Commit Graph

2731 Commits

Author SHA1 Message Date
jackchatelet 2440d5b08a - Added Puzzlove (Korea) [system11)
- Fix copy/paste error for 199-p1 in kof99ae set
2015-07-28 19:40:27 +00:00
dinkc64 90344838bb namco sound core update: NamcoSoundReset() 2015-07-28 11:53:14 +00:00
dinkc64 3fedb0b71d digdug wip - fix some button issues 2015-07-27 21:13:04 +00:00
dinkc64 70ecb4fb36 digdug wip++ 2015-07-27 04:49:39 +00:00
dinkc64 6fb599c977 digdug wip: almost done! 2015-07-27 01:16:47 +00:00
dinkc64 11bde3ca3d digdug super-WIP includes a free sprite palette issue. 2015-07-25 04:19:19 +00:00
dinkc64 2a82ba6119 irem d_m62 kid niki radical ninja! - background offset, fixes the game ending cutscene 2015-07-21 11:23:51 +00:00
jackchatelet d4972467f6 added Varth - operation thunderstorm (920714 Japan Resale Ver.) [Alex Cmaylo, The Dumping Union] 2015-07-20 08:40:25 +00:00
dinkc64 96a2e84b21 pt2 2015-07-18 21:10:02 +00:00
dinkc64 facdb9f693 Mouser driver by vbt with help from dink 2015-07-18 21:09:09 +00:00
dinkc64 39332a9c50 d_raiden2: how did I forget this? 2015-07-18 02:27:22 +00:00
dinkc64 40cfe451e3 d_armedf.cpp: oops: handle clut transparencies and run terraf & armedf at 57hz 2015-07-17 03:35:32 +00:00
dinkc64 e181d97070 d_armedf.cpp: massive update, -"imperfect graphics" on most games, very happy. 2015-07-17 02:58:11 +00:00
dinkc64 aea7ebcf0e d_bublbobl.cpp: fix bubble bobble screen glitch (timing) 2015-07-16 13:21:37 +00:00
dinkc64 aa8d7327e2 d_armedf.cpp: add sprite color lookup-table effect to Armed F, Legion, Kozure Ookami, Crazy Climber2 2015-07-16 02:34:06 +00:00
dinkc64 0c39b96b24 some old megadrive fixes, hopefully this does not break anything. 2015-07-14 03:03:28 +00:00
dinkc64 303591a321 samples.cpp fix for gamezfan 2015-07-14 03:02:46 +00:00
dinkc64 4f9967de7d pgm asic27a_type3 savestate 2015-07-14 02:51:52 +00:00
dinkc64 4bebefb15a namcos86 - dips cleanup/fix 2015-07-14 02:37:21 +00:00
dinkc64 430f081d6c make happy savestates 2015-07-14 01:12:32 +00:00
dinkc64 fedc39aded namcos86 fix sample playback 2015-07-14 00:33:48 +00:00
jackchatelet ac739c0527 - Update kof98co to 2015/07/05 version
- Update kof99ae to 2015/07/11 version and rename label ROMset according to latest version
2015-07-13 13:11:19 +00:00
iq_132 46219e32bc Ported latest ics2115 sound core.
To do-Clean, speed up (possible?), add support for volume, adding to stream, and swapping channels.
Please play test and feel free to add any of the missing features!
Based on code by austere, nimitz, Alex Marshal, O. Galibert, and ElSemi.
2015-07-13 05:13:24 +00:00
iq_132 3cfe44ced0 Namco System 86. Please test! 2015-07-13 01:53:26 +00:00
dinkc64 c7ace90fa8 raiders5 wip: add clone, bg offset(1px), missing colors in explosions & bullets 2015-07-12 20:31:30 +00:00
dinkc64 da626e68fd wip++ good? 2015-07-12 19:22:12 +00:00
dinkc64 a58f47b34a raiders5 wip++ 2015-07-12 19:08:04 +00:00
dinkc64 4f7b35888d d_pkunwar.cpp - raiders5 wip (persay) - in dire need of palette help! 2015-07-12 02:45:01 +00:00
dinkc64 2b2281b976 d_kyugo.cpp: / instead of - 2015-07-11 20:31:50 +00:00
dinkc64 47cfd4ab99 small tweak for a better sounding Dyger 2015-07-11 18:22:54 +00:00
dinkc64 2258d49eaf legion oops 2015-07-11 17:58:27 +00:00
dinkc64 e419164b7e d_armedf update, fix legion junk on screen 2015-07-11 13:12:47 +00:00
dinkc64 fad211e114 Kozure Ookami perfecto 2015-07-10 23:55:06 +00:00
jackchatelet a83a63714d synced d_vendetta.cpp with MAME(nw) 2015-07-09 09:35:34 +00:00
dinkc64 918737839a kozure ookami - fix dips 2015-07-09 03:56:07 +00:00
dinkc64 99a669a8ef d_armedf.cpp - hook up nb1414m4 & patch timer over bug. Kozure Ookami is now working. 2015-07-09 03:35:18 +00:00
Barry Harris 05fdcc4f80 whitespace 2015-07-08 14:19:57 +00:00
Barry Harris 32b0d6c35f punisherb graphics loading 2015-07-08 14:18:50 +00:00
Barry Harris 9d4d398a1f punisherunk -> punisherb - works but still some gfx decoding issues 2015-07-08 14:03:50 +00:00
jackchatelet 3bae42fdbe Added Vendetta (World 4 Players ver. Z) [Fraspe] 2015-07-08 07:55:41 +00:00
dinkc64 aceb6afde7 d_tnzs just a few minor things 2015-07-08 01:49:08 +00:00
dinkc64 5dc02a4300 oops 2015-07-07 13:38:07 +00:00
jackchatelet c8b18c856b d_cps1.cpp : fixed romsize in punisherunk for pal4.jed
d_arkanoid.cpp : fixed a comment with /* which has disabled all sets after arkanoidu
2015-07-06 22:02:47 +00:00
jackchatelet 6cf4df91f5 Fix copy/paste error for rittam set (nw) 2015-07-06 21:29:08 +00:00
dinkc64 b3c766e62a d_tnzs: fix small glitch in the new zealand story background tiles caused by the kabuki fix. 2015-07-06 20:13:38 +00:00
Barry Harris 726914e849 punisher bootleg wip 2015-07-06 19:42:59 +00:00
jackchatelet 3b2fb63c85 Add missing pals as NO_DUMP for TNZS old and new style PCBs (n/w)
http://git.redump.net/mame/commit/?id=995ece306b676d4bb7df6307244b537a7de51c21
2015-07-06 12:38:30 +00:00
jackchatelet 966fef2140 Added 'jumpingi' (red Imnoe PCB based on jumpinga, or possibly parent of) [system11]
Corrected date to 1998 for jumpinga
2015-07-06 11:43:25 +00:00
jackchatelet 464ccb4c2c Added Sunset Riders (4 Players ver. JAD) [Fraspe] 2015-07-06 10:29:31 +00:00
dinkc64 373cb873a5 d_tnzs.cpp: tweak kageki sample volume to a nice level 2015-07-06 00:52:14 +00:00