dinkc64
facdb9f693
Mouser driver by vbt with help from dink
2015-07-18 21:09:09 +00:00
dinkc64
39332a9c50
d_raiden2: how did I forget this?
2015-07-18 02:27:22 +00:00
dinkc64
40cfe451e3
d_armedf.cpp: oops: handle clut transparencies and run terraf & armedf at 57hz
2015-07-17 03:35:32 +00:00
dinkc64
e181d97070
d_armedf.cpp: massive update, -"imperfect graphics" on most games, very happy.
2015-07-17 02:58:11 +00:00
dinkc64
aea7ebcf0e
d_bublbobl.cpp: fix bubble bobble screen glitch (timing)
2015-07-16 13:21:37 +00:00
dinkc64
aa8d7327e2
d_armedf.cpp: add sprite color lookup-table effect to Armed F, Legion, Kozure Ookami, Crazy Climber2
2015-07-16 02:34:06 +00:00
dinkc64
0c39b96b24
some old megadrive fixes, hopefully this does not break anything.
2015-07-14 03:03:28 +00:00
dinkc64
303591a321
samples.cpp fix for gamezfan
2015-07-14 03:02:46 +00:00
dinkc64
4f9967de7d
pgm asic27a_type3 savestate
2015-07-14 02:51:52 +00:00
dinkc64
4bebefb15a
namcos86 - dips cleanup/fix
2015-07-14 02:37:21 +00:00
dinkc64
430f081d6c
make happy savestates
2015-07-14 01:12:32 +00:00
dinkc64
fedc39aded
namcos86 fix sample playback
2015-07-14 00:33:48 +00:00
jackchatelet
ac739c0527
- Update kof98co to 2015/07/05 version
...
- Update kof99ae to 2015/07/11 version and rename label ROMset according to latest version
2015-07-13 13:11:19 +00:00
iq_132
46219e32bc
Ported latest ics2115 sound core.
...
To do-Clean, speed up (possible?), add support for volume, adding to stream, and swapping channels.
Please play test and feel free to add any of the missing features!
Based on code by austere, nimitz, Alex Marshal, O. Galibert, and ElSemi.
2015-07-13 05:13:24 +00:00
iq_132
3cfe44ced0
Namco System 86. Please test!
2015-07-13 01:53:26 +00:00
dinkc64
c7ace90fa8
raiders5 wip: add clone, bg offset(1px), missing colors in explosions & bullets
2015-07-12 20:31:30 +00:00
dinkc64
da626e68fd
wip++ good?
2015-07-12 19:22:12 +00:00
dinkc64
a58f47b34a
raiders5 wip++
2015-07-12 19:08:04 +00:00
dinkc64
4f7b35888d
d_pkunwar.cpp - raiders5 wip (persay) - in dire need of palette help!
2015-07-12 02:45:01 +00:00
dinkc64
2b2281b976
d_kyugo.cpp: / instead of -
2015-07-11 20:31:50 +00:00
dinkc64
47cfd4ab99
small tweak for a better sounding Dyger
2015-07-11 18:22:54 +00:00
dinkc64
2258d49eaf
legion oops
2015-07-11 17:58:27 +00:00
dinkc64
e419164b7e
d_armedf update, fix legion junk on screen
2015-07-11 13:12:47 +00:00
dinkc64
fad211e114
Kozure Ookami perfecto
2015-07-10 23:55:06 +00:00
jackchatelet
a83a63714d
synced d_vendetta.cpp with MAME(nw)
2015-07-09 09:35:34 +00:00
dinkc64
918737839a
kozure ookami - fix dips
2015-07-09 03:56:07 +00:00
dinkc64
99a669a8ef
d_armedf.cpp - hook up nb1414m4 & patch timer over bug. Kozure Ookami is now working.
2015-07-09 03:35:18 +00:00
Barry Harris
05fdcc4f80
whitespace
2015-07-08 14:19:57 +00:00
Barry Harris
32b0d6c35f
punisherb graphics loading
2015-07-08 14:18:50 +00:00
Barry Harris
9d4d398a1f
punisherunk -> punisherb - works but still some gfx decoding issues
2015-07-08 14:03:50 +00:00
jackchatelet
3bae42fdbe
Added Vendetta (World 4 Players ver. Z) [Fraspe]
2015-07-08 07:55:41 +00:00
dinkc64
aceb6afde7
d_tnzs just a few minor things
2015-07-08 01:49:08 +00:00
dinkc64
5dc02a4300
oops
2015-07-07 13:38:07 +00:00
jackchatelet
c8b18c856b
d_cps1.cpp : fixed romsize in punisherunk for pal4.jed
...
d_arkanoid.cpp : fixed a comment with /* which has disabled all sets after arkanoidu
2015-07-06 22:02:47 +00:00
jackchatelet
6cf4df91f5
Fix copy/paste error for rittam set (nw)
2015-07-06 21:29:08 +00:00
dinkc64
b3c766e62a
d_tnzs: fix small glitch in the new zealand story background tiles caused by the kabuki fix.
2015-07-06 20:13:38 +00:00
Barry Harris
726914e849
punisher bootleg wip
2015-07-06 19:42:59 +00:00
jackchatelet
3b2fb63c85
Add missing pals as NO_DUMP for TNZS old and new style PCBs (n/w)
...
http://git.redump.net/mame/commit/?id=995ece306b676d4bb7df6307244b537a7de51c21
2015-07-06 12:38:30 +00:00
jackchatelet
966fef2140
Added 'jumpingi' (red Imnoe PCB based on jumpinga, or possibly parent of) [system11]
...
Corrected date to 1998 for jumpinga
2015-07-06 11:43:25 +00:00
jackchatelet
464ccb4c2c
Added Sunset Riders (4 Players ver. JAD) [Fraspe]
2015-07-06 10:29:31 +00:00
dinkc64
373cb873a5
d_tnzs.cpp: tweak kageki sample volume to a nice level
2015-07-06 00:52:14 +00:00
dinkc64
b482448b76
d_tnzs.cpp - fix Kabuki-Z (finally!!), needs bg tile buffering at beginning of frame, sprite buffering at end of frame. Fixed music+dac (banking issue), tweaked PSG volume for Dr.Toppels adventure.
2015-07-06 00:33:48 +00:00
jackchatelet
5b5c0ade39
Added R&T clone of Rod-Land [system11]
2015-07-04 17:28:06 +00:00
dinkc64
3ec4c6f890
Konami Finalizer - fix sound
2015-07-03 19:44:48 +00:00
jackchatelet
4cb2a5f7ac
d_cps2.cpp: Minor correction & doc update - NW
2015-07-02 08:44:35 +00:00
jackchatelet
c595b02e77
d_arkanoid.cpp: Add rom numbering list, add more info and more correct rom labels for first version arkanoid (US, Romstar License) board from pcb pics [Brizzo, Lord Nightmare]
2015-07-01 08:01:10 +00:00
dinkc64
73ada681e2
irem m62 pie
2015-07-01 02:58:55 +00:00
dinkc64
60c61e5569
Irem M62: add drum-kit support to Kid Niki, Spelunker, and Horizon
2015-06-30 22:04:17 +00:00
jackchatelet
722f9f60b2
d_neogeo.cpp : Added The King of Fighters '96 (NGM-214, alternate board)
...
- update kof98ae P2
- update kof99ae to 2015/06/27 version
- rename kof98co to kof98cb and update to 2015/06/14 version
2015-06-29 15:54:35 +00:00
dinkc64
eadfda6b99
d_pkunwar.cpp: fix reset-on-coin w/nova2001(Japan), savestates for Ninjakun, clone tree & dips cleanup
2015-06-28 02:01:05 +00:00