punkrockguy318 c015155350 SConstruct cleanup and now installs auxlib 2008-08-03 00:08:17 +00:00
punkrockguy318 537f7efb6d Attempt to make auxlib cross platform. Does this still work in windows? 2008-08-02 23:54:50 +00:00