"Auto-resume old play session" now also works with NSFs
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@ -147,7 +147,7 @@ static void FCEU_CloseGame(void)
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{
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if (GameInfo)
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{
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if (AutoResumePlay && (GameInfo->type != GIT_NSF))
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if (AutoResumePlay)
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{
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// save "-resume" savestate
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FCEUSS_Save(FCEU_MakeFName(FCEUMKF_RESUMESTATE, 0, 0).c_str());
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@ -494,7 +494,7 @@ FCEUGI *FCEUI_LoadGameVirtual(const char *name, int OverwriteVidMode, bool silen
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if (GameInfo->type != GIT_NSF)
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FCEU_LoadGameCheats(0);
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if (AutoResumePlay && (GameInfo->type != GIT_NSF))
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if (AutoResumePlay)
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{
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// load "-resume" savestate
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if (FCEUSS_Load(FCEU_MakeFName(FCEUMKF_RESUMESTATE, 0, 0).c_str()))
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