zeromus
|
8309deab65
|
perhaps gracefully handle loading an old savestate with an embedded movie
|
2008-08-10 03:19:59 +00:00 |
zeromus
|
aff4bb2367
|
re-enable support for old-format savestates.
|
2008-08-10 03:10:23 +00:00 |
zeromus
|
91db1e71f4
|
SF [ 2041944 ] Savestates remember Lua painting
|
2008-08-10 02:43:54 +00:00 |
zeromus
|
3a0b893662
|
first attempt - support loading movies from archives.
|
2008-08-10 02:33:14 +00:00 |
adelikat
|
9d0e6ecb9e
|
added input display to the main menu
|
2008-08-08 19:03:15 +00:00 |
adelikat
|
9c496fa3f4
|
fixed the (null) default lua directory override
|
2008-08-08 17:12:29 +00:00 |
adelikat
|
464811abd4
|
Shift+L now default hotkey for luascript (windows version)
|
2008-08-08 13:01:44 +00:00 |
adelikat
|
2424014e26
|
Removed ctrl+X from accel table (messing with memwatch)
|
2008-08-08 12:37:54 +00:00 |
zeromus
|
2b2d70b221
|
- fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
- fix a new bug in windows build which caused fourscore emulation to fail in some cases
|
2008-08-08 09:45:34 +00:00 |
CaH4e3
|
e06b70a2ba
|
submit test, sorry ;)
|
2008-08-08 04:28:32 +00:00 |
adelikat
|
4da1c36ead
|
Mute turbo now works with turbo toggle as well
|
2008-08-07 16:55:03 +00:00 |
adelikat
|
20998006a7
|
Mute Turbo option in sound config dialog (still need to resolve conflict with turbo toggle hotkey)
|
2008-08-07 16:50:37 +00:00 |
adelikat
|
7d03ee4fc9
|
frame adv - skip lag feature implemented
|
2008-08-07 15:56:39 +00:00 |
zeromus
|
7ce23d6b38
|
test
|
2008-08-07 15:53:15 +00:00 |
zeromus
|
1d2c978572
|
test
|
2008-08-07 15:52:37 +00:00 |
adelikat
|
c2bbfe2670
|
-32000 protection to x,y remembered dialogs. Ram filter - skinnier + minimize button
|
2008-08-07 05:25:14 +00:00 |
zeromus
|
10073cb929
|
|
2008-08-07 05:06:42 +00:00 |
zeromus
|
2c5a0a443a
|
lagcounter added to savestate
|
2008-08-07 04:56:40 +00:00 |
zeromus
|
ae0e3a5db4
|
SF case 2040448 View Slots bug - does not include new savestate naming
|
2008-08-07 04:10:41 +00:00 |
zeromus
|
685c32af88
|
1st pass at restoring debugger snap functionality
|
2008-08-07 03:59:19 +00:00 |
adelikat
|
e14da467ee
|
changed fceu98.cfg to fceux.cfg (2.0.1 / 2.0.0 .cfg files will need to be renamed)
|
2008-08-07 03:31:46 +00:00 |
zeromus
|
6161b33eb0
|
debugger window remembers its size
|
2008-08-07 00:10:55 +00:00 |
zeromus
|
1efc95ef64
|
add memory.readbyterange(start,length) returns a string. hope it works!
|
2008-08-06 22:54:21 +00:00 |
qfox
|
8b503f264b
|
Lua Memwatch and Lua Registerfind (==cheat thing)
|
2008-08-06 20:58:30 +00:00 |
zeromus
|
ce7b295008
|
lets test out kuja_killer's resizing debugger dialog box
|
2008-08-06 19:07:51 +00:00 |
zeromus
|
1e3e179dda
|
auto-fill .fcs extension in save state as dialog
|
2008-08-06 19:05:19 +00:00 |
zeromus
|
d82960c553
|
fix the rest of kuja's issues
|
2008-08-06 09:36:48 +00:00 |
adelikat
|
7d445a748b
|
Video config - removed question (that should have been removed for release, but we all forgot)
|
2008-08-05 13:01:16 +00:00 |
zeromus
|
715a47c281
|
bump version number in code to 2.0.2-interim
|
2008-08-04 23:07:21 +00:00 |
zeromus
|
fdef495d4a
|
@&*^#732
[[Split portion of a mixed commit.]]
|
2008-08-04 22:50:08 +00:00 |
zeromus
|
2a8c0c9f38
|
test
|
2008-08-04 22:42:57 +00:00 |
zeromus
|
8c4972ce61
|
final changes for 2.0.1
|
2008-08-04 22:27:19 +00:00 |
zeromus
|
83f27b1d7b
|
reorganize display menus
|
2008-08-04 21:47:35 +00:00 |
zeromus
|
2089997394
|
main window title shows version number of emulator
|
2008-08-04 20:48:20 +00:00 |
adelikat
|
15c0cd8b39
|
Duh, I'm stupid, lag counter display fixed.
|
2008-08-04 19:45:56 +00:00 |
adelikat
|
78cb283eaf
|
Moved stuff around and added input display and lag counter display in a menu. Lag counter display currently backwards, input display not hooked up.
|
2008-08-04 19:31:22 +00:00 |
zeromus
|
10fec60609
|
rename the lua examples directory, update changelog, tweak deploy scripts
|
2008-08-04 18:15:03 +00:00 |
adelikat
|
49e4cafb61
|
.chm luabot info change
|
2008-08-04 17:21:49 +00:00 |
adelikat
|
9ba575fa82
|
Autofire fix, fceu.cpp was initializing to 0 instead of 1 (my silly mistake)
|
2008-08-04 17:05:29 +00:00 |
zeromus
|
37a5c13816
|
fix an mmc5 issue which made kujakiller's homebrew game not get access to all the wram he would like for it to have. i made homebrew games get the full 64KB of wram
|
2008-08-04 16:24:35 +00:00 |
zeromus
|
56e462ab72
|
fix the fix for the lua player2 fix
|
2008-08-04 16:03:18 +00:00 |
zeromus
|
0fd76158a0
|
fix the lua player2 fix
|
2008-08-04 16:02:46 +00:00 |
zeromus
|
eb7653c86b
|
add an example changelog with qfox's luachange in it
|
2008-08-04 00:07:29 +00:00 |
qfox
|
90b77e0790
|
Hurray, i fixed a bug. Sorta... :p (fixes lua input for player 2 and 4)
|
2008-08-03 17:06:47 +00:00 |
punkrockguy318
|
09306b18c3
|
Fixed an issue where luascripts would get repeatadly opened on the sdl build
|
2008-08-03 00:33:34 +00:00 |
punkrockguy318
|
fa92fce5f3
|
test commit of auxlib
|
2008-08-03 00:16:45 +00:00 |
zeromus
|
fd76528909
|
try this auxlib in linux
|
2008-08-03 00:13:51 +00:00 |
punkrockguy318
|
ee0f43ecad
|
sorry for the spam
|
2008-08-03 00:09:00 +00:00 |
punkrockguy318
|
c015155350
|
SConstruct cleanup and now installs auxlib
|
2008-08-03 00:08:17 +00:00 |
punkrockguy318
|
537f7efb6d
|
Attempt to make auxlib cross platform. Does this still work in windows?
|
2008-08-02 23:54:50 +00:00 |