Commit Graph

46 Commits

Author SHA1 Message Date
mjbudd77 35bb4be6f6 First successful build of Qt windows fceux. 2021-02-06 12:15:28 -05:00
zeromus 2afdc2769e change to use vs2015 2018-04-10 23:22:39 -05:00
zeromus 0307e3b827 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
punkrockguy318 2be5084a7b create new subversion repo structure (trunk, tags, branches)
[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00
CaH4e3 43ee931dec cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
punkrockguy318 449ac4352f updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
qeed 11e94c3e99 fixed 2 compile errors for gcc, more awaits.. 2010-05-18 18:22:20 +00:00
mart0258 d9be086126 MinGW - fix some possible build issues and compile time errors 2009-12-11 03:07:34 +00:00
qeed d0b9f45f02 fixed linux compilation errors 2009-10-12 19:04:28 +00:00
gocha 493e086850 vs200x: print svn revision number in version string. 2009-10-08 13:48:15 +00:00
adelikat 698f08eaef Updated FCEU_VERSION_NUMERIC. Should have done this for the 2.1.1 release, oh well. 2009-08-11 00:35:19 +00:00
adelikat a29bbff104 Change version to 2.1.2-interim 2009-07-29 21:35:42 +00:00
adelikat b42304558c Changed version name to 2.1.1 in preparation for release. Marked this revision in changelog for easy revert to 2.1.1 2009-07-29 18:27:23 +00:00
adelikat 3bf810631e Change version back to 2.1.1-interim 2009-04-05 17:28:16 +00:00
adelikat c1a64d6b33 Change version number for next maintenence release 2009-04-05 15:24:41 +00:00
adelikat a657890aa5 Updated version number to 2.1.1-interim 2009-03-30 00:21:54 +00:00
zeromus 268c850e3f checkin change to version string 2009-03-29 23:18:34 +00:00
adelikat bbbfffc95c Forgot to update something on the version number 2009-03-29 13:53:29 +00:00
adelikat 6490672f39 Renamed to 2.1 pre-release, minor code cleanup 2009-03-11 20:30:16 +00:00
zeromus 5bcdc96445 fix vc9 compilation 2009-01-14 01:33:22 +00:00
zeromus 551cb8e866 clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file 2008-12-13 02:47:07 +00:00
acmlm a1aaca5df1 - new font, slightly bigger with a blue background
- lua libraries loaded from "dll" subdirectory (on Windows)
2008-12-03 01:33:05 +00:00
zeromus eb392878b9 update to 2.0.4-interim 2008-11-02 19:44:12 +00:00
zeromus ca23b074bf fix fcm convert production of power commands 2008-11-02 18:36:13 +00:00
zeromus 59c1688d54 src 2.0.2 -> 2.0.3 constants upgrade 2008-08-15 01:54:46 +00:00
zeromus f7e8e03bc5 prepare source code for 2.0.3 2008-08-15 01:34:29 +00:00
zeromus 1fdc5e6083 change version number 2008-08-13 23:23:04 +00:00
zeromus 52dc9c1839 ok we have to remember to set the numeric emulator version also 2008-08-11 20:31:45 +00:00
zeromus 715a47c281 bump version number in code to 2.0.2-interim 2008-08-04 23:07:21 +00:00
zeromus 8c4972ce61 final changes for 2.0.1 2008-08-04 22:27:19 +00:00
zeromus 10fec60609 rename the lua examples directory, update changelog, tweak deploy scripts 2008-08-04 18:15:03 +00:00
zeromus 1a9939b940 remove 2008-08-02 04:17:42 +00:00
zeromus 15cc62e978 - movie metadata support
- movie metadata display
2008-06-22 23:41:24 +00:00
zeromus e0a14909f0 faster compiles (mappers include 1/3 as much code now)
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients. 
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus 41d375a435 fix bug in guid parsing causing rerecording always to fail 2008-06-13 01:33:46 +00:00
zeromus 43908a249d goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
zeromus b89ba6a9ca checking in untested code to get it on another pc 2008-06-03 03:31:05 +00:00
zeromus d1cc70c7c4 tas editor rough draft 2008-05-28 07:41:49 +00:00
jeblanchard 9b7f730b43 Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
zeromus d998a3c015 change extensions to fm2 (but we still claim we'll load fcm; even though it is not supported now)
added dialog accelerator framework
support new improved savestate-with-movie-running naming convention
2008-05-26 07:34:40 +00:00
zeromus 52bb5ccbd8 tas logic done? 2008-05-26 00:03:20 +00:00
zeromus ff532f74e8 why in the world did this compile on my computer last night. well maybe now it will compile for other people 2008-05-23 17:51:52 +00:00
zeromus 1e539ad681 phase 1 of new movie system
we can now round trip a text movie format
2008-05-23 09:58:38 +00:00
zeromus e991e6f0ca added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability. 2006-08-22 06:27:18 +00:00
zeromus 06536f226e moved the assembly/disassembly code to the core code
improved docs a little
2006-08-01 04:33:12 +00:00
zeromus 80d0d46d73 moved fceu to its own folder to make room for other projects
[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00