zeromus
6b8387b849
fix compile errors on linux, probably
2022-08-20 21:49:30 -04:00
zeromus
f7e7773b5a
add a hotkey to disable active cheats (windows port only, but adding elsewhere would be easy now). fixes #504
2022-08-20 20:19:10 -04:00
Alexey 'Cluster' Avdyukhin
655609079b
Fix for #376
2021-06-20 15:02:32 +03:00
mjbudd77
2f097ff4b3
Resolved a couple bool/int comparision compiler warnings. Fixed Qt GUI crash when setting 4 score settings without a ROM loaded.
2021-03-19 21:37:27 -04:00
mjbudd77
35bb4be6f6
First successful build of Qt windows fceux.
2021-02-06 12:15:28 -05:00
Alexey 'Cluster' Avdyukhin
9d837056c9
Merge branch 'master' into Issue130
2020-10-08 19:56:48 +03:00
Alexey 'Cluster' Avdyukhin
bc086823e4
Hori 4-Player Adapter support
2020-10-06 09:37:31 +03:00
Jason W. Thompson
79d3396d6e
Rename "Real Zapper" to "LCD Compatible Zapper"
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Per feedback, "Real Zapper" was renamed to "LCD Compatible Zapper" to better reflect the purpose of this input device.
2020-07-20 22:28:29 -05:00
Jason W. Thompson
ca472ee6ae
Add Real Zapper support
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Adds a two button controller that can be used to represent the states of a real Zapper.
2020-07-18 23:32:29 -05:00
Matthew Budd
ad69657d02
Resolved a few more cppcheck/compiler warnings in core input module.
2020-06-15 22:53:45 -04:00
bbbradsmith
b22753762f
Virtual Boy controller support
2020-02-08 15:58:24 -05:00
g0me3
6abfe09caf
Famicom Network System controller added
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misc fixes to mappers
2020-01-04 13:16:54 +03:00
owomomo
cc31ee1a37
1. Experimental limit the input characters for some edit control.
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2. Removed HWND pwindow, since it's ambiguous and not too much used. The pallete window use it's own global HWND variable.
2019-06-18 16:56:10 +08:00
aquanull
f16f6548bb
Adds 2 movie recording modes imported from VBA-rr.
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Frame display is modified to indicate the currently selected mode.
2018-04-05 08:18:53 +08:00
aquanull
23c7ce7342
Adds new command to toggle movie Recording/Playing directly.
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Adds new command to truncate movie in Read+Write mode.
Adds new command to insert/delete 1 frame in Read+Write mode.
2018-04-04 21:13:42 +08:00
zeromus
0307e3b827
migration tidying (build master from trunk)
2018-04-08 17:35:15 -05:00
punkrockguy318
2be5084a7b
create new subversion repo structure (trunk, tags, branches)
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[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00
ansstuff
7007fc4805
* Taseditor: cleaned up code a bit more, renamed identifiers to follow single convention
2013-03-04 16:58:54 +00:00
ansstuff
bf8649f110
win32: fixed restoring maximized window after switching from fullscreen
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win32: holding Shift when resizing FCEUX window reverts "Force integral factors" meaning
win32: remodel "Video config" dialog:
* removed the list of predefined modes (they were broken anyway)
* removed FS stretching options (obsoleted by "Best Fit")
* removed broken display of "Current Pixel Aspect Ratio" (may return it after implementing the 4:3 mode)
* "Full Screen (hotkey: Alt + Enter or double-click)" - reads current hotkey mapping
[[Split portion of a mixed commit.]]
2012-12-19 19:35:00 +00:00
CaH4e3
43ee931dec
cleanup and version bum... hmmm (not no mention something else)
2012-10-21 16:40:04 +00:00
ansstuff
84bb3a8d1d
* improved FPS display, added a hotkey to toggle it
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* Debugger: single click on any address copies this address to the "Seek To" field and "Bookmark Add" field
* Debugger: "Name" button in Bookmarks, total revamp of Bookmarks
* updated docs
[[Split portion of a mixed commit.]]
2012-09-26 20:19:01 +00:00
ansstuff
95a301dbb2
* "Tools->TAS Editor" gives focus to Taseditor when it's already open; fixed the setfocus behavior for other tools as well
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* Taseditor: AdjustDown operation now works faster (not rewinding anymore)
* Taseditor: AdjustLag always combines with current History item, not creating its own item in the History Log
2012-09-13 16:11:03 +00:00
ansstuff
7c0d95d8a9
* total revamp of Video config stuff, now current screen resolution is always suggested by default
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* Best Fit also works for fullscreen mode
* "Hide mouse cursor" and "Use console BG color for empty areas" options
* "Switch fullscreen by double-click" option in GUI config
* Fixed "Reload ROM" hotkey in fullscreen
* updated docs
[[Split portion of a mixed commit.]]
2012-08-20 20:41:45 +00:00
punkrockguy318
449ac4352f
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
ansstuff
23daa27c16
* updated docs
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* new hotkey "Run Manual Lua function" (not mapped by default)
* Taseditor: general cleanup of codebase
[[Split portion of a mixed commit.]]
2012-07-01 14:11:24 +00:00
ansstuff
dc0e5b1678
Taseditor: 2 new hotkeys: "Switch Auto-restoring" (Ctrl+Spacebar), "Switch current Multitracking mode" (W); TASEDITOR type of hotkeys
2012-06-19 13:56:11 +00:00
ansstuff
75047b9e7e
* Taseditor: changed "Branches only work when Recording" to "Old control scheme for Branching"
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* Taseditor: "Auto-adjust Input due to lag" checkbox
2012-06-12 17:29:18 +00:00
ansstuff
ab64af6e87
Taseditor: small fix for Branches Tree - among bookmarks with equal jump_frame the cursor must be pointing at current branch
2012-06-06 18:59:21 +00:00
ansstuff
66504dc115
* Taseditor: Config->Combine consecutive Recordings/Draws
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* Taseditor: rightclick menu appears only after click on selected row
* Taseditor: refactoring
2012-03-22 16:49:33 +00:00
ansstuff
7688ac9ae8
* Taseditor: Config->Autopause at the end of Movie
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* new hotkey "Cancel Seeking (TAS Editor)" (Esc)
2012-03-18 18:18:52 +00:00
ansstuff
704af09cc8
* Taseditor: a couple of bugfixes
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* Taseditor: force finishing click at buttondown
2012-02-25 17:27:51 +00:00
ansstuff
b38fa3e73d
Documented TAS Editor classes
2012-02-23 19:47:41 +00:00
ansstuff
ce49322a0b
* Taseditor: middle button pauses/unpauses emulation
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* Taseditor: Right button + wheel = Playback rewind/forward
* Taseditor: Shift/Ctrl + wheel = jump via Markers with Playback/Selection cursor
2012-02-20 17:05:59 +00:00
ansstuff
a8ef2f72ce
* refined Recording, now can safely record commands (Power, Reset, Insert, Switch)
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* new Lua scripts: SoundDisplay.lua, TrackNoise.lua
2012-02-06 16:57:46 +00:00
ansstuff
a1e0de898b
* Taseditor: quicksave/quickload hotkeys save/load current branch
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* Taseditor: Help->Show Tooltips
* Added "Restore Playback (TAS Editor)" hotkey (Enter by default)
* 9 new Lua functions in TAS Editor library
2012-01-29 22:33:23 +00:00
ansstuff
a4d5e98ee7
* changed taseditlib folder name to taseditor
2012-01-12 20:15:23 +00:00
ansstuff
578c974062
* Tasedit: more refactoring
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* Tasedit: resizing TAS Editor window
* Tasedit: INPUT_TYPE_1P
* Tasedit: File->New Project
2012-01-12 19:56:17 +00:00
ansstuff
c6c04b577b
* Tasedit: refactoring
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* fixed recording bug where "length" tag appeared in fm2s
* changed default mapping of Frame Advance to Tilde
* Config->Silent autosave
* Tasedit: Lua panel
* 5 new Lua functions: emu.paused(), taseditor.setplayback(int frame), taseditor.stopseeking(), taseditor.registerauto(), taseditor.registermanual()
2012-01-08 18:19:49 +00:00
ansstuff
703ab3d752
* changed ".tas" extension to ".fm3"
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* Tasedit: Markers notes (strings)
* Tasedit: editing Marker notes, 2 text fields
* Tasedit: View->Follow Marker Note context
* Tasedit: View->Display Branch Tooltips
* Tasedit: new accelerators: Ctrl-PgUp/Ctrl-PgDn/Shift-PgUp/Shift-PgDn
* Tasedit: Config->Allow keyboard controls in Listview
2011-12-16 19:05:58 +00:00
ansstuff
eabf9a046b
Replaying .tas files in FCEUX
2011-12-09 14:53:20 +00:00
ansstuff
5d3994c969
* disabled changing PPU/PAL/input_type when Taseditor is engaged
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* Tasedit: File->Recent projects
* enhanced Reload hotkey (Ctrl-F1), now it loads last ROM or last TAS Editor project
2011-12-07 19:07:09 +00:00
ansstuff
c0d73203db
* Tasedit: Import input from FM2/TAS files
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* Tasedit: Export to FM2 dialog
2011-12-05 19:35:15 +00:00
ansstuff
fa6e05ece9
Fix #3444078
2011-11-28 17:06:38 +00:00
ansstuff
0fcdda6c8a
* Tasedit: refactoring, tasedit_list class
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* Tasedit: selection strobe (improved stability)
* Tasedit: rewinding pauses emulation
* soft reset and power switch messages, messages when saving/loading Branches
2011-11-18 22:24:54 +00:00
ansstuff
ca24e7b8a5
* "Toggle Rerecord Display" hotkey (M), "Play Movie From Beginning" hotkey now also works in Tasedit
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* Tasedit: input_snapshot also stores "commands" array
* Tasedit: Bookmarks/Branches (storing snapshots
* Tasedit: Bookmarks list, text flashing
* Tasedit: bookmark number images shown in first column of main list
* saving/loading Bookmarks in .tas file
* Tasedit: Disable F10 as System Key
* Tasedit: checkbox Config->Branches restore entire Movie (else restore input only up to and not including bookmarked frame)
2011-10-26 23:10:53 +00:00
ansstuff
11a99a56e3
* Tasedit: execute lua functions when jumping inside greenzone
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* added rewind hotkey (~), works only in Taseditor
2011-10-14 17:33:58 +00:00
ansstuff
72e04788fe
* deleted "Lag Counter Reset" hotkey, as it was obsolete since FCEUX 2.0.2; added "Open TAS Edit" hotkey
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* Tasedit: auto clear "Disable speed throttling" and "Run in background", auto set "Set high-priority thread" when entering TASEdit; FCEUX runs in bg when TASEdit has focus
* Tasedit: Config->"Mute Turbo" check (same as in Config->Sound)
* fixed long "savestate" messages containing path
2011-09-22 16:02:09 +00:00
ansstuff
e0e0f72d2f
* saving and loading tweakCount in .tas and fm2
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* Added string "Tweak Count" to Replay loading dialog
* Tasedit: View - "Show Tweak count"
* Tasedit: rewrote project save/load functions
* Tasedit: fixed old bug caused by not initializing input ports
* Tasedit: checking movie fourscore flag when creating/opening project; only show columns for pads 3 and 4 if fourscore is attached
2011-09-12 12:23:48 +00:00
ansstuff
2a75b9b8e8
* added "Follow playback" in View menu
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* "<<" button now jumps to the beginning of greenzone
* changing currFrameCounter doesn't reset selection anymore
* fixed "Select All" function
2011-09-05 13:12:24 +00:00
ansstuff
711bc0c438
TAS Editor usability tweaks:
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* fixed column widths
* frame_display can be shown in taseditor mode
* ">>" button now jumps to the end of greenzone
* some other hotkeys now also work in TAS Editor
Fixed hidden bug:
* user could change previous input by clicking on header (thus not changing currFrameCounter) and then continue greenzoning from irrelevant savestate with Frame Advance key
* how it was fixed: now currFrameCounter resets to last frame of greenzone
2011-09-03 14:33:51 +00:00