ansstuff
1ab0323d64
* PPU Viewer: added "Mask unused graphics" and "Invert the mask" checkboxes
...
* PPU Viewer: fixed window layout when using big fonts
2013-09-16 16:04:11 +00:00
feos-tas
1399397477
* Lua: added memory.readword(int address1 [, int address2]).
...
* Lua: added memory.readwordsigned(int address1 [, int address2]).
Both handle little endian words only.
Second address allows to construct word of 2 scatter addresses.
* Lua: emu.tobit() is now tobitstring().
2013-09-15 18:37:11 +00:00
feos-tas
efb262cae6
* Lua: added emu.tobit() function
...
Converts byte to binary string.
2013-09-15 11:35:14 +00:00
CaH4e3
0220dabeb4
mapper 002 - workaround for "Top Gun" issue #621 , need test if this isn't broke something other
...
mapper 012 - added hardware dip for language select
UNIF PEC-586 - fixed render finally, added 512K cartridges suppport, TODO: PEC keyboard
2013-09-15 10:41:42 +00:00
ansstuff
a6c62b4b5f
* Debugger: "Symbolic Debug" state is now saved in global fceux.cfg instead of different .deb files
...
* Debugger: debuggerFontSize can be specified in fceux.cfg
* Hexeditor: hexeditorFontSize can be specified in fceux.cfg
2013-09-13 13:30:31 +00:00
ansstuff
df5132609e
* Tracer: fixed mouse wheel scrolling
2013-09-12 12:02:17 +00:00
ansstuff
1bdd98b78e
* Tracer: added Symbolic Debug naming by right-clicking any address
...
* Tracer: clicking any address select the address
* Tracer: double-clicking any address brings Debugger at the address
* Tracer: added mouse wheel support
2013-09-11 21:30:34 +00:00
feos-tas
5072684a8f
* Hex Editor: Symbolic Debug naming by right-clicking address
2013-09-10 18:11:37 +00:00
ansstuff
f9b51f4e7e
* Debugger: added Symbolic Debug naming by right-clicking any address
2013-09-09 21:06:54 +00:00
punkrockguy318
2fc781b581
gtk: remove useless portion of code
2013-09-07 20:25:43 +00:00
ansstuff
e4a17b1b0f
updated Taseditor docs (basically, only hotchanges-colors.png)
...
[[Split portion of a mixed commit.]]
2013-09-05 15:38:18 +00:00
ansstuff
6cf3f4dd23
updated docs
...
[[Split portion of a mixed commit.]]
2013-09-05 15:15:17 +00:00
ansstuff
4f0c7474df
* Debugger: fixed Cycles counter reset when loading an earlier savestate
...
* Taseditor: small cleanup because of a failed experiment with different "Follow cursor" behavior
2013-09-05 14:53:07 +00:00
punkrockguy318
405c20d871
SDL: Added unity launcher support/features to .desktop file (sf #620 ; thanks jack david baucum)
2013-08-28 22:34:11 +00:00
punkrockguy318
72b49eae46
SDL - install icon and .desktop file on 'install' target (sf#619); thanks Jack David Baucum
2013-08-28 16:25:02 +00:00
CaH4e3
89c26562b9
bandai mapper fix
2013-08-14 20:16:08 +00:00
ansstuff
24edc16a2e
* Hexeditor: changed "Highlight Activity" workings, added "Highlighting" submenu
...
* Taseditor: an experiment with somewhat different colors for HotChanges
2013-08-09 18:10:33 +00:00
ansstuff
7008dfd8d1
Hexeditor: added View->Highlight Activity feature
2013-08-04 17:59:05 +00:00
ansstuff
ef132c44e4
Auto-disable "Game Genie ROM" feature when no "gg.rom" file is found.
2013-08-04 13:05:48 +00:00
ansstuff
2f43547607
Debugger: highlight PC pointer line when a breakpoint is hit
2013-07-16 13:53:55 +00:00
punkrockguy318
5342a761a6
gtk: check if a "last opened" directory exists before setting directory to defaut in lua open dialog
2013-07-08 23:06:26 +00:00
punkrockguy318
ae7c5ffc78
sdl: use system lua patch (part 2; missed file in previous commit)
2013-07-08 23:05:36 +00:00
punkrockguy318
97295e18c4
sdl: applied patch to use system lua on non-win platforms (thanks Joe Nahmias!)
2013-07-08 23:00:57 +00:00
punkrockguy318
3c27962337
sdl: set default directory for palette and lua script file choosers (accepted patch from joe nahmias; thx!)
2013-07-08 21:56:18 +00:00
punkrockguy318
4acc21804e
sdl: fix format string potential security error (accepted patch from Joe Nahmias; thanks!)
2013-07-08 16:10:06 +00:00
ansstuff
e99c791670
* RAM Search: added "Hex Editor" button and right-click ( #610 )
...
* RAM Watch: fixed bug when loading Recent files
* Taseditor: fixed rerecord counter reset when loading/creating projects
2013-07-05 15:37:57 +00:00
ansstuff
da2b1ddb3d
* Debugger: added CDL data column in place of left panel. It helps to distinguish executed branches of code from not logged code
...
* Debugger: clever autoscrolling when stepping/seeking to PC. It maintains relative position of the ">" pointer inside the Disassembly window
2013-07-04 15:01:06 +00:00
ansstuff
4d1e93b9e8
RAM Watch: fixed epic bug when contents of old .wch file mixed with the newly saved data because of "r+b" mode (changed it to "w+b")
2013-07-03 19:48:29 +00:00
ansstuff
9046b369ce
* Taseditor: Greenzone: always keep Greenzone.lagLog in touch with history.currentSnapshot.laglog (fixes workflow with "Auto-adjust" disabled)
2013-07-03 16:46:12 +00:00
ansstuff
440550a02d
* Tracer: only output "from $XXXX" when the subroutine was called by JSR (fixes possible errors in those cases when the subroutine was called using stack magic)
2013-07-03 13:20:04 +00:00
ansstuff
4a9a8f9bdd
* Debugger: do not reload ram.nl every time automatically
2013-07-03 13:08:41 +00:00
punkrockguy318
20702c7267
sdl: stub off functions that need to be rewritten for SDL2
...
sdl: sdl2 now compiles (albeit does not work whatsoever at this point)
(TODO: write InitVideo for SDL2)
2013-06-27 01:58:10 +00:00
punkrockguy318
de7c3e26b2
sdl 2.0 on wishlist
2013-06-27 01:23:50 +00:00
CaH4e3
a9f25bd500
ppuview + cdlogger little improvement
2013-06-20 21:51:01 +00:00
ansstuff
3eadc227f7
forgot to add this
2013-06-15 19:50:08 +00:00
ansstuff
c7555d85c9
* Taseditor: handle "Insert Coin" command correctly (no recording while seeking/etc)
...
* Taseditor: updated docs
[[Split portion of a mixed commit.]]
2013-06-15 19:44:11 +00:00
ansstuff
c4eeddcf0c
* movie recording: fixed bug when emulator allowed recording commands outside the range of FM2 specs ( #615 )
...
* movie recording: added "Insert coin" command
* updated docs accordingly
[[Split portion of a mixed commit.]]
2013-06-15 18:46:52 +00:00
ansstuff
a136a7813c
* win32: remember Author name when creating a new movie (using taseditorConfig)
2013-06-15 13:25:00 +00:00
ansstuff
f07e49b270
* A couple of fixes which deal with "multiple ROMs in a single archive" case. The loading procedure now takes into account actual ROM name when loading ROM from an archive containing multiple files. This affects PAL/NTSC detection (in case there were ROMs of different regions inside a single zip). Also, "auto-resume play" now loads actual ROM on startup (instead of prompting a list of archived files to choose). Also, NL files (symbolic debug) are named correctly when debugging a ROM from such an archive, etc.
2013-06-08 15:01:00 +00:00
ansstuff
c61bc9d104
* win32: fixed bugs when saving files while working with ROMs in archives
2013-06-08 12:58:53 +00:00
ansstuff
c6e621bd58
* win32: fixed links to fceux.chm pages
2013-06-02 14:33:39 +00:00
ansstuff
35296f5677
* Hexeditor: specify Data bank condition when adding a Breakpoint by context menu
...
* updated docs
[[Split portion of a mixed commit.]]
2013-05-27 15:42:08 +00:00
ansstuff
120a5b7e1f
* Debugger: added 'T' condition (checks the bank of the data accessed)
2013-05-26 19:40:41 +00:00
ansstuff
32fdd7f4c8
* Win32: fixed storing and loading .deb files when working with archived ROMs
2013-05-26 18:44:19 +00:00
ansstuff
015e559e47
* SDL: actually fixed instructions counting
2013-05-26 16:33:43 +00:00
ansstuff
78b47b938a
* fixed filename reference in Luabot.lua ( #603 )
...
* SDL: fixed instructions counting (even though the only way to see the value of the counter is to use debugger.getinstructionscount() in Lua)
2013-05-26 16:20:38 +00:00
ansstuff
50a1ad74ab
* Lua: added debugger.hitbreakpoint() function
...
* Lua: added debugger.getcyclescount() function
* Lua: added debugger.getinstructionscount() function
* Lua: added debugger.resetcyclescount() function
* Lua: added debugger.resetinstructionscount() function
* Win32: when no script is currently running, Shift+L loads the most recent Lua script
2013-05-26 15:18:30 +00:00
CaH4e3
1b5220a004
mapper 183 - second level crash fix
2013-05-26 07:55:23 +00:00
CaH4e3
175c4af22b
mapper 253 - fixed dragonball garbled graphis TODO: irq
...
bandai mappers - fixed savestates
2013-05-14 08:41:03 +00:00
CaH4e3
d5e6d7f891
mapper 43 - new dumps needed
...
UNIF mihunche - new source for the old board/mapper
UNIF PEC-586 - new mapper almost complete
2013-05-13 19:27:34 +00:00