make happy savestates

This commit is contained in:
dinkc64 2015-07-14 01:12:32 +00:00
parent fedc39aded
commit 430f081d6c
1 changed files with 8 additions and 13 deletions

View File

@ -547,7 +547,7 @@ static void namco_63701x_update(INT16 *outputs, INT32 samples)
INT16 t_samples[100];
memset (t_samples, 0, 100 * sizeof(INT16));
memset (t_samples, 0, sizeof(t_samples));
for (INT32 ch = 0; ch < 2; ch++)
{
@ -1032,12 +1032,12 @@ static INT32 DrvDoReset(INT32 clear_mem)
BurnYM2151Reset();
buffer_sprites = 0;
watchdog = 0;
watchdog = 0;
watchdog1 = 0;
backcolor = 0;
tilebank = 0;
memset (scroll, 0, 4*3);
memset (nBankData, 0, 2);
memset (scroll, 0, sizeof(scroll));
memset (nBankData, 0, sizeof(nBankData));
return 0;
}
@ -1655,10 +1655,7 @@ static INT32 DrvFrame()
if ((i % 8) == 7) {
if (pBurnSoundOut) {
nSegment = nBurnSoundLen / (nInterleave / 8);
//NamcoSoundUpdate(pBurnSoundOut, nSegment);
BurnYM2151Render(pBurnSoundOut + (nSoundBufferPos << 1), nSegment);
nSoundBufferPos += nSegment;
}
}
@ -1667,10 +1664,10 @@ static INT32 DrvFrame()
if (pBurnSoundOut) {
nSegment = nBurnSoundLen - nSoundBufferPos;
if (nSegment > 0) {
//NamcoSoundUpdate(pBurnSoundOut, nSegment);
BurnYM2151Render(pBurnSoundOut + (nSoundBufferPos << 1), nSegment);
}
NamcoSoundUpdate(pSoundBuffer, nBurnSoundLen);
for (INT32 i = 0; i < nBurnSoundLen; i++) { // mix the unmixable
pBurnSoundOut[(i << 1) + 0] += pSoundBuffer[(i << 1) + 0];
pBurnSoundOut[(i << 1) + 1] += pSoundBuffer[(i << 1) + 1];
@ -1705,7 +1702,7 @@ static INT32 DrvScan(INT32 nAction, INT32 *pnMin)
*pnMin = 0x029707;
}
if (nAction & ACB_VOLATILE) {
if (nAction & ACB_VOLATILE) {
memset(&ba, 0, sizeof(ba));
ba.Data = AllRam;
@ -1714,20 +1711,18 @@ static INT32 DrvScan(INT32 nAction, INT32 *pnMin)
BurnAcb(&ba);
M6809Scan(nAction);
HD63701Scan(nAction);
NamcoSoundScan(nAction, pnMin);
BurnYM2151Scan(nAction);
SCAN_VAR(m_voices);
SCAN_VAR(buffer_sprites);
SCAN_VAR(watchdog1);
SCAN_VAR(backcolor);
SCAN_VAR(tilebank);
SCAN_VAR(scroll);
SCAN_VAR(nBankData[0]);
SCAN_VAR(nBankData[1]);
SCAN_VAR(nBankData);
}
if (nAction & ACB_WRITE) {