sdl: set default directory for palette and lua script file choosers (accepted patch from joe nahmias; thx!)
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@ -227,7 +227,7 @@ void loadPalette (GtkWidget* w, gpointer p)
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fileChooser = gtk_file_chooser_dialog_new ("Open NES Palette", GTK_WINDOW(MainWindow),
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GTK_FILE_CHOOSER_ACTION_OPEN, GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL,
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GTK_STOCK_OPEN, GTK_RESPONSE_ACCEPT, NULL);
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gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER(fileChooser), getcwd(NULL, 0));
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gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER(fileChooser), "/usr/share/fceux/palettes");
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if (gtk_dialog_run (GTK_DIALOG (fileChooser)) ==GTK_RESPONSE_ACCEPT)
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{
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@ -1521,6 +1521,7 @@ void loadLua ()
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const char* last_file;
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g_config->getOption("SDL.LastLoadLua", &last_file);
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gtk_file_chooser_set_filename(GTK_FILE_CHOOSER(fileChooser), last_file);
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gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER(fileChooser), "/usr/share/fceux/luaScripts");
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if (gtk_dialog_run (GTK_DIALOG (fileChooser)) ==GTK_RESPONSE_ACCEPT)
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{
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