Commit Graph

1982 Commits

Author SHA1 Message Date
plombo b838d8da53 gtk: Add option in video config for OpenGL linear filtering (interpolation) 2011-02-08 04:41:41 +00:00
punkrockguy318 8efdc060c0 gtk: sf3175428 - applied icon patch (thanks bryan!) 2011-02-08 00:08:13 +00:00
punkrockguy318 0e09dcfecd gtk: fixed bug where sound would not init if sound was toggled on before the game was loaded 2011-02-03 00:27:38 +00:00
punkrockguy318 a0b2915c68 sf#3167852 - sdl sound still popping - patch applied
works for me (tested with kid icarus).. waiting for results (its always been fine on my machine; i use ossv4)
2011-02-01 04:09:48 +00:00
punkrockguy318 f62f565026 gtk: open dialogs for the first time in $HOME 2011-01-29 18:14:51 +00:00
punkrockguy318 6e6777a793 gtk: gtk window is no longer usable resizable. use xscale/yscale in video config or command-line arguments 2011-01-28 07:34:14 +00:00
punkrockguy318 a1783f41ae gtk: fixed noGUI option
gtk: fixed running with rom as argument
2011-01-28 06:53:49 +00:00
punkrockguy318 1df86cd42b gtk: fixed sav dialog 2011-01-28 06:40:23 +00:00
punkrockguy318 1561c3583e gtk: nsf and load/save statedialogs remember last directory 2011-01-28 06:38:23 +00:00
punkrockguy318 8ff01bbe57 gtk: update gtk window size when using scalers 2011-01-25 16:16:30 +00:00
punkrockguy318 7df73db8a1 changelog updated 2011-01-25 05:18:13 +00:00
punkrockguy318 acec8ad4c5 gtk: remember last file loaded and load it by default in the filechooser 2011-01-25 05:13:54 +00:00
punkrockguy318 fc8a43b524 gtk: autoresize window with x/yscale options
TODO: resize sdl window immediately
2011-01-25 04:39:04 +00:00
punkrockguy318 e5e716d84a gtk: fixed alt-tab entering fs 2011-01-25 04:23:44 +00:00
punkrockguy318 be15c0cfec *ID: 3165057 - Embed SDL window in GTK window patch applied
Big thanks to Bryan Cain!
*fixed issues with xscale/yscale options "not sticking" in gtk gui
*set gtk window to resize to xscale/yscale options

introduced known bug:  alt-tab won't currently go into fullscreen
2011-01-25 03:26:09 +00:00
zeromus 8d1bcc9bea add reload rom hotkey 2011-01-11 03:30:15 +00:00
zeromus c98ec34a91 add context menu item suggestion for zapper users 2011-01-04 07:14:05 +00:00
zeromus dec0608adf fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32 2011-01-04 07:07:02 +00:00
zeromus ef2f43449b lua drawing x/y off by 8pixels stuff didnt make sense to me either. lua screen should be 240 (same as nes screen) and if you draw at 0,0 on a standard NTSC setup of y=[8,231] then you wont see anything because youve asked the emulator to cut it off. 2010-12-18 01:07:10 +00:00
zeromus 36dbc01622 fix sconscript 2010-12-05 22:46:57 +00:00
zeromus 48de647b72 as requested 2010-11-28 07:48:53 +00:00
CaH4e3 8ac26b296c mapper 3 - "Hayauchi Super Igo (J)" RAM support
mapper 0 - "Family BASIC (J) (V3.0)" RAM support
UNIF OneBus - supported

TODO: fix other project files, please
2010-11-28 07:35:32 +00:00
punkrockguy318 64b8ef4793 fixed a compile error on non-win32 based systems 2010-11-16 19:21:23 +00:00
zeromus e99fbb2957 win32: correctly clear screen during non-stretch-filled fullscreen double-buffered 2010-11-13 22:28:39 +00:00
zeromus b30a69020b add a hacky TweakCount to demonstrate how "rerecord count" could be tracked in tasedit 2010-11-12 20:37:12 +00:00
zeromus 195528abc5 unify emufile across emulators 2010-11-07 23:33:11 +00:00
mart0258 d8f2b333b7 movie.cpp, tasedit.cpp, tasedit.h: Invalidate greenzone when re-recording earlier portions of a movie.
condebug.cpp: Fix comments to match code.
2010-11-06 06:01:57 +00:00
zeromus a6bcf003d5 since you went to the trouble to point it out... 2010-11-05 21:11:28 +00:00
adelikat 87e020d789 Update changelog with last months commits (since nobody bothered to add it themselves) 2010-11-02 16:43:15 +00:00
gocha 487540ae5a ramwatch: oops, "new" button must be always active 2010-10-30 06:56:39 +00:00
aquanull f5f30838f9 This should fix problems with non-ASCII filenames for Win32, and 0-sized files contained in archived files should not cause loading valid roms to fail anymore. 2010-10-28 13:22:51 +00:00
gocha 317c56ba9d Fix memviewsp bookmark menu handling bug 2010-10-23 13:37:54 +00:00
punkrockguy318 6e7c9f5125 SF# 3084999 - added --no-gui option to run sdl version without a gui 2010-10-19 20:25:29 +00:00
adelikat 8df644643e Win32 - GG Encoder/Decoder - minimize button 2010-10-11 18:16:49 +00:00
zeromus 639a1ac58d fix bug in new ppu that made some intensify bits not get applied to the output (fixes flashing siren screen in werewolf) 2010-10-09 21:20:20 +00:00
gocha 8f6808e36a ramwatch: fix the multiple selection glitch of watch up/down 2010-10-09 07:46:19 +00:00
adelikat a9d81c7e66 Add Nightmare on Elm Street lua script (displays coordinates and other handy addresses for all 4 players) 2010-10-09 04:20:26 +00:00
gocha 422dd2783d adapted ram search/watch fixes/improvements from desmume 2010-10-07 13:32:42 +00:00
zeromus 795de75419 try restarting varargs 2010-10-01 20:09:18 +00:00
qeed dfd7c63782 remove dummy var and made the buf bigger 2010-10-01 19:39:01 +00:00
qeed fc1a10b2a4 fixed fp issue again, and then change vsprintf for something 2010-10-01 19:27:12 +00:00
qeed b7b3319dfc update 2010-09-24 21:40:12 +00:00
adelikat 934c70421b bleh, forgot to remove a note to myself in the last commit 2010-09-22 19:41:39 +00:00
adelikat 2a1a564b3c win32 - Hex Editor - ask before removing all bookmarks 2010-09-22 19:20:16 +00:00
qeed 26d249ed91 some more malloc to fceu_dmalloc wrapper change 2010-09-19 00:05:09 +00:00
qeed 0d63ef203a added wrapper around places that uses malloc to use FCEU_dmalloc, for debugging purpose if the need comes up 2010-09-19 00:00:38 +00:00
qeed 90695b00ac fixed proper file opening for opening files that dont exist 2010-09-18 14:20:12 +00:00
qeed 983dbd3823 added filename the load state message, for easier debugging 2010-09-17 19:13:13 +00:00
qeed 2c1c1a0a6c added proper file checking for opening files 2010-09-17 18:56:17 +00:00
adelikat 38c6961138 Small code cleanup of last commits 2010-09-04 21:26:23 +00:00