punkrockguy318
687bb3b7fd
fixed build warnning
2008-07-24 15:16:18 +00:00
zeromus
9a928f1b5e
newline at eof
2008-07-24 03:24:08 +00:00
punkrockguy318
d27a92d9a5
sdl now compiles
2008-07-24 03:18:48 +00:00
punkrockguy318
cbb5c8bc90
patch from bisquit to make savestates more efficient
...
also worked on the build system to accomidate for lua
2008-07-24 03:01:39 +00:00
qfox
04ee4639ab
BasicBot Update Part 3: last part, fixing resource.h
2008-07-23 15:41:46 +00:00
qfox
4920a37048
BasicBot Update Part 2: BasicBot 3.5: fixed a few bugs and moved code around, see changelog.
2008-07-23 15:32:23 +00:00
qfox
1f9cfe93db
BasicBot Update Part 1: fixing the res.rc
2008-07-23 15:30:49 +00:00
zeromus
3758d2aec8
2008-07-23 15:15:46 +00:00
zeromus
cf65728642
lua!!!!
2008-07-23 06:54:14 +00:00
punkrockguy318
3bb5e96ed3
Added --play option to SDL version for movie playback
2008-07-23 05:14:45 +00:00
punkrockguy318
04f13170e2
attempt to fix windows build
2008-07-23 02:34:43 +00:00
punkrockguy318
8359434381
attempt to fix build issues on gentoo
...
also moves the archive function definitions outside out driver.h, because they are being handled platform dependently. Could someone on windows test this out?
2008-07-23 02:27:35 +00:00
qfox
cdadc4875d
Removes some printf's that were in place for every frame...
2008-07-22 22:27:42 +00:00
qfox
9bd8553976
New BasicBot works, but very very basic (only numbers).
2008-07-22 20:17:43 +00:00
qfox
34c60610ea
2008-07-21 20:14:31 +00:00
adelikat
e1ed71bbd9
Cheat search fix - pausing emu stops possibilities updating and double clicking is done only while emulation is paused.
2008-07-19 17:34:49 +00:00
punkrockguy318
6cffaa98ee
sdl now builds, but archives are currently broken.
2008-07-13 05:03:17 +00:00
bbitmaster
595881979c
Deleted the MapperInit() call from the PowerNES() function. This was added in build 527 and was causing saved state problems in Just Breed, and possibly other issues. (It was causing mappers to get initialized twice)
2008-07-13 00:06:49 +00:00
bbitmaster
b8e3b240f1
Fixed the Step In feature so that it works while the game is running. (mbg broke it)
2008-07-12 21:47:36 +00:00
adelikat
a928f44f45
.gz removed from possible archive files in open rom dialog
2008-07-10 16:10:11 +00:00
zeromus
3ada6d3015
this fixes my pal problems. i dont know what problems adelikat is having
2008-07-10 15:50:44 +00:00
zeromus
0a63a42df2
proper support for single-file archives
2008-07-10 05:42:12 +00:00
zeromus
81241b5d26
reorganize lagflag code
2008-07-10 04:55:52 +00:00
adelikat
ef349c0a0d
Lag counter colors work while paused
2008-07-10 04:51:58 +00:00
adelikat
584c444118
Lag Counter now has colors!
2008-07-10 03:21:04 +00:00
adelikat
3bff3154c7
Lag Counter on its own line (instead of added in with general messages)
2008-07-10 02:17:42 +00:00
adelikat
46a4a65eb9
Added .rar to list of files when using Open File
2008-07-09 14:02:04 +00:00
zeromus
bc54e2abba
generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work.
2008-07-09 05:47:13 +00:00
adelikat
663a2daf08
1) Lag Counter setting remembered by config. 2) MapHokeys now includes many tools such as debugger, ppu viewer, etc.
2008-07-07 15:54:38 +00:00
punkrockguy318
a8f2d7e57d
wow what a mess, fixed SOME compile errors; looks like this might need to be rewritten from scratch
2008-07-07 07:46:42 +00:00
adelikat
1ebff1d250
Lag Counter implementation
2008-07-07 00:18:55 +00:00
adelikat
d1981c8950
Reset input config defaults to avoid conflicts and potential problems (alt should not be a key!)
2008-07-06 19:38:18 +00:00
adelikat
60842f3ebd
basicbot fix + gui silliness 2.0!
2008-07-06 16:21:36 +00:00
adelikat
8a89a598f8
If cheats file loaded, message is sent to window
2008-07-06 02:35:00 +00:00
adelikat
627e619c3c
Basicbot Fix - When stopping basicbot, FCEUX no longer in turbo mode.
2008-07-05 23:37:35 +00:00
adelikat
97549d280e
Fixed - Use External Input
2008-07-05 23:04:40 +00:00
zeromus
fb26316f95
- update fm2 documentation/
...
- fix problem with video config in release build (upx was causing problems)
- change movie format to support '.' or ' ' for blanks, but produce '.' now instead of ' '
2008-07-04 21:09:49 +00:00
punkrockguy318
15acec182a
movies are fm2 not fc2, doh
2008-07-03 18:59:32 +00:00
adelikat
b09d9b62a6
Autofire offset and alternate A and B remebered in config
2008-07-03 18:56:44 +00:00
adelikat
eb0f6caf4d
input display bug fixed (it wasn't remembering how many controllers)
2008-07-03 15:53:16 +00:00
adelikat
13de73daf2
Autofire pattern now remembered in config file.
2008-07-03 15:33:04 +00:00
adelikat
0a4d291e64
Added Disp BG, OBJ hotkeys
2008-07-03 14:01:41 +00:00
adelikat
be1ad5f5c3
fixed windows compile error. Made Hex editor close on rom close + added close to hex editor menu. Also prevented text hooker from being loaded without a rom loaded.
2008-07-03 13:24:59 +00:00
punkrockguy318
1256d0dd4c
now saves to ~/.fceultra/movie/#.fc2
2008-07-03 06:50:46 +00:00
punkrockguy318
7429008e25
fixed saving/loading movies in sdl port
2008-07-03 06:35:37 +00:00
punkrockguy318
48e8f5d378
fixed some build errors on latest gcc
2008-07-03 05:12:45 +00:00
adelikat
548b50d37c
TASEDit menu changes, WM_COMMAND updated for all windows, all new functions started. Also, help file update
2008-07-02 15:40:05 +00:00
punkrockguy318
1fb1c4b150
cleaned up the new autoscale code a bit
2008-07-02 05:45:51 +00:00
punkrockguy318
4f0fed301e
ocd
2008-07-02 05:24:44 +00:00
punkrockguy318
2a2a7536df
Introduced two new options in SDL: --autoscale and --keepratio. Autoscale will try to find the best scaling options for the monitor resolution. If keepratio is on, the native NES ratio will not be changed. I set autoscale to a default option, so SDL people please test this.
2008-07-02 05:20:48 +00:00