d_megasys1.cpp:
- added Saint Dragon (bootleg) [Yves Marchand] - added E.D.F. : Earth Defense Force (set 2) [Yves Marchand]
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@ -4291,7 +4291,7 @@ static struct BurnRomInfo stdragonRomDesc[] = {
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{ "jsd-05.bin", 0x10000, 0x8c04feaa, 2 | BRF_PRG | BRF_ESS }, // 2 68k #1 Code
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{ "jsd-06.bin", 0x10000, 0x0bb62f3a, 2 | BRF_PRG | BRF_ESS }, // 3
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{ "m50747", 0x01000, 0x00000000, 0 | BRF_NODUMP }, // 4 mcu
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{ "m50747", 0x01000, 0x00000000, 0 | BRF_NODUMP }, // 4 mcu
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{ "jsd-11.bin", 0x20000, 0x2783b7b1, 3 | BRF_GRA }, // 5 Tilemap #0 Tiles
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{ "jsd-12.bin", 0x20000, 0x89466ab7, 3 | BRF_GRA }, // 6
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@ -4353,7 +4353,7 @@ static struct BurnRomInfo stdragonaRomDesc[] = {
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{ "jsd-05.bin", 0x10000, 0x8c04feaa, 2 | BRF_PRG | BRF_ESS }, // 2 68k #1 Code
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{ "jsd-06.bin", 0x10000, 0x0bb62f3a, 2 | BRF_PRG | BRF_ESS }, // 3
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{ "m50747", 0x01000, 0x00000000, 0 | BRF_NODUMP }, // 4 mcu
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{ "m50747", 0x01000, 0x00000000, 0 | BRF_NODUMP }, // 4 mcu
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{ "e71-14.bin", 0x80000, 0x8e26ff92, 3 | BRF_GRA }, // 5 Tilemap #0 Tiles
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@ -4420,6 +4420,90 @@ struct BurnDriver BurnDrvStdragona = {
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};
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// Saint Dragon (bootleg)
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/*
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Bootleg version of Saint Dragon. Two PCBs connected by two flat cables.
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Sound section can host two oki chips (and roms) but only one is populated.
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No ASICs just logic chips.
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- ROMs A-19 and A-20 are fitted 'piggy backed' with one pin
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from A-20 bent out and wired to a nearby TTL.
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- Stage 5 has some of its background graphics corrupted.
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Don't know if it is a PCB issue or designed like that.
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*/
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static struct BurnRomInfo stdragonbRomDesc[] = {
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{ "a-4.bin", 0x10000, 0xc58fe5c2, 1 | BRF_PRG | BRF_ESS }, // 0 68k #0 Code
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{ "a-2.bin", 0x10000, 0x46a7cdbb, 1 | BRF_PRG | BRF_ESS }, // 1
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{ "a-3.bin", 0x10000, 0xf6a268c4, 1 | BRF_PRG | BRF_ESS }, // 2
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{ "a-1.bin", 0x10000, 0x0fb439bd, 1 | BRF_PRG | BRF_ESS }, // 3
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{ "b-20.bin", 0x10000, 0x8c04feaa, 2 | BRF_PRG | BRF_ESS }, // 4 68k #1 Code
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{ "b-19.bin", 0x10000, 0x0bb62f3a, 2 | BRF_PRG | BRF_ESS }, // 5
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{ "a-15.bin", 0x10000, 0x42f7d2cd, 3 | BRF_GRA }, // 6 Tilemap #0 Tiles
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{ "a-16.bin", 0x10000, 0x4f519a97, 3 | BRF_GRA }, // 7
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{ "a-14.bin", 0x10000, 0xd8ba8d4c, 3 | BRF_GRA }, // 8
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{ "a-18.bin", 0x10000, 0x5e35f269, 3 | BRF_GRA }, // 9
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{ "a-19.bin", 0x10000, 0xb818db20, 3 | BRF_GRA }, // 10
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{ "a-17.bin", 0x10000, 0x0f6094f9, 3 | BRF_GRA }, // 11
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{ "a-20.bin", 0x10000, 0xe8849b15, 3 | BRF_GRA }, // 12
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{ "a-9.bin", 0x10000, 0x135c2e0e, 4 | BRF_GRA }, // 13 Tilemap #1 Tiles
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{ "a-10.bin", 0x10000, 0x19cec47a, 4 | BRF_GRA }, // 14
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{ "a-5.bin", 0x10000, 0xda4ca7bf, 4 | BRF_GRA }, // 15
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{ "a-6.bin", 0x10000, 0x9d9b6470, 4 | BRF_GRA }, // 16
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{ "a-12.bin", 0x10000, 0x22382b5f, 4 | BRF_GRA }, // 17
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{ "a-11.bin", 0x10000, 0x26c2494d, 4 | BRF_GRA }, // 18
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{ "a-7.bin", 0x10000, 0xcee3a6f7, 4 | BRF_GRA }, // 19
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{ "a-8.bin", 0x10000, 0x883b99bb, 4 | BRF_GRA }, // 20
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{ "a-13.bin", 0x08000, 0x9e487aa1, 5 | BRF_GRA }, // 21 Tilemap #2 Tiles
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{ "a-22.bin", 0x10000, 0xc7ee6d89, 6 | BRF_GRA }, // 22 Sprites
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{ "a-23.bin", 0x10000, 0x79552709, 6 | BRF_GRA }, // 23
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{ "a-25.bin", 0x10000, 0xd8926711, 6 | BRF_GRA }, // 24
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{ "a-26.bin", 0x10000, 0x41d76447, 6 | BRF_GRA }, // 25
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{ "a-21.bin", 0x10000, 0x5af84bd5, 6 | BRF_GRA }, // 26
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{ "a-24.bin", 0x10000, 0x09ae3173, 6 | BRF_GRA }, // 27
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{ "a-27.bin", 0x10000, 0xc9049e98, 6 | BRF_GRA }, // 28
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{ "a-28.bin", 0x10000, 0xb4d12106, 6 | BRF_GRA }, // 29
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{ "a-29.bin", 0x10000, 0x0049aa65, 8 | BRF_SND }, // 30 OKI #1 Samples
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{ "a-30.bin", 0x10000, 0x05bce2c7, 8 | BRF_SND }, // 31
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{ "b-17.bin", 0x10000, 0x3e4e34d3, 8 | BRF_SND }, // 32
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{ "b-18.bin", 0x10000, 0x738a6643, 8 | BRF_SND }, // 33
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{ "prom.14m", 0x00200, 0x1d877538, 9 | BRF_GRA }, // 34 Priority PROM
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};
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STD_ROM_PICK(stdragonb)
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STD_ROM_FN(stdragonb)
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static void stdragonbCallback()
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{
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stdragona_gfx_unmangle(DrvGfxROM[0], 0x80000);
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stdragona_gfx_unmangle(DrvGfxROM[3], 0x80000);
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}
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static INT32 stdragonbInit()
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{
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return SystemInit(0xA, stdragonbCallback);
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}
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struct BurnDriver BurnDrvStdragonb = {
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"stdragonb", "stdragon", NULL, NULL, "1989",
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"Saint Dragon (bootleg)\0", NULL, "Jaleco", "Mega System 1",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_HORSHOOT, 0,
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NULL, stdragonbRomInfo, stdragonbRomName, NULL, NULL, CommonInputInfo, StdragonDIPInfo,
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stdragonbInit, DrvExit, System1AFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
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256, 224, 4, 3
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};
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// Rod-Land (World)
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static struct BurnRomInfo rodlandRomDesc[] = {
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@ -4995,7 +5079,7 @@ struct BurnDriver BurnDrvMonkelf = {
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// E.D.F. : Earth Defense Force
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// E.D.F. : Earth Defense Force (set 1)
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static struct BurnRomInfo edfRomDesc[] = {
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{ "edf5.b5", 0x40000, 0x105094d1, 1 | BRF_PRG | BRF_ESS }, // 0 68k #0 Code
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@ -5037,7 +5121,7 @@ static INT32 edfInit()
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struct BurnDriver BurnDrvEdf = {
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"edf", NULL, NULL, NULL, "1991",
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"E.D.F. : Earth Defense Force\0", NULL, "Jaleco", "Mega System 1",
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"E.D.F. : Earth Defense Force (set 1)\0", NULL, "Jaleco", "Mega System 1",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING, 2, HARDWARE_MISC_POST90S, GBF_HORSHOOT, 0,
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NULL, edfRomInfo, edfRomName, NULL, NULL, CommonInputInfo, EdfDIPInfo,
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@ -5046,6 +5130,46 @@ struct BurnDriver BurnDrvEdf = {
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};
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// E.D.F. : Earth Defense Force (set 2)
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static struct BurnRomInfo edfaRomDesc[] = {
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{ "5.b5", 0x40000, 0x6edd3c53, 1 | BRF_PRG | BRF_ESS }, // 0 68k #0 Code
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{ "6.b3", 0x40000, 0x4d8bfa8f, 1 | BRF_PRG | BRF_ESS }, // 1
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{ "edf1.f5", 0x20000, 0x2290ea19, 2 | BRF_PRG | BRF_ESS }, // 2 68k #1 Code
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{ "edf2.f3", 0x20000, 0xce93643e, 2 | BRF_PRG | BRF_ESS }, // 3
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{ "edf.mcu", 0x01000, 0x00000000, 0 | BRF_NODUMP }, // 4 MCU Code
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{ "edf_m04.rom", 0x80000, 0x6744f406, 3 | BRF_GRA }, // 5 Tilemap #0 Tiles
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{ "edf_m05.rom", 0x80000, 0x6f47e456, 4 | BRF_GRA }, // 6 Tilemap #1 Tiles
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{ "edf_09.rom", 0x20000, 0x96e38983, 5 | BRF_GRA }, // 7 Tilemap #2 Tiles
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{ "edf_m03.rom", 0x80000, 0xef469449, 6 | BRF_GRA }, // 8 Sprites
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{ "edf_m02.rom", 0x40000, 0xfc4281d2, 7 | BRF_SND }, // 9 OKI #0 Samples
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{ "edf_m01.rom", 0x40000, 0x9149286b, 8 | BRF_SND }, // 10 OKI #1 Samples
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{ "rd.20n", 0x00200, 0x1d877538, 9 | BRF_GRA }, // 11 Priority PROM
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};
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STD_ROM_PICK(edfa)
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STD_ROM_FN(edfa)
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struct BurnDriver BurnDrvEdfa = {
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"edfa", "edf", NULL, NULL, "1991",
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"E.D.F. : Earth Defense Force (set 2)\0", NULL, "Jaleco", "Mega System 1",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_POST90S, GBF_HORSHOOT, 0,
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NULL, edfaRomInfo, edfaRomName, NULL, NULL, CommonInputInfo, EdfDIPInfo,
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edfInit, DrvExit, System1BFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
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256, 224, 4, 3
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};
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// E.D.F. : Earth Defense Force (North America)
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static struct BurnRomInfo edfuRomDesc[] = {
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