dinkc64
82bd127b13
spectrum, increase max tap blockcount for dma loader
2025-07-04 20:42:12 -04:00
KlaviculaAG
c09945f84a
d_snes.cpp - add fireemblem4te ( #2143 )
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* d_snes.cpp - add fireemblem4te
Add english translation for fire emblem 4.
adj in fireemblem4j, fireemblem4tsc, fireemblem4ttc (clone of fireemblem4te)
* d_cps2.cpp - adj. in sf2prime
059 -> 0.60
2025-07-05 08:14:29 +08:00
dinkc64
2cb3490eb0
nes update from gab75
2025-07-04 20:13:46 -04:00
dinkc64
a495db929b
speccy update from gab75
2025-07-04 16:49:54 -04:00
taoenwen
b46b1224c0
SOCD add Restore all defaults option
2025-07-05 00:44:34 +08:00
taoenwen
e36f621f1b
d_megadrive: Fixed the ROM name for md_mworld4eng2 [tenpar]
2025-07-04 17:27:59 +08:00
taoenwen
4c8b72fff7
d_nes: add Chao Ji Zhan Hun: Super Contra 7 (China)
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- NES adds SOCD scenes
- Fixed a typo in a SOCD
- Fixed some incorrect SOCD settings
2025-07-04 16:46:04 +08:00
eye2eye
184cac9c05
megadrive: add last defense 2 ( #2142 )
2025-07-04 03:10:28 +08:00
taoenwen
ac660af894
Step 2: add SOCD scenes to the menu options
2025-07-04 02:57:25 +08:00
barbudreadmon
20a9a17b1d
d_psikyo4.cpp: fix gamemode offset typos
2025-07-03 18:45:18 +02:00
dinkc64
7e43b51688
nes update from gab75
2025-07-03 09:12:13 -04:00
dinkc64
80854e4077
add SekGetIRQLevel() to 68k interface
2025-07-03 00:56:33 -04:00
taoenwen
438e9605f1
Remove a function used when testing.
2025-07-03 01:08:07 +08:00
taoenwen
82525ba820
Step 1: Add all known SOCD scenes
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Current Default: SOCD - Last Input Priority (8 Way), the second step will create options
SOCD - Simultaneous Neutral
SOCD - Last Input Priority (4 Way)
SOCD - Last Input Priority (8 Way)
SOCD - First Input Priority
SOCD - Up Priority (Up-override Down)
2025-07-03 00:58:16 +08:00
dinkc64
3adb5260f6
megadrive update from gab75
2025-07-01 09:24:20 -04:00
JacKc029735
e8e4cd53e1
d_pgm.cpp: added unicode Chinese title to kovfyzq4in1 [little0, taoenwen]
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- added some infos about games available in game select menu [little0]
2025-07-01 13:33:26 +02:00
JacKc029735
c3daa04ac3
d_pgm.cpp: added Fengyun 4 in 1 (multi-game cart, bootleg of Knights of Valour Super Heroes, V100CN) [iq_132]
2025-06-30 23:45:08 +02:00
taoenwen
c87f77ab82
Optimized keyboard input
2025-06-30 20:09:14 +08:00
barbudreadmon
1d9bd6c8a6
d_psikyo4.cpp: fill unavailable eeprom at init
2025-06-30 11:13:11 +02:00
barbudreadmon
2385280847
d_psikyo4: improve multi-screen handling
2025-06-30 10:43:38 +02:00
taoenwen
cb1bf50314
win32\support_paths: add break
2025-06-30 10:38:36 +08:00
KlaviculaAG
c387410759
adj. in d_nes.cpp - FDS: add oprjumpout ( #2140 )
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Add Operation: Jump Out, english translation of Tobidase Daisakusen
2025-06-29 20:17:40 -04:00
dinkc64
f67ed3598a
speccy update from gab75
2025-06-29 08:52:35 -04:00
dinkc64
55784de8ea
nes update from gab75
2025-06-28 08:38:23 -04:00
taoenwen
b8ecb13f14
d_nes: add jpn & unl games [lucky]
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- Bucky O'Hare (Japan)
- Famikan (Japan) (Unl)
- Gremlins 2: Shinshu Tanjou (Japan)
- Super Contra X (China) (Unl)
- Tiny Toon Adventures (Japan)
2025-06-28 15:01:18 +08:00
dinkc64
837dadd486
speccy update from gab75
2025-06-27 20:05:52 -04:00
taoenwen
554e1ae2dd
d_cps2: Sf2prime update to Ver 0.57 [Zero800]
2025-06-28 02:30:17 +08:00
taoenwen
780d351115
neo_run.cpp: fix Neo 68k ram hack
2025-06-28 02:20:32 +08:00
taoenwen
0716003c0a
win32\ips_manager: add more encoding to read & include extra dat files
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- ips manager text box border reflects the three-dimensionality;
- ips dat allows ANSI/UTF8/UTF8 BOM/UTF16 LE/UTF16 encoding;
- ips dat allows additional dat files to be appended early or late in the form of #include xxx (.dat);
2025-06-28 01:57:15 +08:00
dinkc64
16570f9b56
sh2, disable busy_loop_hacks for now to potentially fix a timing inconsistency with psikyo4
2025-06-27 09:09:29 -04:00
dinkc64
f40bffe2ae
Konami Devastators fixes [Jim Westfall, hap]
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y-zoom table for k051960, fixes for bad zooming (level 2..)
k051733, fix collision detection
2025-06-26 00:57:16 -04:00
dinkc64
63a9622caf
megadrive update from gab75
2025-06-25 08:58:47 -04:00
taoenwen
ff4a23ed58
win32\sel.cpp: remove extra spaces
2025-06-25 16:51:30 +08:00
taoenwen
7c83e4056a
win32\sel: fix the issue of misplaced and overlapping icons when custom redrawing
2025-06-25 16:22:09 +08:00
dinkc64
35267c76e1
psikyo4 palette fix
2025-06-24 20:59:50 -04:00
dinkc64
7abfc634ab
sh2, tweak broken busy loop speedhack
2025-06-24 20:30:50 -04:00
dinkc64
e704a8cc6d
md genre
2025-06-24 18:39:10 -04:00
KlaviculaAG
0e01a70171
d_megadrive.cpp - umk3osc typo ( #2133 )
2025-06-24 18:02:19 -04:00
iq_132
8a170ab275
Add hash calculation information for a few more PGM games.
2025-06-24 10:28:28 -04:00
eye2eye
28b381b98e
d_megadrive: add zpf ( #2132 )
2025-06-24 09:02:11 -04:00
dinkc64
3da9e9b390
nes update from gab75
2025-06-24 09:00:17 -04:00
Eric Warmenhoven
760a617e21
macos build fix ( #2131 )
2025-06-23 13:59:40 -04:00
KlaviculaAG
49444092ea
d_cps2.cpp - adj in sf2prime ( #2130 )
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056 -> 0.57
2025-06-24 01:46:04 +08:00
barbudreadmon
c6c044d0f0
github actions: disable macos
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and let's forever forget about it
2025-06-23 19:09:13 +02:00
barbudreadmon
cfd8a73fd0
Revert "attempt at editing that apple crap manually..."
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This reverts commit f419415722 .
2025-06-23 19:03:05 +02:00
barbudreadmon
f52ed13ccf
Revert "one more attempt at editing this manually..."
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This reverts commit f5af84988c .
2025-06-23 19:02:57 +02:00
barbudreadmon
f5af84988c
one more attempt at editing this manually...
2025-06-23 18:51:48 +02:00
barbudreadmon
f419415722
attempt at editing that apple crap manually...
2025-06-23 18:37:17 +02:00
KlaviculaAG
32716227ec
d_megadrive.cpp - adj. in umk3osc ( #2128 )
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v30a -> v31
2025-06-23 23:43:05 +08:00
taoenwen
6acbb1e908
d_neogeo: ms hacks Legendary Unlimited Fire LVX option (Thanks to Alice for the advice and input guide)
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- At the screen for selecting a character, enter Down, Up, A+C+D in that order (Alice)
- The word LV=X will be printed on the screen
2025-06-23 20:03:44 +08:00