mjbudd77
35bb4be6f6
First successful build of Qt windows fceux.
2021-02-06 12:15:28 -05:00
zeromus
2afdc2769e
change to use vs2015
2018-04-10 23:22:39 -05:00
zeromus
0307e3b827
migration tidying (build master from trunk)
2018-04-08 17:35:15 -05:00
punkrockguy318
2be5084a7b
create new subversion repo structure (trunk, tags, branches)
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[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00
CaH4e3
43ee931dec
cleanup and version bum... hmmm (not no mention something else)
2012-10-21 16:40:04 +00:00
punkrockguy318
449ac4352f
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
qeed
11e94c3e99
fixed 2 compile errors for gcc, more awaits..
2010-05-18 18:22:20 +00:00
mart0258
d9be086126
MinGW - fix some possible build issues and compile time errors
2009-12-11 03:07:34 +00:00
qeed
d0b9f45f02
fixed linux compilation errors
2009-10-12 19:04:28 +00:00
gocha
493e086850
vs200x: print svn revision number in version string.
2009-10-08 13:48:15 +00:00
adelikat
698f08eaef
Updated FCEU_VERSION_NUMERIC. Should have done this for the 2.1.1 release, oh well.
2009-08-11 00:35:19 +00:00
adelikat
a29bbff104
Change version to 2.1.2-interim
2009-07-29 21:35:42 +00:00
adelikat
b42304558c
Changed version name to 2.1.1 in preparation for release. Marked this revision in changelog for easy revert to 2.1.1
2009-07-29 18:27:23 +00:00
adelikat
3bf810631e
Change version back to 2.1.1-interim
2009-04-05 17:28:16 +00:00
adelikat
c1a64d6b33
Change version number for next maintenence release
2009-04-05 15:24:41 +00:00
adelikat
a657890aa5
Updated version number to 2.1.1-interim
2009-03-30 00:21:54 +00:00
zeromus
268c850e3f
checkin change to version string
2009-03-29 23:18:34 +00:00
adelikat
bbbfffc95c
Forgot to update something on the version number
2009-03-29 13:53:29 +00:00
adelikat
6490672f39
Renamed to 2.1 pre-release, minor code cleanup
2009-03-11 20:30:16 +00:00
zeromus
5bcdc96445
fix vc9 compilation
2009-01-14 01:33:22 +00:00
zeromus
551cb8e866
clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file
2008-12-13 02:47:07 +00:00
acmlm
a1aaca5df1
- new font, slightly bigger with a blue background
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- lua libraries loaded from "dll" subdirectory (on Windows)
2008-12-03 01:33:05 +00:00
zeromus
eb392878b9
update to 2.0.4-interim
2008-11-02 19:44:12 +00:00
zeromus
ca23b074bf
fix fcm convert production of power commands
2008-11-02 18:36:13 +00:00
zeromus
59c1688d54
src 2.0.2 -> 2.0.3 constants upgrade
2008-08-15 01:54:46 +00:00
zeromus
f7e8e03bc5
prepare source code for 2.0.3
2008-08-15 01:34:29 +00:00
zeromus
1fdc5e6083
change version number
2008-08-13 23:23:04 +00:00
zeromus
52dc9c1839
ok we have to remember to set the numeric emulator version also
2008-08-11 20:31:45 +00:00
zeromus
715a47c281
bump version number in code to 2.0.2-interim
2008-08-04 23:07:21 +00:00
zeromus
8c4972ce61
final changes for 2.0.1
2008-08-04 22:27:19 +00:00
zeromus
10fec60609
rename the lua examples directory, update changelog, tweak deploy scripts
2008-08-04 18:15:03 +00:00
zeromus
1a9939b940
remove
2008-08-02 04:17:42 +00:00
zeromus
15cc62e978
- movie metadata support
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- movie metadata display
2008-06-22 23:41:24 +00:00
zeromus
e0a14909f0
faster compiles (mappers include 1/3 as much code now)
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fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients.
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus
41d375a435
fix bug in guid parsing causing rerecording always to fail
2008-06-13 01:33:46 +00:00
zeromus
43908a249d
goodbye fastapass and c80x86
2008-06-06 03:02:00 +00:00
zeromus
b89ba6a9ca
checking in untested code to get it on another pc
2008-06-03 03:31:05 +00:00
zeromus
d1cc70c7c4
tas editor rough draft
2008-05-28 07:41:49 +00:00
jeblanchard
9b7f730b43
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
zeromus
d998a3c015
change extensions to fm2 (but we still claim we'll load fcm; even though it is not supported now)
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added dialog accelerator framework
support new improved savestate-with-movie-running naming convention
2008-05-26 07:34:40 +00:00
zeromus
52bb5ccbd8
tas logic done?
2008-05-26 00:03:20 +00:00
zeromus
ff532f74e8
why in the world did this compile on my computer last night. well maybe now it will compile for other people
2008-05-23 17:51:52 +00:00
zeromus
1e539ad681
phase 1 of new movie system
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we can now round trip a text movie format
2008-05-23 09:58:38 +00:00
zeromus
e991e6f0ca
added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability.
2006-08-22 06:27:18 +00:00
zeromus
06536f226e
moved the assembly/disassembly code to the core code
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improved docs a little
2006-08-01 04:33:12 +00:00
zeromus
80d0d46d73
moved fceu to its own folder to make room for other projects
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[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00