Matthew Budd
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989d39c26e
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Back ported SDL sound bug fixes from QT to GTK GUI.
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2020-08-09 05:17:48 -04:00 |
Matthew Budd
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0a61bab99e
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More SDL1 cleanup.
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2020-06-12 19:14:26 -04:00 |
zeromus
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0307e3b827
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
punkrockguy318
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2be5084a7b
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create new subversion repo structure (trunk, tags, branches)
[[Split portion of a mixed commit.]]
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2013-03-15 19:00:14 +00:00 |
punkrockguy318
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37b0f97f1d
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sdl: additional preliminary sdl 2.0 support
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2013-03-12 00:33:33 +00:00 |
punkrockguy318
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449ac4352f
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updated FSF license in COPYING license file and source and header files
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2012-08-04 22:33:16 +00:00 |
punkrockguy318
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b0c2758324
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sdl: code cleanup; pre-release code review (in progress)
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2012-03-06 11:12:28 +00:00 |
plombo
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fdb03d894b
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sdl: remove useless commented code
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2011-04-09 00:00:15 +00:00 |
punkrockguy318
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a0b2915c68
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sf#3167852 - sdl sound still popping - patch applied
works for me (tested with kid icarus).. waiting for results (its always been fine on my machine; i use ossv4)
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2011-02-01 04:09:48 +00:00 |
qeed
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0d63ef203a
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added wrapper around places that uses malloc to use FCEU_dmalloc, for debugging purpose if the need comes up
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2010-09-19 00:00:38 +00:00 |
ugetab
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046617c693
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Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage able to display to different screen locations to do it. Fixed up the input display code for autohold.
Wow, that's a lot of stuff changed for something so basic.
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2010-05-16 04:18:49 +00:00 |
punkrockguy318
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8d3328c177
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SDL: moved sound config options to SDL.Sound.*
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2010-03-08 01:56:26 +00:00 |
punkrockguy318
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268adc7dd5
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SDL: added some debugging info
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2010-03-03 18:26:09 +00:00 |
punkrockguy318
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160faa8837
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SDL: Fixed possible audio segfault
GTK: Added menu options for screenshot
GTK: Added save as/load from for savestates
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2010-02-18 23:29:33 +00:00 |
punkrockguy318
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5e82639871
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* fixed bug where fceux would eat cpu when not running rom (GTK+)
* minor SDL audio perfomance increase
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2009-12-30 22:01:15 +00:00 |
punkrockguy318
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5011579ba1
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added preferences window to gtk gui
added sound option in gui
removed uncessary parameters from InitSound so it can be used from gui
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2009-12-22 05:12:25 +00:00 |
shinydoofy
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47f8bd0383
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SDL now supports tuning individual sound channels
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2009-03-22 02:25:04 +00:00 |
punkrockguy318
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90be81cd07
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tested and the code does improve sdl sound
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2008-11-10 12:18:19 +00:00 |
punkrockguy318
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c55d1de368
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sdl sound improvement? needs testing
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2008-11-10 11:55:29 +00:00 |
punkrockguy318
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aa0923a3a8
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frame advance improvements in sdl
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2008-08-14 16:49:18 +00:00 |
punkrockguy318
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2958ab4e71
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changed samples in sdl to 512; SDL's recommended setting for games
seems to help sound playback on *nix
if this causes anyone a regression let me know
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2008-06-18 01:29:02 +00:00 |
jeblanchard
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9f7ea702a6
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Restore usage string and several old command-line options
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2008-06-04 04:11:33 +00:00 |
gimmedonutnow
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091d0b225d
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- SDL now uses the new configuration system
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2006-08-30 15:27:05 +00:00 |
gimmedonutnow
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dee1cf579d
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- stupid typo during commenting was killing SDL build
- more commenting
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2006-08-02 05:36:12 +00:00 |
gimmedonutnow
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fe6431a9a4
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- more commenting
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2006-08-01 18:45:32 +00:00 |
punkrockguy318
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9c6cbb0563
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renamed pc to SDL for clarity
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2006-07-31 17:42:18 +00:00 |