Deleted the MapperInit() call from the PowerNES() function. This was added in build 527 and was causing saved state problems in Just Breed, and possibly other issues. (It was causing mappers to get initialized twice)

This commit is contained in:
bbitmaster 2008-07-13 00:06:49 +00:00
parent b8e3b240f1
commit 595881979c
1 changed files with 0 additions and 2 deletions

View File

@ -628,10 +628,8 @@ void hand(X6502 *X, int type, unsigned int A)
}
int suppressAddPowerCommand=0; // hack... yeah, I know...
void MapperInit();
void PowerNES(void)
{
MapperInit();
if(!suppressAddPowerCommand)
FCEUMOV_AddCommand(FCEUNPCMD_POWER);