Commit Graph

54 Commits

Author SHA1 Message Date
adelikat 9e1513d04c new fceux.vcproj from rev 537 caused bugs including the video dialog to close fceux. So I am reverting it back to the previous version, for now. 2008-07-03 04:06:04 +00:00
adelikat 53c9189c98 attempt to merge text hooker 2008-06-30 15:25:13 +00:00
zeromus 3bc8446157 more ez deployment toys 2008-06-30 04:55:46 +00:00
zeromus 268a2fa117 wtf was this 2008-06-30 04:42:16 +00:00
zeromus 3530a6f5ee vc8 project reorganization 2008-06-30 04:40:31 +00:00
zeromus fdd28ef2cb tasedit refinements 2008-06-27 07:16:08 +00:00
zeromus f334b0dce8 repair recent filenames
support recent filenames with 7z archives
2008-06-26 06:49:05 +00:00
zeromus 6f9831ec68 7zip archive browsing
configurable no-bg-render fill color
change to poweron sequence for movies. hopefully that wont break any compatibility.....
2008-06-25 06:34:08 +00:00
zeromus 67c4a6d6ab batch fcm->fm2 convert rough draft (look in the file menu)
the headers arent output fully correct.. and there is no error reporting.. but it works.
2008-06-22 06:53:49 +00:00
zeromus e0a14909f0 faster compiles (mappers include 1/3 as much code now)
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients. 
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus 3ea76ba08d reorganize and cleanup a bunch of input code. still in preparation for more general support of all input devices in movies. 2008-06-07 08:18:04 +00:00
zeromus 9a7da827a2 break tasedit. but on the way to making it better! 2008-06-05 06:49:11 +00:00
zeromus d466ec1275 removed archaic bugs file.obj
vcproj organization
2008-06-03 06:18:23 +00:00
zeromus c208a2012d adding memorystream. fixed savestates. 2008-06-03 04:04:04 +00:00
zeromus fc66466f09 help must now be in the same directory as fceux.exe
now the vcproj copies the chm to the output directory (which could be complex and contain other useful files)
2008-06-02 03:43:49 +00:00
jeblanchard 9920fb4b72 Commit a saner help system--still improvable in terms of direct access to topic pages 2008-06-01 16:57:37 +00:00
jeblanchard 69adf6bc61 Link with htmlhelp.lib 2008-06-01 15:57:20 +00:00
adelikat 101a774dd9 Added Help entry to fceux menu in preparation for fceux.chm 2008-06-01 01:35:15 +00:00
zeromus 88669859ff fix tasedit bugs i just introduced, and add movie exporter 2008-05-30 06:01:43 +00:00
jeblanchard 6755343a52 Revert #327, at least for now 2008-05-29 03:04:44 +00:00
jeblanchard f4ab095a5e Initial support for tools tracking memory reads&writes. 2008-05-29 01:22:17 +00:00
adelikat 64d43f70d3 Added accelerator keys to memwatch 2008-05-28 13:47:34 +00:00
zeromus 307bf9c819 pause after playback 2008-05-26 21:58:24 +00:00
zeromus ae2426e807 reimplement frame number drawing 2008-05-26 01:55:45 +00:00
zeromus ff532f74e8 why in the world did this compile on my computer last night. well maybe now it will compile for other people 2008-05-23 17:51:52 +00:00
zeromus 1e539ad681 phase 1 of new movie system
we can now round trip a text movie format
2008-05-23 09:58:38 +00:00
zeromus c7db72391f added ram filter 2008-05-12 22:13:33 +00:00
zeromus ef228133f6 mute frame advance option works once again 2008-05-12 16:53:18 +00:00
zeromus 201261c142 fixed http://sourceforge.net/tracker/index.php?func=detail&aid=1787298&group_id=13536&atid=113536
(screen needs to blank when rom is closed)
I dont think this was causing crashes anymore, but I went ahead and did it


fixed http://sourceforge.net/tracker/index.php?func=detail&aid=1960732&group_id=13536&atid=113536
(Increase frame advance speed when holding it down)
Now it runs at native emulation speed! Now that it is set up, I can easily adjust the speed to a fraction thereof.

fixed https://sourceforge.net/tracker/index.php?func=detail&aid=1960359&group_id=13536&atid=113536
(Sound doesn't work when fceu is running and not in focus)
Now it respects the global focus flag in the sound options (because I dont like global sound)
But the sound options engine is totally different so a lot of those options dont do anything.. we'll have to clean that up some other day
2008-05-09 06:43:55 +00:00
zeromus 3078b40cf4 memwatch added back in 2008-05-07 07:08:34 +00:00
zeromus 491a8950f7 release mode fixes 2008-05-07 05:05:59 +00:00
zeromus 541a741bf5 fix ddraw.lib missing for release build
[[Split portion of a mixed commit.]]
2008-05-07 05:02:55 +00:00
zeromus b75019c692 left some junk in the vcproj 2007-08-30 05:32:36 +00:00
zeromus 63205aa5a5 a bit of windows driver cleanup 2007-08-30 05:30:53 +00:00
rheiny 880030665f Separated input from mapinput 2007-02-11 16:55:47 +00:00
rheiny 5595d2c17b Improved the Directories configuration dialog. 2007-02-11 15:35:03 +00:00
rheiny bca418ff84 Cleaning out window.cpp 2007-02-11 14:02:13 +00:00
rheiny 143909288c Cleaning out window.cpp 2007-02-11 13:45:14 +00:00
rheiny 5847e9eedb Trying to untangle the horrible web of file dependencies 2007-02-11 13:16:25 +00:00
rheiny a991ad19e4 Trying to untangle the horrible web of file dependencies 2007-02-11 13:13:36 +00:00
rheiny 1381b9fe37 Trying to untangle the horrible web of file dependencies 2007-02-11 13:08:36 +00:00
rheiny 7b75fb1448 Trying to untangle the horrible web of file dependencies 2007-02-11 12:04:24 +00:00
rheiny 49b05ff178 Trying to untangle the horrible web of file dependencies 2007-02-11 11:45:50 +00:00
rheiny e018632901 Trying to untangle the horrible web of file dependencies 2007-02-11 11:23:20 +00:00
rheiny 35704e5aa4 Cleaned up some code. 2007-02-11 10:10:16 +00:00
zeromus 5e04ada196 add directx files to remove sdk dependencies. dunno if this is the right thing to do, but it will get more people compiling forn ow 2006-09-07 17:57:24 +00:00
zeromus e991e6f0ca added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability. 2006-08-22 06:27:18 +00:00
zeromus e3c020b64d added vc7 project, cleaned up some things 2006-08-01 07:56:11 +00:00
zeromus e20b6b82d9 bugfix to windows debugger and mainloop, enhanced docs 2006-08-01 07:40:00 +00:00
zeromus 2d30eb6daf forgot buildscript for utils. updated project todo.. 2006-08-01 05:54:35 +00:00