ansstuff
78b47b938a
* fixed filename reference in Luabot.lua ( #603 )
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* SDL: fixed instructions counting (even though the only way to see the value of the counter is to use debugger.getinstructionscount() in Lua)
2013-05-26 16:20:38 +00:00
ansstuff
50a1ad74ab
* Lua: added debugger.hitbreakpoint() function
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* Lua: added debugger.getcyclescount() function
* Lua: added debugger.getinstructionscount() function
* Lua: added debugger.resetcyclescount() function
* Lua: added debugger.resetinstructionscount() function
* Win32: when no script is currently running, Shift+L loads the most recent Lua script
2013-05-26 15:18:30 +00:00
CaH4e3
1b5220a004
mapper 183 - second level crash fix
2013-05-26 07:55:23 +00:00
CaH4e3
175c4af22b
mapper 253 - fixed dragonball garbled graphis TODO: irq
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bandai mappers - fixed savestates
2013-05-14 08:41:03 +00:00
CaH4e3
d5e6d7f891
mapper 43 - new dumps needed
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UNIF mihunche - new source for the old board/mapper
UNIF PEC-586 - new mapper almost complete
2013-05-13 19:27:34 +00:00
ansstuff
dad4e753f6
Video config: changed "Create surface in memory" to an actual drop-down list with 3 options: a) No hardware acceleration; b) Create surface in RAM; c) Hardware acceleration. Because it appears that some video cards still blur textures even when stored in RAM.
2013-05-09 13:26:47 +00:00
CaH4e3
95b120fcf4
bandai eeprom emulation, enjoy
2013-05-08 15:41:12 +00:00
CaH4e3
abcb50e2e3
bandai mappers fix (for now)
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more crc redefinitions
2013-05-07 20:42:54 +00:00
ansstuff
b2b47db6ef
updated docs
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[[Split portion of a mixed commit.]]
2013-05-07 14:53:50 +00:00
CaH4e3
80ec97d159
copyrights
2013-05-07 05:49:08 +00:00
ansstuff
24f16b670c
* added checking if the archive file has any files in it, because new 7z.dll confuses FDS files with archives (it recognizes the first "F" as a signature of an archive)
2013-04-29 12:52:43 +00:00
ansstuff
4597f8543c
* Video config: changed "Disable hardware acceleration" option to "Create surface in system memory"
2013-04-28 18:03:55 +00:00
ansstuff
d15b71a9ce
* win32 video: always create backbuffer in system memory, should fix the blur in WinXP
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* also made hardware acceleration enabled by default
2013-04-24 13:44:42 +00:00
zeromus
7bc40c5c51
dont printf size_t with %d, cast it to an int instead. because really, have you ever seen a size_t that wasnt immediately casted to an int? woops, missed one.
2013-04-23 03:09:52 +00:00
ansstuff
d962178d15
* Video config: added "Square pixels" option, enabled by default
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* Video config: renamed "Use console BG color for empty areas" option to just "BG color"
* Video config: added aspect ratio fields for customizing "TV Aspect" ratio, by default it's 4/3
2013-04-19 16:34:55 +00:00
ansstuff
510b8a770b
Savestates: fixed errors handling (broken by previous commit)
2013-04-19 12:58:14 +00:00
xhainingx
c497432785
added optional arguments to suppress messages on state load/save
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the argument was added in the following functions
state.cpp:FCEUI_LoadState
state.cpp:FCEUI_SaveState
state.cpp:FCEUSS_Save
state.cpp:FCEUSS_Load
This helped with the periodic saving where you don't really want the
save message popping up every time there's a save.
2013-04-18 19:40:57 +00:00
xhainingx
992166852c
fixed sdl/SConscript to only compile gui.cpp when using GTK in SConstruct
2013-04-18 05:27:54 +00:00
xhainingx
78770114f9
added #include "types.h" to fceu.h
2013-04-18 04:42:35 +00:00
xhainingx
00d17cc331
removed a debugging printf I had left
2013-04-18 04:41:09 +00:00
xhainingx
11e84829e4
added --periodicsaves command line argument
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in sdl.cpp:DoFun(), it will save to the state specified by
--savestate periodically. The interval is currently decided by
a #define in sdl.h. I have it this way because you have to mod
by the interval, and having this be a compile time value lets
the compiler optimize out the modulo operation. Since this check
will happen so frequently I thought this was better. However, if
this is better suited to something configurable, I am willing to
change it.
2013-04-18 04:17:34 +00:00
xhainingx
3d05dad95e
added gui.cpp functions to gui.h and compiled/linked gui.cpp
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sdl.cpp had a #include "gui.cpp" line, rather than
including the gui.h header (which was lacking). All the declarations
are now in gui.h and gui.cpp is in the sources_list
2013-04-17 19:22:05 +00:00
ansstuff
40231420d1
fixed Aboutbox
2013-04-17 18:50:42 +00:00
ansstuff
b5ff928a50
"Auto-resume old play session" now also works with NSFs
2013-04-17 18:35:22 +00:00
zeromus
c9c4b057dd
properly savestate NSF
2013-04-17 18:19:54 +00:00
ansstuff
371ffcbf19
win32: updated 7z.dll to v9.22
2013-04-17 18:08:55 +00:00
zeromus
dfbd7c2405
add missing mmc5 savestate variables
2013-04-17 17:24:47 +00:00
xhainingx
a8386f8c25
added appropriate constness to Config::getOption functions
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Previously the Config::getOption functions were not marked as const,
This prevented them being called through a const Config * as I was
attempting to do. I've marked them as const member functions
as well as changed the iteration to use a const_iterator.
2013-04-17 15:29:06 +00:00
xhainingx
950d38e25d
C++11 compliant string literal concatenation
2013-04-16 20:14:42 +00:00
xhainingx
7abad425c5
switched header files in sdl/ directory to c++ headers
2013-04-16 19:53:01 +00:00
ansstuff
acc1a07c1e
* Tracer: added "Log Cycles count" and "Log Instructions count" options
2013-04-16 16:12:45 +00:00
ansstuff
f63e190e35
* Debugger: fix mouse wheel scrolling by whole instructions
2013-04-14 12:47:06 +00:00
zeromus
166e1637fd
fix win32 compilation errors
2013-04-13 23:17:46 +00:00
ansstuff
5399af97e9
* Debugger: scrolling up/down by whole instructions
2013-04-13 13:45:53 +00:00
ansstuff
466798309c
fixed win32 bug caused by previous commit. The <sys/stat.h> has to be included above "types.h", or else the "#define stat _stat" fails
2013-04-13 13:05:22 +00:00
xhainingx
bc8a01178d
corrected c-style includes, added static_casts around compile time conversions
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there were a lot of lines that needed static_casts to get rid of compiler
errors (c++11 issues) so I added them. Replaced #include<lib.h>s with
#include<clib>s, and moved them below the local includes
2013-04-13 02:52:13 +00:00
punkrockguy318
1478ebebeb
scons: explicitly disable compiler optimization for debug build
2013-04-12 17:26:08 +00:00
gocha
43c849cc68
Lua: fix wrong frequency calculation in sound.get()
2013-04-12 12:52:01 +00:00
xhainingx
a666ca9b4b
didn't mean to commit the previous SConstruct, back to normal
2013-04-12 01:34:48 +00:00
xhainingx
6e1137a269
changed names of new command line args
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--abstartselectexit -> --4buttonexit
--autosavestate -> --savestate
--autoloadstate -> --loadstate
2013-04-12 01:33:52 +00:00
xhainingx
0ad7a6ed08
added command line argurments for exiting on button pushes and
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autoloading/autosaving
various other small changes around the source, but the big changes
to the program are the command line arguments
--abstartselectexit (0 or 1)
--autoload (0-9 or greater than 9 for no autoload)
--autosave (0-9 or greater than 9 for no autosave)
autosaving only occurs when sdl.cpp:CloseGame() is called, which
doesn't appear to happen when the window is "X'd out"
2013-04-10 20:58:01 +00:00
ansstuff
f645cc891e
Taseditor: comply with movie.rerecordcounting() setting
2013-04-07 13:02:59 +00:00
CaH4e3
e64ebd4686
mapper 154 - fixed
2013-04-01 08:25:38 +00:00
CaH4e3
775c6fcd93
rename
2013-03-26 15:54:56 +00:00
CaH4e3
88950914d7
mapper 53 - supported ines format of SUPERVISION UNIF board
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UNIF 8157 - fix according to hw
UNIF T-262 - fix according to hw
2013-03-26 07:49:34 +00:00
CaH4e3
140826d245
UNIF DANCE2000 - now emulated properly
2013-03-24 10:14:22 +00:00
zeromus
195514bf78
win32-dont demand lua dll when shutting down
2013-03-20 22:17:14 +00:00
gocha
3316c49348
Win32: delayload lua51.dll
2013-03-20 14:46:55 +00:00
gocha
d8ae7d5d0e
Win32: link to lua51.dll instead of static linking, because many of external libraries can crash without lua51.dll
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Sorry if I break VS2005 build. I don't have it now.
2013-03-20 14:26:44 +00:00
gocha
a0500c342a
Win32: remove broken character in VS2008 vcproj file.
2013-03-20 13:50:08 +00:00
punkrockguy318
39dc4dee16
sdl: update todo list
2013-03-20 12:40:41 +00:00
punkrockguy318
03ac88ecf7
sdl: ensure auto-play save and battery backup save is saved on quit hotkey
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scons: use g++ by default
utils: update to latest upstream backward-cpp
2013-03-20 12:37:31 +00:00
zeromus
098d0a8167
oops
2013-03-19 18:08:32 +00:00
zeromus
33e191fbd4
bring some improvements to newppu from bizhawk, and fig vtoggle5/6 back to vtoggle
2013-03-19 18:08:03 +00:00
zeromus
220ad62d79
fix mapper 28
2013-03-19 16:46:27 +00:00
zeromus
81740ac177
vc cleanup
2013-03-19 16:46:11 +00:00
ansstuff
c952bc86d2
* Replay: removed redundant window update when using "Browse" ( fix #585 )
2013-03-17 13:45:41 +00:00
ansstuff
1f64a4ef1a
fixed path according to new SVN structure
2013-03-17 12:31:55 +00:00
punkrockguy318
4a7aff2eac
sdl: import an upstream fix for a bakward-cpp issue with clang that was previously haked around in the build script
2013-03-17 01:09:49 +00:00
CaH4e3
031972adb7
UNIF DSOUNDV1 - removed due to duplicate of 178 mapper
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mapper 178 - added more features of 8/16M carts with 32K SRAM
UNIF 09-034A - added support for a new SMB2j Lite version
2013-03-16 20:16:14 +00:00
punkrockguy318
bc5d937ca4
minor code cleanup
2013-03-16 04:23:02 +00:00
punkrockguy318
59bd684493
sdl: code formatting cleanup
2013-03-16 02:46:19 +00:00
punkrockguy318
5eeafe4ae3
sdl: fix formatting in code
2013-03-16 02:37:50 +00:00
punkrockguy318
3d1484c7e7
sdl: trivial code cleanup
2013-03-16 01:13:37 +00:00
punkrockguy318
d8723cca95
add backward-cpp header (missed it in previous commit)
2013-03-15 19:31:39 +00:00
punkrockguy318
2be5084a7b
create new subversion repo structure (trunk, tags, branches)
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[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00