Commit Graph

2822 Commits

Author SHA1 Message Date
iq_132 e5ea70398e Add China Gate bootlegs, hook up sound. Still missing MSM5205 Samples from bootleg 1. 2015-09-16 23:43:16 +00:00
dinkc64 52c35f877f new driver: China Gate [iq_132] 2015-09-16 21:44:15 +00:00
dinkc64 2fd7dd8284 qbert: some playtesting fixes, general spiffage, knocker support etc. 2015-09-16 02:06:54 +00:00
dinkc64 88e0abdb84 add driver for Qbert 2015-09-15 19:46:36 +00:00
dinkc64 fd0612393a mirax fin 2015-09-13 13:18:06 +00:00
dinkc64 f20934f26a d_rocnrope.cpp: fix savestates 2015-09-13 02:30:32 +00:00
jackchatelet 5a54e9122f d_namcos86.cpp: added Rolling Thunder (oldest) [Layer (from neo-arcadia & jammaplus)]
d_seta.cpp: added J. J. Squawkers (older) [Alex Marshall]
2015-09-12 21:49:50 +00:00
dinkc64 9b245dd830 some mirax bugfixes 2015-09-12 19:40:23 +00:00
dinkc64 bd32a9ec98 add driver for Mirax 2015-09-12 03:09:54 +00:00
jackchatelet f20bed360a Fixing ROM names in the bootleg version of CAPCOM GunSmoke 1985 to refer to the actual labels and PCB references using in this board.
http://git.redump.net/mame/commit/?id=520c788880f06829589634b776ec16ef8791c022
2015-09-11 07:46:26 +00:00
dinkc64 ba73704204 d_ladybug; convert inputs to 4-way mode (which improves control and makes the game playable as it should) 2015-09-11 03:26:26 +00:00
dinkc64 76770dbd2d compiler jeebies 2015-09-10 18:48:15 +00:00
dinkc64 6f991f8dc3 bring the 8910 down to a decent level, fixes "that horrible beeping noise" in Zupapa 2015-09-10 12:59:54 +00:00
iq_132 cc935bc459 Getting a little closer with mosaic sol. shape is correct, color is not. 2015-09-10 04:12:10 +00:00
dinkc64 1d3c72d166 clean up debug scroll for Jump Bug 2015-09-10 02:43:49 +00:00
jackchatelet 511903827f d_pgm.cpp: confirmed external 32Mbit ARM EPROM for set 'dmnfrnt' with redump & removed bad dump (nw) 2015-09-09 11:29:25 +00:00
jackchatelet e33d12abb6 d_pgm.cpp: Added new clone Oriental Legend (ver. 111, Korean Board) [Darksoft]
d_ninja.cpp: Add PAL dumps to Caveman Ninja [www.jammarcade.net]
2015-09-09 08:35:30 +00:00
dinkc64 d084d9ccbd small updates to d_warpwarp, d_mrdo & d_docastle 2015-09-09 01:41:13 +00:00
dinkc64 5b9b9b7c68 warpwarp tweaks 2015-09-08 03:37:28 +00:00
dinkc64 81cb8d8076 d_warpwarp.cpp: new game driver - warp warp! 2015-09-07 20:07:18 +00:00
Barry Harris 847762393b fix description for ffightbl and ffightbla 2015-09-05 11:45:32 +00:00
dinkc64 84c89840ec d_mrdo.cpp re-do: convert to generic tiles, create a memindex, general cleanup. fixes: timing related slowdowns when killing extra characters or two apples at once, sprite clipping in scene 2 and in the cutscene. adds: hiscore support 2015-09-04 02:42:45 +00:00
jackchatelet f828a79e29 added Final Fight (900424 USA) [Bonky0013] 2015-09-03 19:19:12 +00:00
Barry Harris 28a0131ef9 wizdfire - correct sound rom loading 2015-09-02 18:20:14 +00:00
dinkc64 aab425723b (docastle) timing is everything 2015-09-01 11:29:31 +00:00
jackchatelet a0fd2a2027 Added correct dump of VA63B.1A [Caius, The Dumping Union] 2015-09-01 08:37:21 +00:00
dinkc64 30e3e7af90 d_docastle.cpp: fix some playtesting bugs 2015-08-31 03:32:17 +00:00
dinkc64 d35703f586 new driver: pre90s/d_docastle.cpp - Mr. Do`s Castle, Do! Run Run, Mr. Do`s Wild Ride, Jumping Jack and Kick Rider 2015-08-31 00:50:10 +00:00
dinkc64 c0b6e50a4a z80_intf.cpp: fix ZetRunEnd() 2015-08-30 21:32:56 +00:00
Barry Harris 1a2660a4a5 add clone of Super Cobra (sync with MAME 0.165 part 3/3) 2015-08-28 19:13:37 +00:00
Barry Harris bc5e8a60f5 Add clone of Galaxy Force 2 (sync with MAME 0.165 part 2/3) 2015-08-28 18:54:04 +00:00
Barry Harris 9a2c0ba386 sync with MAME 0.165 part 1/3 2015-08-28 18:46:42 +00:00
Barry Harris fce091f6ad Vigilante driver update (2 new clones) 2015-08-28 16:08:30 +00:00
dinkc64 fb7d568691 fixup some types 2015-08-28 00:19:57 +00:00
dinkc64 cd15c03b8f indentation oops 2015-08-28 00:18:25 +00:00
dinkc64 a70eaf8b50 megasys1 mosaic iq-style 2015-08-26 02:20:02 +00:00
jackchatelet 6a86d841c0 New Clones
- added Knuckle Bash (Korean PCB) [caius]
- added Mighty Monkey (Kaina Games, bootleg on Scramble hardware) [Team Europe]
2015-08-25 12:24:37 +00:00
dinkc64 a892b667b2 d_popeye.cpp, final shiny golden version after tons and tons of playtesting 2015-08-25 02:35:55 +00:00
Barry Harris 7b743db226 makefile.burn_rules tidyup and include d_millipede.cpp 2015-08-24 19:36:08 +00:00
dinkc64 979d83290e d_popeye.cpp: few tweaks + cleanup, add 4-way handling to Popeye & Hiscores support 2015-08-24 13:26:01 +00:00
iq_132 d0c24f35ed Fix sky skipper sprites 2015-08-24 02:35:27 +00:00
dinkc64 2e9e221835 popeye/skyskipper wip 2015-08-22 04:38:17 +00:00
dinkc64 6e3554d25e skyskipper wip++ 2015-08-21 20:47:54 +00:00
dinkc64 66ea26ef47 happy oops 2015-08-21 03:17:29 +00:00
dinkc64 7f9528f79d add driver for Popeye 2015-08-21 01:09:44 +00:00
jackchatelet 77fad79a01 added Street Fighter Alpha 3 (USA 980616, SAMPLE Version) [Guru] 2015-08-19 10:58:54 +00:00
dinkc64 63f937381b add driver for Wiz by Seibu 2015-08-18 20:45:26 +00:00
dinkc64 9fd842c129 Enable hi-score saving for Ikki / Farmers Rebellion 2015-08-17 01:05:59 +00:00
dinkc64 3e805c63da fix music in Legend of Makai 2015-08-16 02:51:19 +00:00
dinkc64 e8a1ecf2d3 emulate the mosaic-effect in shingen samurai warrior (d_megasys1.cpp) 2015-08-15 02:11:48 +00:00