Commit Graph

364 Commits

Author SHA1 Message Date
punkrockguy318 7d6a4b00d2 sdl: by default; check ${fceux_dir}/cfg.d/ for any files and loads the configuration in alphabetical order. useful for applying a specific configuration 2012-03-06 06:37:10 +00:00
ansstuff e267095bd1 * Changed some checkboxes to radiobuttons in menu
* Taseditor: "Marker Rename" shows Note text in History; added "Marker Move" modtype
* Taseditor: "Frame#" lights when Alt key is being held, not entering menu by Alt
* Taseditor: PATTERNS menu, loading data from "tools\taseditor_patterns.txt"
* Taseditor: ColumnSet (Input and Markers) with Alt key = set pattern
* Taseditor: "Use pattern" checkbox in Recorder; Config->ColumnSet Pattern skips Lag
2012-02-18 16:43:40 +00:00
ansstuff c1469cb418 * 1 new Lua function in Joypad library: getimmediate()
* 1 new Lua function in TAS Editor library: getsuperimpose()
* added 5 new Lua scripts demonstrating some TAS Editor library functions
* updated fceux.chm and online documentation, uploaded HelpNDoc3 project file

[[Split portion of a mixed commit.]]
2012-02-01 22:02:26 +00:00
punkrockguy318 03ac9954a2 sdl: pause will now show/ungrab cursor in fullscreen. this can be disabled with the SDL.NoFullscreenCursor option 2012-01-24 04:57:03 +00:00
ansstuff 578c974062 * Tasedit: more refactoring
* Tasedit: resizing TAS Editor window
* Tasedit: INPUT_TYPE_1P
* Tasedit: File->New Project
2012-01-12 19:56:17 +00:00
punkrockguy318 64a4100c54 sdl: switched default frame advance key from "\" to "`" for consistency with Win32 port
[[Split portion of a mixed commit.]]
2012-01-08 18:29:12 +00:00
ansstuff 7449bff36b * Tasedit: searching Markers with similar Notes
* "About" window
2011-12-27 21:06:43 +00:00
ansstuff b3c53d5ad5 * Tasedit: header lights on Paste/PasteInsert
* 10 new Lua functions (TAS Editor library)
* Tasedit: Find Note dialog (Ctrl-F)
* Tasedit: Config->Reappearing Find Note dialog
* bugfixes
2011-12-25 21:54:31 +00:00
ansstuff 703ab3d752 * changed ".tas" extension to ".fm3"
* Tasedit: Markers notes (strings)
* Tasedit: editing Marker notes, 2 text fields
* Tasedit: View->Follow Marker Note context
* Tasedit: View->Display Branch Tooltips
* Tasedit: new accelerators: Ctrl-PgUp/Ctrl-PgDn/Shift-PgUp/Shift-PgDn
* Tasedit: Config->Allow keyboard controls in Listview
2011-12-16 19:05:58 +00:00
ansstuff 398eb98b93 * Tasedit: Config->Set autosave period
* Tasedit: bugfixes
2011-11-12 18:08:09 +00:00
punkrockguy318 4bbd74c740 gtk: added frameskip option; made label case consistent 2011-11-04 06:28:46 +00:00
punkrockguy318 c04111675a sdl: fix a bug where alt key would get "stuck" when alt tabbing to fceux window 2011-10-23 05:05:28 +00:00
punkrockguy318 22eeba79a1 ocd: fix endlines on authors, readme and changelog 2011-10-20 02:33:23 +00:00
punkrockguy318 4edb857af9 scons: update "scons install" to install auxlib, manpage, luaSripts, and palettes
doc: manpage update
2011-10-20 00:03:43 +00:00
punkrockguy318 52fd5a3b5a scons: added --prefix command line option to build system 2011-10-19 23:36:33 +00:00
punkrockguy318 894b87635d sdl: new hotkeys added - statestatenext savestateprev - useful for scrolling through savestates on a gamepad. mapped to pgup and pgdown by default 2011-10-19 02:42:29 +00:00
punkrockguy318 119d7cccc4 gtk: added option in video config for SDL.ClipSides 2011-10-19 02:29:35 +00:00
punkrockguy318 ffe7741ab7 gtk: added video option for double buffering 2011-10-19 01:58:00 +00:00
punkrockguy318 8638c95d60 sdl: GTK3! removed more depreciated code and made adjustments so that fceux now compiles with GTK3 (although not by default). Compile by setting GTK3 to 1 in the SConstruct 2011-10-18 21:47:41 +00:00
punkrockguy318 654207e860 sdl: no longer use depreciated gtk2 objects and functions 2011-10-18 21:35:37 +00:00
punkrockguy318 66374f271a sdl: fixed some issues with --nogui . "--nogui" no longer requires an argument and can be used like this "$ fceux --nogui rom.nes" 2011-10-08 19:38:15 +00:00
punkrockguy318 72d063e247 gtk: support mouseclicks (ie: zapper) 2011-10-08 19:00:56 +00:00
ansstuff dd3dac5808 * logging all display messages into Message Log
* Tasedit: special method of inserting frames
* Tasedit: progressbar updating when loading/saving large projects
* Tasedit: moved "Follow cursor" checkbox from View menu to main TASEdit window
2011-09-30 19:49:21 +00:00
ansstuff fd82c1ee2d * Tasedit: forced read-only behaviour when seeking or holding turbo
* Tasedit: "Auto-restore last position" checkbox in playback controls; if checked: after every greenzone invalidation playback cursor tries to jump to last position
* Tasedit: copied "Insert number of Frames" from stray-click menu to context menu
* Tasedit: fixed item drawing method, no more flicker and slowdowns
* updated contents of changelog.txt and Authors.txt, changed version.h
2011-09-17 12:00:20 +00:00
mart0258 1de5077bcb Ram Search updates list when emulator is paused (on Power, or when resetting search) 2011-08-30 15:15:44 +00:00
fatratknight 36a2723fe4 Reordered a function call. Now it updates the lua window with the proper file path when you select a lua script from the recent menu. 2011-07-05 01:56:44 +00:00
punkrockguy318 153a3d6f23 add PUBLIC_RELEASE option to SConstruct; commented out by default 2011-06-04 05:33:05 +00:00
punkrockguy318 6879b92768 changelog update 2011-06-02 04:08:42 +00:00
punkrockguy318 a29f585d7b added two items items to the log that were features the plombo added but never got added to the changelog (theres probably more) 2011-05-30 06:28:11 +00:00
punkrockguy318 be05f73b97 gtk: added hard reset option (closes rom/re-opens rom)
gtk: renamed reset to soft reset (resetNes())
gtk: added seperators to emulator menu
2011-03-19 19:51:46 +00:00
punkrockguy318 4f1bae8c58 sdl: removed GTK_LITE build option in favor of --nogui runtime option
you can still disbale compiling in gtk with GTK=0
2011-03-19 02:28:01 +00:00
mart0258 7ee2494ba7 Fix input selection for Famicom Expansion port 2011-02-12 17:56:58 +00:00
punkrockguy318 7df73db8a1 changelog updated 2011-01-25 05:18:13 +00:00
mart0258 d8f2b333b7 movie.cpp, tasedit.cpp, tasedit.h: Invalidate greenzone when re-recording earlier portions of a movie.
condebug.cpp: Fix comments to match code.
2010-11-06 06:01:57 +00:00
adelikat 87e020d789 Update changelog with last months commits (since nobody bothered to add it themselves) 2010-11-02 16:43:15 +00:00
adelikat 2a1a564b3c win32 - Hex Editor - ask before removing all bookmarks 2010-09-22 19:20:16 +00:00
adelikat 4d1793190d And changelog 2010-09-04 20:57:04 +00:00
mart0258 2b2b547617 fix crash when re-opening debugging window 2010-08-26 15:57:14 +00:00
adelikat 1cd34b57ea Win32 - Add movie filename at the top of the main window, did this by creating a SetMainWindowText() function that sets it based on various conditions, this allowed some nice code cleanup on the various places that set the window text. Also removed an unused and useless prototype from movie.h 2010-08-21 03:59:17 +00:00
mart0258 b8c6ed272e Tasedit - prevent crash when truncating while turbo, disable auto-savestate during turbo, allow redrawing Tasedit window while turbo and paused, and window cleanup 2010-07-10 00:58:20 +00:00
adelikat ca7f13d75e Win32 - a avicapture commandline argument, it receives a frame number, on that frame, avicapturing will stop and fceux will close. 2010-06-13 14:23:42 +00:00
adelikat a7bb263e13 Win32 - save Turbo frameskip amount to config so it can be customized by user 2010-06-12 17:41:15 +00:00
adelikat b03401b198 Movies - Fixed read-only loadstate error logic & messages 2010-06-09 13:01:30 +00:00
mart0258 f0cda70dea Movie loading now faster:
* TAS Savestates moved from MovieRecord to MovieData. 
* Calls to LoadFM2() no longer provide INT_MAX as the size, and now use the actual size of the file.
2010-06-07 21:39:10 +00:00
adelikat 3bfa40572e New lua function: gui.savescreenshotas() 2010-06-07 16:38:47 +00:00
adelikat 6faa55b21f Clean up Deign's screenshot as code. Internally it is now set up for easy implementation in the SDL build. 2010-06-07 15:41:52 +00:00
fatratknight a8fa67db16 Edited gui.text to return a value, the x position where it would paint the next character. This should hopefully allow scripters to place a useful box around the text, perhaps for looks or clicking like it's a button. 2010-06-06 22:50:46 +00:00
adelikat 45a8c717b0 Win32 - Movie Options Dialog - Fix so Full Savestate Load checkbox is updated on load 2010-06-01 12:37:18 +00:00
adelikat 8e8bbec3e0 getting stuff ready for a 2.1.4a maintenance release.
[[Split portion of a mixed commit.]]
2010-06-01 01:54:30 +00:00
adelikat 9cc28a4ebd Compile Help docs & webpages, Fix version string, fix up web pages for release. Update changelog to reflect release date + svn.
[[Split portion of a mixed commit.]]
2010-05-31 01:46:29 +00:00