sdl: remove useless commented code

This commit is contained in:
plombo 2011-04-09 00:00:15 +00:00
parent 75f1a4f6f9
commit fdb03d894b
1 changed files with 0 additions and 8 deletions

View File

@ -54,14 +54,6 @@ fillaudio(void *udata,
// debug code
//printf("s_BufferIn: %i s_BufferWrite = %i s_BufferRead = %i s_BufferSize = %i\n",
// s_BufferIn, s_BufferWrite, s_BufferRead, s_BufferSize);
/* XXX RDJ: WTF? This doesn't make any sense at all. This will ensure that garbage data *does*
make it to the sound card, both in theory (it breaks the idea of a ring buffer) and in practice
(I get all sorts of pops, snaps, and garbled noise on my machine with these lines in place).
// ensure that we're not writing garbage data to the soundcard
if(s_BufferWrite > s_BufferRead)
s_BufferWrite = s_BufferRead;
*/
while(len) {
int16 sample = 0;