Commit Graph

2364 Commits

Author SHA1 Message Date
ansstuff b8594bf3d8 * "Maintain aspect ratio (best fit)" option in Video config
* updated docs

[[Split portion of a mixed commit.]]
2012-08-19 20:31:40 +00:00
ansstuff 6e10ed264a Taseditor: another experiment with lost_position logic (by midclick) 2012-08-15 19:30:25 +00:00
ansstuff 331a195d7f Fixed bug with FPS counter appearing in AVI even when HUD dumping was disabled 2012-08-14 17:06:43 +00:00
punkrockguy318 e5b3d6ddd3 sdl/scons: add option to build with llvm-clang(++) 2012-08-12 22:29:00 +00:00
ansstuff 83c4530df2 * Added FPS display to Win32 port (Config->Display->FPS)
* Debugger: double-click breakpoint also adds current bank number to breakpoint condition
* Debugger: "Display ROM offsets" option
* updated docs

[[Split portion of a mixed commit.]]
2012-08-12 16:22:22 +00:00
punkrockguy318 d5f5cd5aec attempt to fix win32 build 2012-08-11 22:19:38 +00:00
ansstuff 61df7ea541 * Taseditor: fixed bug with history undo not setting "project changed" flag
* Taseditor: Greenzone invalidation actually clears irrelevant savestates
* Taseditor: fixed checkMarkersDiff, removed unused code from MARKERS_MANAGER::RestoreFromCopy
* Taseditor: when snapshots sizes differ, findFirstChange returns size instead of last frame
2012-08-11 19:53:56 +00:00
punkrockguy318 b63ad04f84 gtk: added more preliminary gtk resize handling code 2012-08-11 15:49:09 +00:00
punkrockguy318 6994e1ad10 gtk: added framework for gtk window resize handling 2012-08-11 14:56:22 +00:00
punkrockguy318 62afdc2f17 sd: pre1.0 sconstruct moved to attic -- most distros should have scons 1.0 at least; the old sconstruct is very old and not recomended anyway 2012-08-11 14:29:13 +00:00
punkrockguy318 b54b1bee43 gtk: reset video on video dialog close
gtk: add gui option for showfps
2012-08-11 03:49:27 +00:00
punkrockguy318 28c348d9f9 core: move ShowFPS from built-time macro to runtime option
sdl: add SDL.ShowFPS runtime option
2012-08-10 15:50:57 +00:00
punkrockguy318 16083638be sdl: some readme updates 2012-08-10 14:38:57 +00:00
punkrockguy318 0a6dd020d8 sdl: fix and enable SHOWFPS build option (TODO: make runtime option): 2012-08-10 14:37:26 +00:00
ansstuff 3dc703cc3c Debugger: "Address Bookmark Add" field follows disassembly window scrolling position (#532) 2012-08-10 14:19:57 +00:00
ansstuff 4be6daa197 updated docs
[[Split portion of a mixed commit.]]
2012-08-08 15:00:14 +00:00
ansstuff 714e9282f8 * Debugger: show the number of breakpoints (enabled and total) above the breakpoints list
* Debugger: ">" shows current line in disassembly
* Debugger: fixed RAM peek by a rightclick on left pane
* Debugger: doubleclick on the disassembly prompts "Add Execute breakpoint" dialog
* Debugger: improved stack display
* Taseditor: frame counter display is auto-on when Taseditor launches
2012-08-08 13:19:22 +00:00
punkrockguy318 6188e68811 gtk: hide horizontal scrollbar in hotkey gui 2012-08-07 23:26:44 +00:00
punkrockguy318 11d7905868 gtk: add scrollbar to hotkey config 2012-08-07 14:20:24 +00:00
punkrockguy318 2c70120d62 gtk: allow configuration of first element in hotkey dialog 2012-08-07 14:05:09 +00:00
punkrockguy318 76617ae6e0 gtk: display hotkey keyname instead of keycode in hotkey gui 2012-08-07 13:58:31 +00:00
punkrockguy318 05d1b19f1e gtk: added gui hotkey config dialog 2012-08-07 00:40:52 +00:00
punkrockguy318 d2c378a434 gtk: preliminary hotkey configuration dialog (currently read-only and menu items commented) 2012-08-06 23:28:03 +00:00
ansstuff 792754a7e9 * Tracer: added "To the left from disassembly text" option
* Tracer: fixed bug #529
* Tracer also updates its window when user pauses the game, not just when Debugger snaps
2012-08-06 19:26:39 +00:00
punkrockguy318 f32271f269 cmake: include new files in cmake build system 2012-08-06 18:02:10 +00:00
punkrockguy318 349a5bc905 sdl: fix a segfault in the cheat menu (sf bug #242) 2012-08-06 17:46:14 +00:00
punkrockguy318 346802c327 sdl: fix build errors 2012-08-06 16:23:47 +00:00
ansstuff 849e9efe8d * Debugger: slightly bigger font
* Tracer: added "Use Stack Pointer for lines tabbing" option
2012-08-06 15:47:07 +00:00
CaH4e3 5adfd86a5b fixed #525 A bug when loading UNF games 2012-08-06 05:21:40 +00:00
zeromus 18a9da0720 eee 2012-08-05 22:19:59 +00:00
zeromus 5edc2d318d qqqd 2012-08-05 22:19:22 +00:00
ansstuff 7574f1a5ca Fixed Lua drag-n-drop loading 2012-08-05 22:13:49 +00:00
zeromus 4369eb775e qqq 2012-08-05 21:54:36 +00:00
zeromus 4c7839b091 testWd 2012-08-05 21:39:34 +00:00
zeromus 0e480d6d7c testW 2012-08-05 21:38:49 +00:00
zeromus c0c814568b testQD 2012-08-05 21:37:08 +00:00
zeromus 224b4f5b83 testQ 2012-08-05 21:36:41 +00:00
zeromus de85262c28 test ZZ d 2012-08-05 21:36:20 +00:00
zeromus 6efe2fdffd test Z 2012-08-05 21:17:16 +00:00
zeromus a8f07562f4 test D 2012-08-05 21:13:13 +00:00
zeromus 3fef856248 test 2012-08-05 21:08:47 +00:00
ansstuff 7a4fd0f6df * Debugger: window layout cleanup; stack shows 128 values max
* Debugger: added "CPU cycles" and "Instructions" counters (request #527)
* Debugger: added "Break when exceed" breakpoints
* Debugger: .DEB file now also stores the state of "Break on Bad Opcode" and "Break when exceed" checkboxes/editfields
2012-08-05 18:54:52 +00:00
punkrockguy318 449ac4352f updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
punkrockguy318 18b1eaace1 trivial comment removal 2012-08-04 21:46:20 +00:00
punkrockguy318 134b205db6 cheats: parse cheat files with non-ascii characters properly (sf #524) 2012-08-04 21:45:41 +00:00
punkrockguy318 e82addfedf gtk: added gui option for opposite directionals 2012-08-04 21:28:20 +00:00
punkrockguy318 05fa7ce14e sdl: added SDL.Input.EnableOppositeDirectional option. allows/disallows simultaneous right+left / up+down 2012-08-04 20:47:47 +00:00
punkrockguy318 989e3271c6 sdl: code cleanup 2012-08-04 20:14:35 +00:00
punkrockguy318 e4e0ea6228 sdl: enclose most recent debugger related commit in #ifdef win32 to fix sdl build failure 2012-08-03 20:24:35 +00:00
ansstuff 0ee3771d07 * Debugger: don't update Debugger window at the beginning of Step command (it will update at at the end of Step) - fixes #528
* Debugger: allow Frame Advancing when Debugger is in breakpoint state
* Debugger: fixed memory leak and possible heap corruption when deleting breakpoints
* Debugger: highlighting breakpoint item in BPs list when it's triggered
* Taseditor now doesn't update when debugger is in breakpoint state
2012-08-03 19:28:14 +00:00