zeromus
fdd28ef2cb
tasedit refinements
2008-06-27 07:16:08 +00:00
zeromus
f334b0dce8
repair recent filenames
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support recent filenames with 7z archives
2008-06-26 06:49:05 +00:00
zeromus
6f9831ec68
7zip archive browsing
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configurable no-bg-render fill color
change to poweron sequence for movies. hopefully that wont break any compatibility.....
2008-06-25 06:34:08 +00:00
zeromus
67c4a6d6ab
batch fcm->fm2 convert rough draft (look in the file menu)
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the headers arent output fully correct.. and there is no error reporting.. but it works.
2008-06-22 06:53:49 +00:00
zeromus
e0a14909f0
faster compiles (mappers include 1/3 as much code now)
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fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients.
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus
3ea76ba08d
reorganize and cleanup a bunch of input code. still in preparation for more general support of all input devices in movies.
2008-06-07 08:18:04 +00:00
zeromus
9a7da827a2
break tasedit. but on the way to making it better!
2008-06-05 06:49:11 +00:00
zeromus
d466ec1275
removed archaic bugs file.obj
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vcproj organization
2008-06-03 06:18:23 +00:00
zeromus
c208a2012d
adding memorystream. fixed savestates.
2008-06-03 04:04:04 +00:00
zeromus
fc66466f09
help must now be in the same directory as fceux.exe
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now the vcproj copies the chm to the output directory (which could be complex and contain other useful files)
2008-06-02 03:43:49 +00:00
jeblanchard
9920fb4b72
Commit a saner help system--still improvable in terms of direct access to topic pages
2008-06-01 16:57:37 +00:00
jeblanchard
69adf6bc61
Link with htmlhelp.lib
2008-06-01 15:57:20 +00:00
adelikat
101a774dd9
Added Help entry to fceux menu in preparation for fceux.chm
2008-06-01 01:35:15 +00:00
zeromus
88669859ff
fix tasedit bugs i just introduced, and add movie exporter
2008-05-30 06:01:43 +00:00
jeblanchard
6755343a52
Revert #327 , at least for now
2008-05-29 03:04:44 +00:00
jeblanchard
f4ab095a5e
Initial support for tools tracking memory reads&writes.
2008-05-29 01:22:17 +00:00
adelikat
64d43f70d3
Added accelerator keys to memwatch
2008-05-28 13:47:34 +00:00
zeromus
307bf9c819
pause after playback
2008-05-26 21:58:24 +00:00
zeromus
ae2426e807
reimplement frame number drawing
2008-05-26 01:55:45 +00:00
zeromus
ff532f74e8
why in the world did this compile on my computer last night. well maybe now it will compile for other people
2008-05-23 17:51:52 +00:00
zeromus
1e539ad681
phase 1 of new movie system
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we can now round trip a text movie format
2008-05-23 09:58:38 +00:00
zeromus
c7db72391f
added ram filter
2008-05-12 22:13:33 +00:00
zeromus
201261c142
fixed http://sourceforge.net/tracker/index.php?func=detail&aid=1787298&group_id=13536&atid=113536
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(screen needs to blank when rom is closed)
I dont think this was causing crashes anymore, but I went ahead and did it
fixed http://sourceforge.net/tracker/index.php?func=detail&aid=1960732&group_id=13536&atid=113536
(Increase frame advance speed when holding it down)
Now it runs at native emulation speed! Now that it is set up, I can easily adjust the speed to a fraction thereof.
fixed https://sourceforge.net/tracker/index.php?func=detail&aid=1960359&group_id=13536&atid=113536
(Sound doesn't work when fceu is running and not in focus)
Now it respects the global focus flag in the sound options (because I dont like global sound)
But the sound options engine is totally different so a lot of those options dont do anything.. we'll have to clean that up some other day
2008-05-09 06:43:55 +00:00
zeromus
3078b40cf4
memwatch added back in
2008-05-07 07:08:34 +00:00
zeromus
491a8950f7
release mode fixes
2008-05-07 05:05:59 +00:00
zeromus
541a741bf5
fix ddraw.lib missing for release build
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[[Split portion of a mixed commit.]]
2008-05-07 05:02:55 +00:00
zeromus
b75019c692
left some junk in the vcproj
2007-08-30 05:32:36 +00:00
zeromus
63205aa5a5
a bit of windows driver cleanup
2007-08-30 05:30:53 +00:00
rheiny
880030665f
Separated input from mapinput
2007-02-11 16:55:47 +00:00
rheiny
5595d2c17b
Improved the Directories configuration dialog.
2007-02-11 15:35:03 +00:00
rheiny
bca418ff84
Cleaning out window.cpp
2007-02-11 14:02:13 +00:00
rheiny
143909288c
Cleaning out window.cpp
2007-02-11 13:45:14 +00:00
rheiny
5847e9eedb
Trying to untangle the horrible web of file dependencies
2007-02-11 13:16:25 +00:00
rheiny
a991ad19e4
Trying to untangle the horrible web of file dependencies
2007-02-11 13:13:36 +00:00
rheiny
1381b9fe37
Trying to untangle the horrible web of file dependencies
2007-02-11 13:08:36 +00:00
rheiny
7b75fb1448
Trying to untangle the horrible web of file dependencies
2007-02-11 12:04:24 +00:00
rheiny
49b05ff178
Trying to untangle the horrible web of file dependencies
2007-02-11 11:45:50 +00:00
rheiny
e018632901
Trying to untangle the horrible web of file dependencies
2007-02-11 11:23:20 +00:00
rheiny
35704e5aa4
Cleaned up some code.
2007-02-11 10:10:16 +00:00
zeromus
5e04ada196
add directx files to remove sdk dependencies. dunno if this is the right thing to do, but it will get more people compiling forn ow
2006-09-07 17:57:24 +00:00
zeromus
e991e6f0ca
added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability.
2006-08-22 06:27:18 +00:00
zeromus
e3c020b64d
added vc7 project, cleaned up some things
2006-08-01 07:56:11 +00:00
zeromus
e20b6b82d9
bugfix to windows debugger and mainloop, enhanced docs
2006-08-01 07:40:00 +00:00
zeromus
2d30eb6daf
forgot buildscript for utils. updated project todo..
2006-08-01 05:54:35 +00:00
zeromus
06536f226e
moved the assembly/disassembly code to the core code
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improved docs a little
2006-08-01 04:33:12 +00:00
zeromus
80d0d46d73
moved fceu to its own folder to make room for other projects
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[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00