synced d_vendetta.cpp with MAME(nw)

This commit is contained in:
jackchatelet 2015-07-09 09:35:34 +00:00
parent 918737839a
commit a83a63714d
1 changed files with 14 additions and 14 deletions

View File

@ -891,7 +891,7 @@ static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
}
// Vendetta (World 4 Players ver. T)
// Vendetta (World, 4 Players ver. T)
static struct BurnRomInfo vendettaRomDesc[] = {
{ "081t01", 0x040000, 0xe76267f5, 1 | BRF_PRG | BRF_ESS }, // 0 Konami Custom Code
@ -921,7 +921,7 @@ static INT32 VendettaInit()
struct BurnDriver BurnDrvVendetta = {
"vendetta", NULL, NULL, NULL, "1991",
"Vendetta (World 4 Players ver. T)\0", NULL, "Konami", "GX081",
"Vendetta (World, 4 Players ver. T)\0", NULL, "Konami", "GX081",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 4, HARDWARE_PREFIX_KONAMI, GBF_SCRFIGHT, 0,
NULL, vendettaRomInfo, vendettaRomName, NULL, NULL, Vendet4pInputInfo, NULL,
@ -930,7 +930,7 @@ struct BurnDriver BurnDrvVendetta = {
};
// Vendetta (World 4 Players ver. R)
// Vendetta (US, 4 Players ver. R)
static struct BurnRomInfo vendettarRomDesc[] = {
{ "081r01", 0x040000, 0x84796281, 1 | BRF_PRG | BRF_ESS }, // 0 Konami Custom Code
@ -955,7 +955,7 @@ STD_ROM_FN(vendettar)
struct BurnDriver BurnDrvVendettar = {
"vendettar", "vendetta", NULL, NULL, "1991",
"Vendetta (World 4 Players ver. R)\0", NULL, "Konami", "GX081",
"Vendetta (US, 4 Players ver. R)\0", NULL, "Konami", "GX081",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_PREFIX_KONAMI, GBF_SCRFIGHT, 0,
NULL, vendettarRomInfo, vendettarRomName, NULL, NULL, Vendet4pInputInfo, NULL,
@ -964,7 +964,7 @@ struct BurnDriver BurnDrvVendettar = {
};
// Vendetta (World 4 Players ver. Z)
// Vendetta (Asia, 4 Players ver. Z)
static struct BurnRomInfo vendettazRomDesc[] = {
{ "081z01", 0x040000, 0x4d225a8d, 1 | BRF_PRG | BRF_ESS }, // 0 Konami Custom Code
@ -989,7 +989,7 @@ STD_ROM_FN(vendettaz)
struct BurnDriver BurnDrvVendettaz = {
"vendettaz", "vendetta", NULL, NULL, "1991",
"Vendetta (World 4 Players ver. Z)\0", NULL, "Konami", "GX081",
"Vendetta (Asia, 4 Players ver. Z)\0", NULL, "Konami", "GX081",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_PREFIX_KONAMI, GBF_SCRFIGHT, 0,
NULL, vendettazRomInfo, vendettazRomName, NULL, NULL, Vendet4pInputInfo, NULL,
@ -998,7 +998,7 @@ struct BurnDriver BurnDrvVendettaz = {
};
// Vendetta (World 2 Players ver. W)
// Vendetta (World, 2 Players ver. W)
static struct BurnRomInfo vendetta2pRomDesc[] = {
{ "081w01", 0x040000, 0xcee57132, 1 | BRF_PRG | BRF_ESS }, // 0 Konami Custom Code
@ -1023,7 +1023,7 @@ STD_ROM_FN(vendetta2p)
struct BurnDriver BurnDrvVendetta2p = {
"vendetta2p", "vendetta", NULL, NULL, "1991",
"Vendetta (World 2 Players ver. W)\0", NULL, "Konami", "GX081",
"Vendetta (World, 2 Players ver. W)\0", NULL, "Konami", "GX081",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_SCRFIGHT, 0,
NULL, vendetta2pRomInfo, vendetta2pRomName, NULL, NULL, VendettaInputInfo, NULL,
@ -1066,7 +1066,7 @@ struct BurnDriver BurnDrvVendetta2peba = {
};
// Vendetta (Asia 2 Players ver. U)
// Vendetta (Asia, 2 Players ver. U)
static struct BurnRomInfo vendetta2puRomDesc[] = {
{ "081u01", 0x040000, 0xb4d9ade5, 1 | BRF_PRG | BRF_ESS }, // 0 Konami Custom Code
@ -1091,7 +1091,7 @@ STD_ROM_FN(vendetta2pu)
struct BurnDriver BurnDrvVendetta2pu = {
"vendetta2pu", "vendetta", NULL, NULL, "1991",
"Vendetta (Asia 2 Players ver. U)\0", NULL, "Konami", "GX081",
"Vendetta (Asia, 2 Players ver. U)\0", NULL, "Konami", "GX081",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_SCRFIGHT, 0,
NULL, vendetta2puRomInfo, vendetta2puRomName, NULL, NULL, VendettaInputInfo, NULL,
@ -1100,7 +1100,7 @@ struct BurnDriver BurnDrvVendetta2pu = {
};
// Vendetta (Asia 2 Players ver. D)
// Vendetta (Asia, 2 Players ver. D)
static struct BurnRomInfo vendetta2pdRomDesc[] = {
{ "081d01", 0x040000, 0x335da495, 1 | BRF_PRG | BRF_ESS }, // 0 Konami Custom Code
@ -1125,7 +1125,7 @@ STD_ROM_FN(vendetta2pd)
struct BurnDriver BurnDrvVendetta2pd = {
"vendetta2pd", "vendetta", NULL, NULL, "1991",
"Vendetta (Asia 2 Players ver. D)\0", NULL, "Konami", "GX081",
"Vendetta (Asia, 2 Players ver. D)\0", NULL, "Konami", "GX081",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_SCRFIGHT, 0,
NULL, vendetta2pdRomInfo, vendetta2pdRomName, NULL, NULL, VendettaInputInfo, NULL,
@ -1134,7 +1134,7 @@ struct BurnDriver BurnDrvVendetta2pd = {
};
// Crime Fighters 2 (Japan 2 Players ver. P)
// Crime Fighters 2 (Japan, 2 Players ver. P)
static struct BurnRomInfo vendettajRomDesc[] = {
{ "081p01", 0x040000, 0x5fe30242, 1 | BRF_PRG | BRF_ESS }, // 0 Konami Custom Code
@ -1159,7 +1159,7 @@ STD_ROM_FN(vendettaj)
struct BurnDriver BurnDrvVendettaj = {
"vendettaj", "vendetta", NULL, NULL, "1991",
"Crime Fighters 2 (Japan 2 Players ver. P)\0", NULL, "Konami", "GX081",
"Crime Fighters 2 (Japan, 2 Players ver. P)\0", NULL, "Konami", "GX081",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_SCRFIGHT, 0,
NULL, vendettajRomInfo, vendettajRomName, NULL, NULL, VendettaInputInfo, NULL,