ansstuff
3eadc227f7
forgot to add this
2013-06-15 19:50:08 +00:00
ansstuff
c7555d85c9
* Taseditor: handle "Insert Coin" command correctly (no recording while seeking/etc)
...
* Taseditor: updated docs
[[Split portion of a mixed commit.]]
2013-06-15 19:44:11 +00:00
ansstuff
c4eeddcf0c
* movie recording: fixed bug when emulator allowed recording commands outside the range of FM2 specs ( #615 )
...
* movie recording: added "Insert coin" command
* updated docs accordingly
[[Split portion of a mixed commit.]]
2013-06-15 18:46:52 +00:00
ansstuff
a136a7813c
* win32: remember Author name when creating a new movie (using taseditorConfig)
2013-06-15 13:25:00 +00:00
ansstuff
f07e49b270
* A couple of fixes which deal with "multiple ROMs in a single archive" case. The loading procedure now takes into account actual ROM name when loading ROM from an archive containing multiple files. This affects PAL/NTSC detection (in case there were ROMs of different regions inside a single zip). Also, "auto-resume play" now loads actual ROM on startup (instead of prompting a list of archived files to choose). Also, NL files (symbolic debug) are named correctly when debugging a ROM from such an archive, etc.
2013-06-08 15:01:00 +00:00
ansstuff
c61bc9d104
* win32: fixed bugs when saving files while working with ROMs in archives
2013-06-08 12:58:53 +00:00
ansstuff
c6e621bd58
* win32: fixed links to fceux.chm pages
2013-06-02 14:33:39 +00:00
ansstuff
35296f5677
* Hexeditor: specify Data bank condition when adding a Breakpoint by context menu
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* updated docs
[[Split portion of a mixed commit.]]
2013-05-27 15:42:08 +00:00
ansstuff
120a5b7e1f
* Debugger: added 'T' condition (checks the bank of the data accessed)
2013-05-26 19:40:41 +00:00
ansstuff
32fdd7f4c8
* Win32: fixed storing and loading .deb files when working with archived ROMs
2013-05-26 18:44:19 +00:00
ansstuff
015e559e47
* SDL: actually fixed instructions counting
2013-05-26 16:33:43 +00:00
ansstuff
78b47b938a
* fixed filename reference in Luabot.lua ( #603 )
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* SDL: fixed instructions counting (even though the only way to see the value of the counter is to use debugger.getinstructionscount() in Lua)
2013-05-26 16:20:38 +00:00
ansstuff
50a1ad74ab
* Lua: added debugger.hitbreakpoint() function
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* Lua: added debugger.getcyclescount() function
* Lua: added debugger.getinstructionscount() function
* Lua: added debugger.resetcyclescount() function
* Lua: added debugger.resetinstructionscount() function
* Win32: when no script is currently running, Shift+L loads the most recent Lua script
2013-05-26 15:18:30 +00:00
CaH4e3
1b5220a004
mapper 183 - second level crash fix
2013-05-26 07:55:23 +00:00
CaH4e3
175c4af22b
mapper 253 - fixed dragonball garbled graphis TODO: irq
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bandai mappers - fixed savestates
2013-05-14 08:41:03 +00:00
CaH4e3
d5e6d7f891
mapper 43 - new dumps needed
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UNIF mihunche - new source for the old board/mapper
UNIF PEC-586 - new mapper almost complete
2013-05-13 19:27:34 +00:00
ansstuff
dad4e753f6
Video config: changed "Create surface in memory" to an actual drop-down list with 3 options: a) No hardware acceleration; b) Create surface in RAM; c) Hardware acceleration. Because it appears that some video cards still blur textures even when stored in RAM.
2013-05-09 13:26:47 +00:00
CaH4e3
95b120fcf4
bandai eeprom emulation, enjoy
2013-05-08 15:41:12 +00:00
CaH4e3
abcb50e2e3
bandai mappers fix (for now)
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more crc redefinitions
2013-05-07 20:42:54 +00:00
ansstuff
b2b47db6ef
updated docs
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[[Split portion of a mixed commit.]]
2013-05-07 14:53:50 +00:00
CaH4e3
80ec97d159
copyrights
2013-05-07 05:49:08 +00:00
ansstuff
24f16b670c
* added checking if the archive file has any files in it, because new 7z.dll confuses FDS files with archives (it recognizes the first "F" as a signature of an archive)
2013-04-29 12:52:43 +00:00
ansstuff
4597f8543c
* Video config: changed "Disable hardware acceleration" option to "Create surface in system memory"
2013-04-28 18:03:55 +00:00
ansstuff
d15b71a9ce
* win32 video: always create backbuffer in system memory, should fix the blur in WinXP
...
* also made hardware acceleration enabled by default
2013-04-24 13:44:42 +00:00
zeromus
7bc40c5c51
dont printf size_t with %d, cast it to an int instead. because really, have you ever seen a size_t that wasnt immediately casted to an int? woops, missed one.
2013-04-23 03:09:52 +00:00
ansstuff
d962178d15
* Video config: added "Square pixels" option, enabled by default
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* Video config: renamed "Use console BG color for empty areas" option to just "BG color"
* Video config: added aspect ratio fields for customizing "TV Aspect" ratio, by default it's 4/3
2013-04-19 16:34:55 +00:00
ansstuff
510b8a770b
Savestates: fixed errors handling (broken by previous commit)
2013-04-19 12:58:14 +00:00
xhainingx
c497432785
added optional arguments to suppress messages on state load/save
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the argument was added in the following functions
state.cpp:FCEUI_LoadState
state.cpp:FCEUI_SaveState
state.cpp:FCEUSS_Save
state.cpp:FCEUSS_Load
This helped with the periodic saving where you don't really want the
save message popping up every time there's a save.
2013-04-18 19:40:57 +00:00
xhainingx
992166852c
fixed sdl/SConscript to only compile gui.cpp when using GTK in SConstruct
2013-04-18 05:27:54 +00:00
xhainingx
78770114f9
added #include "types.h" to fceu.h
2013-04-18 04:42:35 +00:00
xhainingx
00d17cc331
removed a debugging printf I had left
2013-04-18 04:41:09 +00:00
xhainingx
11e84829e4
added --periodicsaves command line argument
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in sdl.cpp:DoFun(), it will save to the state specified by
--savestate periodically. The interval is currently decided by
a #define in sdl.h. I have it this way because you have to mod
by the interval, and having this be a compile time value lets
the compiler optimize out the modulo operation. Since this check
will happen so frequently I thought this was better. However, if
this is better suited to something configurable, I am willing to
change it.
2013-04-18 04:17:34 +00:00
xhainingx
3d05dad95e
added gui.cpp functions to gui.h and compiled/linked gui.cpp
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sdl.cpp had a #include "gui.cpp" line, rather than
including the gui.h header (which was lacking). All the declarations
are now in gui.h and gui.cpp is in the sources_list
2013-04-17 19:22:05 +00:00
ansstuff
40231420d1
fixed Aboutbox
2013-04-17 18:50:42 +00:00
ansstuff
b5ff928a50
"Auto-resume old play session" now also works with NSFs
2013-04-17 18:35:22 +00:00
zeromus
c9c4b057dd
properly savestate NSF
2013-04-17 18:19:54 +00:00
ansstuff
371ffcbf19
win32: updated 7z.dll to v9.22
2013-04-17 18:08:55 +00:00
zeromus
dfbd7c2405
add missing mmc5 savestate variables
2013-04-17 17:24:47 +00:00
xhainingx
a8386f8c25
added appropriate constness to Config::getOption functions
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Previously the Config::getOption functions were not marked as const,
This prevented them being called through a const Config * as I was
attempting to do. I've marked them as const member functions
as well as changed the iteration to use a const_iterator.
2013-04-17 15:29:06 +00:00
xhainingx
950d38e25d
C++11 compliant string literal concatenation
2013-04-16 20:14:42 +00:00
xhainingx
7abad425c5
switched header files in sdl/ directory to c++ headers
2013-04-16 19:53:01 +00:00
ansstuff
acc1a07c1e
* Tracer: added "Log Cycles count" and "Log Instructions count" options
2013-04-16 16:12:45 +00:00
ansstuff
f63e190e35
* Debugger: fix mouse wheel scrolling by whole instructions
2013-04-14 12:47:06 +00:00
zeromus
166e1637fd
fix win32 compilation errors
2013-04-13 23:17:46 +00:00
ansstuff
5399af97e9
* Debugger: scrolling up/down by whole instructions
2013-04-13 13:45:53 +00:00
ansstuff
466798309c
fixed win32 bug caused by previous commit. The <sys/stat.h> has to be included above "types.h", or else the "#define stat _stat" fails
2013-04-13 13:05:22 +00:00
xhainingx
bc8a01178d
corrected c-style includes, added static_casts around compile time conversions
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there were a lot of lines that needed static_casts to get rid of compiler
errors (c++11 issues) so I added them. Replaced #include<lib.h>s with
#include<clib>s, and moved them below the local includes
2013-04-13 02:52:13 +00:00
punkrockguy318
1478ebebeb
scons: explicitly disable compiler optimization for debug build
2013-04-12 17:26:08 +00:00
gocha
43c849cc68
Lua: fix wrong frequency calculation in sound.get()
2013-04-12 12:52:01 +00:00
xhainingx
a666ca9b4b
didn't mean to commit the previous SConstruct, back to normal
2013-04-12 01:34:48 +00:00