* Tracer: added "To the left from disassembly text" option
* Tracer: fixed bug #529 * Tracer also updates its window when user pauses the game, not just when Debugger snaps
This commit is contained in:
parent
f32271f269
commit
792754a7e9
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@ -88,6 +88,8 @@ extern int MainWindow_wndx, MainWindow_wndy;
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extern int MemWatch_wndx, MemWatch_wndy;
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extern int Monitor_wndx, Monitor_wndy;
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extern bool tracer_lines_tabbing;
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extern bool tracer_statuses_to_the_left;
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extern int logging_options;
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extern int Tracer_wndx, Tracer_wndy;
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extern int CDLogger_wndx, CDLogger_wndy;
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extern int GGConv_wndx, GGConv_wndy;
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@ -281,6 +283,8 @@ static CFGSTRUCT fceuconfig[] = {
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AC(Monitor_wndx),
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AC(Monitor_wndy),
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AC(tracer_lines_tabbing),
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AC(tracer_statuses_to_the_left),
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AC(logging_options),
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AC(Tracer_wndx),
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AC(Tracer_wndy),
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AC(CDLogger_wndx),
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@ -866,7 +866,7 @@ void _updateWindow()
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PPUViewDoBlit();
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UpdateMemoryView(0);
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UpdateCDLogger();
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//UpdateLogWindow(); //adelikat: Moved to FCEUI_Emulate
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UpdateLogWindow(); //adelikat: Moved to FCEUI_Emulate; AnS: moved back
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UpdateMemWatch();
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NTViewDoBlit(0);
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//UpdateTasEditor(); //AnS: moved to FCEUD_Update
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@ -1149,7 +1149,7 @@ BEGIN
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EDITTEXT IDC_DEBUGGER_INSTRUCTIONS_EXCEED,483,216,50,12,ES_UPPERCASE | ES_NOHIDESEL | ES_WANTRETURN | ES_NUMBER
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END
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TRACER DIALOGEX 65527, 65513, 383, 308
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TRACER DIALOGEX 65527, 65513, 383, 316
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STYLE DS_SETFONT | DS_MODALFRAME | DS_3DLOOK | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
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CAPTION "Trace Logger"
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FONT 8, "MS Sans Serif", 400, 0, 0x0
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@ -1161,22 +1161,24 @@ BEGIN
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LTEXT "instructions to this window",106,98,195,87,10
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PUSHBUTTON "Start Logging",IDC_BTN_START_STOP_LOGGING,171,176,67,14,BS_CENTER | BS_VCENTER
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COMBOBOX IDC_TRACER_LOG_SIZE,47,193,48,127,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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GROUPBOX "Extra Log Options",109,3,232,376,29
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GROUPBOX "Extra Log Options",109,3,232,376,39
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CONTROL "Log state of A, X, Y and S registers",IDC_CHECK_LOG_REGISTERS,
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"Button",BS_AUTOCHECKBOX | BS_LEFT | WS_TABSTOP,9,243,126,10
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CONTROL "Log Processor Status Flags",IDC_CHECK_LOG_PROCESSOR_STATUS,
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"Button",BS_AUTOCHECKBOX | BS_LEFT | WS_TABSTOP,138,243,102,10
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PUSHBUTTON "Browse...",IDC_BTN_LOG_BROWSE,56,212,45,14,BS_CENTER | BS_VCENTER
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LTEXT "",IDC_TRACER_STATS,123,213,159,14
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LTEXT "",IDC_TRACER_STATS,121,213,246,12
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CONTROL "Only log newly mapped code",IDC_CHECK_LOG_NEW_INSTRUCTIONS,
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"Button",BS_AUTOCHECKBOX | BS_LEFT | WS_TABSTOP,9,276,107,10
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GROUPBOX "Extra Log Options that work with the Code/Data Logger",113,3,264,376,40
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"Button",BS_AUTOCHECKBOX | BS_LEFT | WS_TABSTOP,9,284,107,10
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GROUPBOX "Extra Log Options that work with the Code/Data Logger",113,3,272,376,40
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CONTROL "Only log code that accesses newly mapped data",IDC_CHECK_LOG_NEW_DATA,
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"Button",BS_AUTOCHECKBOX | BS_LEFT | WS_TABSTOP,9,289,169,10
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CONTROL "Automatically update Window While logging",IDC_CHECK_LOG_UPDATE_WINDOW,
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"Button",BS_AUTOCHECKBOX | BS_LEFT | WS_TABSTOP,9,297,169,10
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CONTROL "Automatically update Window while logging",IDC_CHECK_LOG_UPDATE_WINDOW,
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"Button",BS_AUTOCHECKBOX | BS_LEFT | WS_TABSTOP,192,195,156,10
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CONTROL "Use Stack Pointer for lines tabbing",IDC_CHECK_LINES_TABBING,
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"Button",BS_AUTOCHECKBOX | BS_LEFT | WS_TABSTOP,247,243,126,10
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CONTROL "Use Stack Pointer for lines tabbing (nesting visualization)",IDC_CHECK_LINES_TABBING,
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"Button",BS_AUTOCHECKBOX | BS_LEFT | WS_TABSTOP,9,256,197,10
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CONTROL "To the left from disassembly text",IDC_CHECK_LOG_STATUSES_TO_THE_LEFT,
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"Button",BS_AUTOCHECKBOX | BS_LEFT | WS_TABSTOP,251,243,121,10
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END
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ADDBP DIALOGEX 66, 83, 196, 130
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@ -139,10 +139,11 @@
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#define CHEAT_CONTEXT_TOGGLECHEAT 117
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#define IDC_DEBUGGER_RESET_ON_STEP 117
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#define IDC_DEBUGGER_BREAK_ON_CYCLES 117
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#define IDC_CHECK_LOG_PROCESSOR_STATUS2 117
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#define IDC_CHECK_LINES_TABBING 117
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#define CHEAT_CONTEXT_POKECHEATVALUE 118
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#define IDC_DEBUGGER_RESET_ON_BP0 118
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#define IDC_CHECK_LOG_STATUSES_TO_THE_RIGHT 118
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#define IDC_CHECK_LOG_STATUSES_TO_THE_LEFT 118
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#define CHEAT_CONTEXT_GOTOINHEXEDITOR 119
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#define IDC_DEBUGGER_BREAK_ON_INSTRUCTIONS 119
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#define CHECK_SOUND_8BIT 122
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@ -44,7 +44,7 @@ using namespace std;
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//#define LOG_ADD_PERIODS 8
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//int logaxy = 1, logopdata = 1; //deleteme
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int logging_options = -1;
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int logging_options = LOG_REGISTERS | LOG_PROCESSOR_STATUS;
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int log_update_window = 0;
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//int tracer_open=0;
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volatile int logtofile = 0, logging = 0;
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@ -61,6 +61,10 @@ int tracelogbufsize, tracelogbufpos;
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int tracelogbufusedsize;
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bool tracer_lines_tabbing = true;
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bool tracer_statuses_to_the_left = false;
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bool old_emu_paused = false; // thus the window only updates once after the game is paused
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extern bool JustFrameAdvanced;
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FILE *LOG_FP;
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@ -127,21 +131,12 @@ BOOL CALLBACK TracerCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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CheckDlgButton(hwndDlg, IDC_CHECK_LINES_TABBING, tracer_lines_tabbing ? BST_CHECKED : BST_UNCHECKED);
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if(logging_options == -1)
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{
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logging_options = (LOG_REGISTERS | LOG_PROCESSOR_STATUS);
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CheckDlgButton(hwndDlg, IDC_CHECK_LOG_REGISTERS, BST_CHECKED);
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CheckDlgButton(hwndDlg, IDC_CHECK_LOG_PROCESSOR_STATUS, BST_CHECKED);
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} else
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{
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if(logging_options&LOG_REGISTERS)CheckDlgButton(hwndDlg, IDC_CHECK_LOG_REGISTERS, BST_CHECKED);
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if(logging_options&LOG_PROCESSOR_STATUS)CheckDlgButton(hwndDlg, IDC_CHECK_LOG_PROCESSOR_STATUS, BST_CHECKED);
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}
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CheckDlgButton(hwndDlg, IDC_CHECK_LOG_STATUSES_TO_THE_LEFT, tracer_statuses_to_the_left ? BST_CHECKED : BST_UNCHECKED);
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CheckDlgButton(hwndDlg, IDC_CHECK_LOG_REGISTERS, (logging_options & LOG_REGISTERS) ? BST_CHECKED : BST_UNCHECKED);
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CheckDlgButton(hwndDlg, IDC_CHECK_LOG_PROCESSOR_STATUS, (logging_options & LOG_PROCESSOR_STATUS) ? BST_CHECKED : BST_UNCHECKED);
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EnableWindow(GetDlgItem(hwndDlg,IDC_TRACER_LOG_SIZE),TRUE);
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EnableWindow(GetDlgItem(hwndDlg,IDC_BTN_LOG_BROWSE),FALSE);
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if(log_update_window)CheckDlgButton(hwndDlg, IDC_CHECK_LOG_UPDATE_WINDOW, BST_CHECKED);
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CheckDlgButton(hwndDlg, IDC_CHECK_LOG_UPDATE_WINDOW, log_update_window ? BST_CHECKED : BST_UNCHECKED);
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EnableTracerMenuItems();
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break;
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case WM_CLOSE:
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@ -175,6 +170,9 @@ BOOL CALLBACK TracerCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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case IDC_CHECK_LOG_PROCESSOR_STATUS:
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logging_options ^= LOG_PROCESSOR_STATUS;
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break;
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case IDC_CHECK_LOG_STATUSES_TO_THE_LEFT:
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tracer_statuses_to_the_left ^= 1;
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break;
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case IDC_CHECK_LINES_TABBING:
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tracer_lines_tabbing ^= 1;
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break;
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@ -260,6 +258,7 @@ void BeginLoggingSequence(void){
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if(logtofile){
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if(logfilename == NULL) ShowLogDirDialog();
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if (!logfilename) return;
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LOG_FP = fopen(logfilename,"w");
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if(LOG_FP == NULL){
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sprintf(str,"Error Opening File %s",logfilename);
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@ -329,7 +328,7 @@ done:
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void FCEUD_TraceInstruction(){
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if(!logging) return;
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char address[7], data[11], disassembly[LOG_DISASSEMBLY_MAX_LEN], axystate[21], procstatus[12];
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char str_tabs[LOG_TABS_MAX_LEN], address[7], data[11], disassembly[LOG_DISASSEMBLY_MAX_LEN], axystate[21], procstatus[12];
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char str[LOG_LINE_MAX_LEN];
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int addr=X.PC;
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int size, j;
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@ -357,11 +356,14 @@ void FCEUD_TraceInstruction(){
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axystate[0] = str[0] = 0;
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size = opsize[GetMem(addr)];
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if ((addr+size) > 0xFFFF){
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if ((addr+size) > 0xFFFF)
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{
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sprintf(data, "%02X ", GetMem(addr&0xFFFF));
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sprintf(disassembly,"OVERFLOW");
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} else {
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switch(size){
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} else
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{
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switch(size)
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{
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case 0:
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sprintf(data, "%02X ", GetMem(addr));
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sprintf(disassembly,"UNDEFINED");
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@ -387,7 +389,8 @@ void FCEUD_TraceInstruction(){
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}
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}
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//stretch the disassembly string out if we have to output other stuff.
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if(logging_options & (LOG_REGISTERS|LOG_PROCESSOR_STATUS)){
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if((logging_options & (LOG_REGISTERS|LOG_PROCESSOR_STATUS)) && !tracer_statuses_to_the_left)
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{
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for(j = strlen(disassembly);j < LOG_DISASSEMBLY_MAX_LEN - 1;j++)disassembly[j] = ' ';
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disassembly[LOG_DISASSEMBLY_MAX_LEN - 1] = 0;
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}
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@ -410,23 +413,43 @@ void FCEUD_TraceInstruction(){
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);
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}
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if (tracer_statuses_to_the_left)
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{
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if (logging_options & LOG_REGISTERS)
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strcat(str, axystate);
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if ((logging_options & LOG_REGISTERS) && (logging_options & LOG_PROCESSOR_STATUS))
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strcat(str, " ");
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if (logging_options & LOG_PROCESSOR_STATUS)
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strcat(str, procstatus);
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if ((logging_options & LOG_REGISTERS) || (logging_options & LOG_PROCESSOR_STATUS))
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strcat(str, " ");
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}
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if (tracer_lines_tabbing)
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{
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// add spaces at the beginning of the line according to stack pointer
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int spaces = 0xFF - X.S;
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if (spaces > LOG_TABS_MAX_LEN)
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spaces = LOG_TABS_MAX_LEN;
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if (spaces >= LOG_TABS_MAX_LEN)
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spaces = LOG_TABS_MAX_LEN - 1;
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for (int i = 0; i < spaces; i++)
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str[i] = ' ';
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str[spaces] = 0;
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str_tabs[i] = ' ';
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str_tabs[spaces] = 0;
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strcat(str, str_tabs);
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}
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strcat(str,address);
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strcat(str,data);
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strcat(str,disassembly);
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if(logging_options & LOG_REGISTERS)strcat(str,axystate);
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if((logging_options & LOG_REGISTERS) && (logging_options & LOG_PROCESSOR_STATUS))strcat(str," ");
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if(logging_options & LOG_PROCESSOR_STATUS)strcat(str,procstatus);
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strcat(str, address);
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strcat(str, data);
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strcat(str, disassembly);
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if (!tracer_statuses_to_the_left)
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{
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if (logging_options & LOG_REGISTERS)
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strcat(str,axystate);
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if ((logging_options & LOG_REGISTERS) && (logging_options & LOG_PROCESSOR_STATUS))
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strcat(str," ");
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if (logging_options & LOG_PROCESSOR_STATUS)
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strcat(str,procstatus);
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}
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OutputLogLine(str);
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@ -481,12 +504,18 @@ void UpdateLogWindow(void){
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//
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//we don't want to continue if the trace logger isn't logging, or if its logging to a file.
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if((!logging) || logtofile)return;
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if ((!logging) || logtofile)
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return;
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//if the game isn't paused, and the option to update the log window while running isn't checked, then halt here.
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if(!FCEUI_EmulationPaused() && !log_update_window){ //mbg merge 7/19/06 changd to use EmulationPaused()
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// only update the window when some emulation occured
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// and only update the window when emulator is paused or log_update_window=true
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bool emu_paused = (FCEUI_EmulationPaused() != 0);
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if ((!emu_paused && !log_update_window) || (old_emu_paused && !JustFrameAdvanced)) //mbg merge 7/19/06 changd to use EmulationPaused()
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{
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old_emu_paused = emu_paused;
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return;
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}
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old_emu_paused = emu_paused;
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tracesi.cbSize = sizeof(SCROLLINFO);
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tracesi.fMask = SIF_ALL;
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@ -535,33 +564,29 @@ void EnableTracerMenuItems(void){
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//EnableWindow(GetDlgItem(hTracer,IDC_CHECK_LOG_NEW_DATA),FALSE);
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//}
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if(logging){
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if(logging)
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{
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EnableWindow(GetDlgItem(hTracer,IDC_RADIO_LOG_LAST),FALSE);
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EnableWindow(GetDlgItem(hTracer,IDC_RADIO_LOG_TO_FILE),FALSE);
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EnableWindow(GetDlgItem(hTracer,IDC_TRACER_LOG_SIZE),FALSE);
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//EnableWindow(GetDlgItem(hTracer,IDC_CHECK_LOG_REGISTERS),FALSE);
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//EnableWindow(GetDlgItem(hTracer,IDC_CHECK_LOG_PROCESSOR_STATUS),FALSE);
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EnableWindow(GetDlgItem(hTracer,IDC_BTN_LOG_BROWSE),FALSE);
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//EnableWindow(GetDlgItem(hTracer,IDC_CHECK_LOG_NEW_INSTRUCTIONS),FALSE);
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//EnableWindow(GetDlgItem(hTracer,IDC_CHECK_LOG_NEW_DATA),FALSE);
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return;
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}
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EnableWindow(GetDlgItem(hTracer,IDC_RADIO_LOG_LAST),TRUE);
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EnableWindow(GetDlgItem(hTracer,IDC_RADIO_LOG_TO_FILE),TRUE);
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EnableWindow(GetDlgItem(hTracer,IDC_TRACER_LOG_SIZE),TRUE);
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//EnableWindow(GetDlgItem(hTracer,IDC_CHECK_LOG_REGISTERS),TRUE);
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//EnableWindow(GetDlgItem(hTracer,IDC_CHECK_LOG_PROCESSOR_STATUS),TRUE); //uncomment me
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EnableWindow(GetDlgItem(hTracer,IDC_BTN_LOG_BROWSE),TRUE);
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EnableWindow(GetDlgItem(hTracer,IDC_CHECK_LOG_NEW_INSTRUCTIONS),TRUE);
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if(logtofile){
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if(logtofile)
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{
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EnableWindow(GetDlgItem(hTracer,IDC_TRACER_LOG_SIZE),FALSE);
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EnableWindow(GetDlgItem(hTracer,IDC_BTN_LOG_BROWSE),TRUE);
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CheckDlgButton(hTracer, IDC_CHECK_LOG_UPDATE_WINDOW, BST_UNCHECKED);
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log_update_window = 0;
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EnableWindow(GetDlgItem(hTracer,IDC_CHECK_LOG_UPDATE_WINDOW),FALSE);
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} else{
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} else
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{
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EnableWindow(GetDlgItem(hTracer,IDC_TRACER_LOG_SIZE),TRUE);
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EnableWindow(GetDlgItem(hTracer,IDC_BTN_LOG_BROWSE),FALSE);
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EnableWindow(GetDlgItem(hTracer,IDC_CHECK_LOG_UPDATE_WINDOW),TRUE);
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int frameAdvanceDelay;
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//indicates that the emulation core just frame advanced (consumed the frame advance state and paused)
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bool JustFrameAdvanced=false;
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bool JustFrameAdvanced = false;
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static int *AutosaveStatus; //is it safe to load Auto-savestate
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static int AutosaveIndex = 0; //which Auto-savestate we're on
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@ -624,6 +624,11 @@ void FCEUI_Emulate(uint8 **pXBuf, int32 **SoundBuf, int32 *SoundBufSize, int ski
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//skip initiates frame skip if 1, or frame skip and sound skip if 2
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int r,ssize;
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#ifdef WIN32
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UpdateLogWindow();
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#endif
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JustFrameAdvanced = false;
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if (frameAdvanceRequested)
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UpdateTextHooker();
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Update_RAM_Search(); // Update_RAM_Watch() is also called.
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RamChange();
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UpdateLogWindow();
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//FCEUI_AviVideoUpdate(XBuf);
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extern int KillFCEUXonFrame;
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if (KillFCEUXonFrame && (FCEUMOV_GetFrame() >= KillFCEUXonFrame))
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