Commit Graph

2321 Commits

Author SHA1 Message Date
dinkc64 9e912df544 karnov: minor tweaks 2015-01-24 21:07:03 +00:00
iq_132 e8bfddca09 Couple of fixes. 2015-01-24 19:38:41 +00:00
iq_132 788eb8f61d Small konami cleanup. 2015-01-24 19:33:47 +00:00
dinkc64 9d59b98418 karnov misc driver fixes 2015-01-24 15:25:00 +00:00
dinkc64 4de7582212 fix occasional crash in sega d_xbrd.cpp, due to uninitialised custom read/write pointers (happens especially when compiled with -O0). also, monoized the segaPCM channels for Line of Fire, because the machine gun only comes out of the left side. 2015-01-23 21:58:59 +00:00
dinkc64 19dedf5b30 d_dec8.cpp, sprite flickering fix for The Real Ghostbusters 2015-01-22 20:44:01 +00:00
Marcos Medeiros fe8a42b4b2 [Qt] Joystick support! 2015-01-22 20:30:39 +00:00
dinkc64 463a326a44 oops 2015-01-22 08:24:19 +00:00
dinkc64 d45d3ab297 dataeast dec8 games needed some love - fixed: crashing on exit, game speed issues, vblank issues, flashing sprites, savestates setting the wrong rombank, and possibly some other stuff. 2015-01-22 08:21:23 +00:00
iq_132 3e958215a7 Add driver for Konami's Battlantis 2015-01-22 02:10:07 +00:00
dinkc64 d8a7f7b6b2 oops (debug crap removed) 2015-01-20 20:48:04 +00:00
dinkc64 26173c00e5 d_zaxxon: coin oops + dips oops (oops!) 2015-01-20 20:43:38 +00:00
dinkc64 18700c1b7a more d_zaxxon.cpp edits (oops+dips fix) 2015-01-20 08:07:32 +00:00
iq_132 748335e924 Small PGM update 2015-01-20 04:07:02 +00:00
dinkc64 b8392a1cb9 fix coin problem with Zaxxon/Congo Bongo (1 insert = 30 coins. eek!), fix Congo Bongo`s DIPs 2015-01-19 22:25:19 +00:00
Marcos Medeiros e72732c023 [Qt] Drop ruby, uses OpenGL 3.x as video interface 2015-01-18 23:36:01 +00:00
dinkc64 ee5d1fa83d fix Shackled`s screen size: 4:3 not 3:4 2015-01-18 22:14:45 +00:00
dinkc64 ef7588491c whatsnew update 2015-01-18 20:57:29 +00:00
dinkc64 56d81203af Add Come Back Toto to pst90s/d_hyperpac.cpp (snowbros driver) 2015-01-18 19:59:28 +00:00
Barry Harris d11fe11a3c Fix MSM5205 sound in tbowl 2015-01-18 14:57:37 +00:00
dinkc64 2b206da7d4 ay8910.c: port handler pointers trashed on save/load state 2015-01-17 22:37:27 +00:00
dinkc64 742750e164 sunA 8-bit driver crash prevention 2015-01-17 22:29:15 +00:00
dinkc64 4692fde18f Jailbreak tweaks 2015-01-17 08:16:51 +00:00
iq_132 a96deb390b Add driver for Jailbreak. 2015-01-17 02:48:11 +00:00
dinkc64 c6a4e17af3 d_suna8.cpp/Star Fighter: fix the broken tiles in the boss fights 2015-01-16 22:20:45 +00:00
dinkc64 73b61d6f06 blades of steel tweaks: fix fighting sequence (not enough cycles), lower psg volume until filters hooked up. awesome game! 2015-01-15 22:17:01 +00:00
dinkc64 ea530844d7 fix jack palette 2015-01-15 09:17:15 +00:00
dinkc64 8151c9de7f d_jack.cpp - fix music todo: fix jacks messed up palette 2015-01-15 08:31:54 +00:00
iq_132 e3089d70e5 Add Blades of Steel. 2015-01-15 05:08:12 +00:00
dinkc64 b243610156 rockrage: fix savestates, more volume for synth voices 2015-01-14 07:40:40 +00:00
dinkc64 132d078fb2 uncle poo fin 2015-01-13 20:52:21 +00:00
dinkc64 bc98c28c2e whatsnew updates 2015-01-13 07:45:48 +00:00
iq_132 422f1a34e9 Let's not forget the makefile. 2015-01-13 07:11:18 +00:00
iq_132 c502a4a9e2 Add driver for Rockin' Rage and somewhat incomplete k007342 / k007420 emulation. (Keep Dink happy). 2015-01-13 07:10:23 +00:00
dinkc64 c44aeb0301 wyvern-f0: theres music hidden in there somewhere :) 2015-01-12 22:54:33 +00:00
jackchatelet f6bfb4c67e sync d_psychic5.cpp with MAME :
- Idenfitied 'psychic5a' as the World / Overseas version, and the current parent as the Japan version, swapped them and named them as such [The Cutting Room Floor]
- see http://tcrf.net/Psychic_5
2015-01-12 16:03:50 +00:00
jackchatelet 33f3745138 Added Battle K-Road (alternate sound) [Manuel Assoni] 2015-01-12 11:54:52 +00:00
dinkc64 b0c89b7fd7 its a liiittle better 2015-01-12 08:37:48 +00:00
iq_132 e94a5e014f Fix sound cpu frequency. 2015-01-11 23:23:52 +00:00
dinkc64 b77eeecd72 fix glitching sprites in Star Fighter (v1) and Spark Man (Suna8), fix savestates revisited 2015-01-11 23:10:44 +00:00
iq_132 5ce218d58c Add driver for Konami's Finalizer. Sounds too loud? 2015-01-11 22:22:29 +00:00
dinkc64 b5af1f873b fix flickery sprites in dooyong Super-X 2015-01-11 15:36:46 +00:00
iq_132 16014432f4 Fix Super-x 2015-01-11 11:47:47 +00:00
dinkc64 19dc93fe11 little suna8 update re: savestates 2015-01-11 08:35:38 +00:00
iq_132 20873fa628 oopsie! 2015-01-10 22:54:23 +00:00
iq_132 75bb79cd90 DooYong update. Speed-ups and merge some code. 2015-01-10 22:53:21 +00:00
dinkc64 609f58f097 oops, forgot this 2015-01-10 22:23:08 +00:00
dinkc64 d5b3baa6db fix for ghosted/flickery sprites in super-x (dooyong) 2015-01-10 22:07:09 +00:00
dinkc64 31967b8d50 fix: auto-update the game list when rescan romset button from gameinfo was used (sel.cpp) 2015-01-10 22:01:28 +00:00
dinkc64 5d9a63346b some post-playtesting tweaks for the dooyong z80 games 2015-01-10 08:18:15 +00:00