Commit Graph

3451 Commits

Author SHA1 Message Date
zeromus 79c27047e4 apply patch #766 (use tv_system from nes 2.0 header) 2016-12-21 19:57:03 +00:00
zeromus d54b7388b9 sdl: world's biggest hack: add --movielength int_num_frames for automated dumping with a good process exit. how was this missing? 2016-12-20 09:11:33 +00:00
feos-tas 2958f2e5df lua: obtain register values via memory, like hexeditor does 2016-12-13 18:13:46 +00:00
zeromus 71e414cfac fix lua print() on some systems, due to mistaken use of printf %Lg instead of just plain %g 2016-12-12 22:25:41 +00:00
zeromus df3d5c9bbe support chrram on uxrom via nes 2.0 2016-12-11 23:40:17 +00:00
zeromus ebcc1fdc0c fix crash by nes 2.0 boards with no chrram and no chrrom 2016-12-11 23:40:05 +00:00
feos-tas f292acee4f debugger: fix rightclicking the left panel that spawns hexeditor
hexeditor: make caption a bit less chatty
2016-09-26 16:57:32 +00:00
feos-tas 1ab2293aa9 debugger:
- more highlighting
- fix address selection
- fix default size to allow one more line
2016-09-25 19:42:18 +00:00
feos-tas 11b17219eb debugger highlight:
- add numbers
- fix opcodes
- tweak pc

default size restoration respects ida font width
2016-09-24 14:25:47 +00:00
feos-tas ff1c1e0977 debugger: start basic syntax highlighter 2016-09-23 21:27:55 +00:00
rainwarrior e2b761d9a5 ntview.cpp removing some legacy comments (seems like there used to be PPU viewer stuff in the NT viewer long ago?) 2016-09-23 20:08:40 +00:00
rainwarrior 7496340a89 PPU viewer: "Mask unused graphics" button cuts off text
guiconfig.cpp: making CB_PARTIALVISUALTHEME inline manifest file hack more readable (what does this do???)
2016-09-23 19:47:14 +00:00
rainwarrior 3c510966df replacing MS Sans Serif with Tahoma, apparently Windows does "special" things to MS Sans Serif that ignore DPI setting if installed on a high DPI monitor, related to bug #753 2016-09-23 18:26:49 +00:00
rainwarrior 602177c032 ppu viewer / nametable viewer pre-adjustment window sizes need to be big enough to fit the default DPI content 2016-09-23 18:07:32 +00:00
rainwarrior 16933e95c1 spacing out PPU viewer / nametable viewer UI layout (when I laid this out earlier my MS Sans Serif font was broken, apparently, see bug #735 for info) 2016-09-23 04:07:25 +00:00
rainwarrior 601cce4084 ppu viewer now expands to minimum size for pixel-based controls (also some cleanup of parallel solution in nt viewer), fixes second half of bug #753 2016-09-22 23:01:29 +00:00
rainwarrior 1d5c5b27c0 nametable viewer: add auto-resizing to accomodate smaller DPI, partial fix for bug #753 2016-09-22 21:17:42 +00:00
feos-tas f7841a1c8b debugger:
- move disasm to richedit control
- change font color for current PC instead of BG.
- IDA font option
- normal button with text for original size restoration

tracer: fix autoselection
2016-09-22 18:33:58 +00:00
feos-tas 2bf748a94c debugger: rework to display disasm bg in white and current PC bg in blue 2016-09-17 19:57:51 +00:00
feos-tas 7b1609e75e tracer: log bank number
mandatory when debugging banking glitches
2016-09-17 13:28:23 +00:00
rainwarrior 298d2e796b mentioning new fixed palette in PPU Viewer documentation 2016-09-07 20:11:37 +00:00
rainwarrior a01894c913 slight adjustment of PPU Viewer and Name Table Viewer layout to be a little bit more compact 2016-09-07 19:56:32 +00:00
rainwarrior 7b41cf06d9 adding greyscale palette option to PPU viewer and Nametable Viewer, for debugging while actual palettes are all-black 2016-09-07 18:38:49 +00:00
rainwarrior 1de49661ee ppuview.cpp replacing inconsistent spaces vs tabs 2016-09-07 17:39:42 +00:00
rainwarrior b0a91f5b0b visual attribute display mode for nametable viewer 2016-09-07 17:28:47 +00:00
rainwarrior c5d5989406 added attribute display to nametable viewer (replaced unused "Mirror" field) 2016-09-07 17:15:00 +00:00
rainwarrior 90044bba62 cheapocabra: revised mirroring in Software ID mode 2016-09-05 21:03:11 +00:00
punkrockguy318 4edd578c27 autotools: fix gd 2016-09-04 02:08:54 +00:00
punkrockguy318 f591649878 autotools: fix frameskip flag 2016-09-04 01:37:01 +00:00
punkrockguy318 841cb9dbfb sdl: add autogen script 2016-09-01 23:00:30 +00:00
punkrockguy318 3012b36569 sdl: add missing autotools include 2016-09-01 22:38:43 +00:00
punkrockguy318 b5cf94f5c6 sdl: update autotools gtk requirement and add required readme 2016-09-01 22:37:57 +00:00
punkrockguy318 4cc9274d71 sdl: added autotools build system 2016-09-01 22:34:32 +00:00
rainwarrior 9a6d4f50cf cheapocabra: Software ID mode disables entire ROM not just lowest 2 addresses, adding ID mode to save state 2016-08-31 19:52:25 +00:00
rainwarrior b0500e4925 cheapocabra forgot to initialize some of flash state, implemented software ID 2016-08-31 09:38:15 +00:00
rainwarrior c27986d340 cheapocabra minor documentation 2016-08-31 09:07:27 +00:00
rainwarrior 9e4eaab0e6 cheapocabra implemented self-flashing 2016-08-31 08:58:46 +00:00
rainwarrior 7ff81e92cb cheapocabra forgot to free CHR-RAM on close 2016-08-31 06:29:06 +00:00
rainwarrior f8d791b465 forgot to submit boards/cheapocabra.cpp 2016-08-31 06:11:03 +00:00
rainwarrior 1c33275e1d mapper 111 "cheapocabra" preliminary implementation (basic features only, no self-flashing yet) 2016-08-31 05:51:12 +00:00
rainwarrior 4a39895f1c exit box text replacing "FCE Ultra" with "FCEUX" 2016-08-31 03:39:19 +00:00
rainwarrior c4bc741ee1 improvement on r3284: instead fix new ppu debug reset problem by suspending CPU until the new PPU is in synch for a new frame 2016-08-31 03:33:04 +00:00
rainwarrior fc71914b23 fix new-PPU misalignment (garbled graphics) after reset while debugging 2016-08-31 02:46:16 +00:00
rainwarrior bb0f6234aa fix broken randomizer on silly quit messages (only 4 of 7 were displayed) 2016-08-31 02:04:33 +00:00
rainwarrior d9eb69523d nesgNoBGFillColor support for new ppu, re-enable old ppu sprite layer hiding 2016-08-30 09:40:36 +00:00
zeromus 72276d9b1c newppu: dont break sprite0 hit when disabling BG or OBJ display 2016-08-30 07:55:50 +00:00
rainwarrior cf175a60bd adding a set of 16 colours to the "unvaried" palette, especially useful for Lua overlay graphics 2016-08-25 12:33:21 +00:00
rainwarrior a23b61eea0 hex editor (memview) can now load from file too, not just dump to file anymore 2016-08-25 09:51:46 +00:00
rainwarrior b632b1d7a5 Relative mouse motion interface for SNES and Subor mouse; this allows fullscreen mode to keep the mouse fixed in the centre of the screen, permitting infinite motion. 2016-08-25 07:24:08 +00:00
rainwarrior 89a75e28fc alternative way of fixing fstat header conflict from r3276 (in case older/other compilers were relying on it), this is only used by netplay.cpp 2016-08-24 23:23:41 +00:00