dinkc64
d5fdd6807c
burner/win32/sel.cpp: new (snes) bios files not shown in the list
2024-12-14 01:03:38 -05:00
dinkc64
4591a9c408
nes update from gab75
2024-12-13 18:10:21 -05:00
dinkc64
540ba6c332
nes, guntner update
2024-12-13 00:39:26 -05:00
dinkc64
67ff5c4fee
nes, split drivers from emulation, pepper in a little optimization
2024-12-10 09:25:26 -05:00
barbudreadmon
bedf896e06
MAME 0.272 sync (nichibutsu)
2024-12-10 11:35:40 +01:00
dinkc64
b045909fc1
snes update from gab75
2024-12-07 14:48:37 -05:00
dinkc64
dc122c3dc8
snes update from gab75
2024-12-07 08:50:40 -05:00
dinkc64
1e22609dcf
tekipaki, fix region and dip names
2024-12-05 00:38:15 -05:00
grolliffe
a9501ffae2
Add SDL2 set window scale command line option ( #1926 )
...
In the SDL2 front end, the window is scaled to * 2 the game screen
resolution. Whilst this works find for raster games on normal DPI
monitors it doesn't work so well for :-
- raster games on HiDPI displays where the window appears too small.
- vector games where the window appears too big.
This change allows the user to specify a window scale at the command
line. It defaults to * 2 for backward compatibility with the old
version.
Full screen and window resizing via dragging is not affected by this
change.
2024-12-03 18:34:43 +01:00
Igor-Arabe
aec2851cec
d_cps2: fix ddsomjr1, ddsomjr2 romSets ( #1924 )
...
I found an inconsistency in japanese ddsom roms.
after checking cps2shock's site
current ddsomjr1 should be ddsomjr2 (no changes in labels).
current ddsomjr2 should be ddsomjr1 (labels are: dd2j.03e /dd2j.04e / dd2.05e / dd2.06e).
This occurs in mame too.
2024-11-28 13:40:30 -05:00
dinkc64
b1d90cc866
nes update from gab75
2024-11-28 09:13:57 -05:00
dinkc64
3ae7dde45a
nes update from gab75
2024-11-28 00:40:02 -05:00
barbudreadmon
6df3b713f9
d_m72: better like this
2024-11-27 09:42:55 +01:00
dinkc64
a686e4fca9
nspirit, use new dumped mcu [Darksoft, Team Europe, TonitoXArcade]
2024-11-26 14:37:48 -05:00
dinkc64
b54e6a86a3
speccy update from gab75
2024-11-26 08:59:48 -05:00
dinkc64
865fb22c59
happier flappy rewinds in this nes
2024-11-25 01:41:53 -05:00
dinkc64
1e9e765504
speccy update from gab75
2024-11-24 09:02:50 -05:00
dinkc64
57649fc17c
update neocdlist
2024-11-23 21:03:07 -05:00
dinkc64
8514bfae23
nes update from gab75
2024-11-23 08:47:40 -05:00
dinkc64
402a96f29b
support gamegenie codes in cheat.dat format. alternately load cheatnes.dat for nes, cheatsnes.dat for snes
2024-11-23 01:55:39 -05:00
dinkc64
ef63337447
move sha1 experiment aside for now
2024-11-23 01:48:20 -05:00
dinkc64
c0eed54ea8
rygar unflip
2024-11-22 20:55:27 -05:00
dinkc64
44f441956a
megaoops
2024-11-22 09:37:58 -05:00
dinkc64
198a4ad180
md, clean up a little
2024-11-21 09:53:09 -05:00
Igor-Arabe
e6d618b4ca
pt-br hacks: fix typos ( #1922 )
...
* d_neogeo: fix typos
and add version number
* capcom - cps1/2: fix typos
correct hacking group for sfa3br
* d_powerins: fix typos
in powernbr
2024-11-21 09:24:43 -05:00
barbudreadmon
b71166f216
megadrive.cpp: avoid -fpermissive
2024-11-21 10:25:29 +01:00
Igor-Arabe
e824d257ec
Some changes in: MD / FDS / SNES / NG / CPS / TAITO / PRE-POST 90S ( #1920 )
...
* d_neogeo: pt-br hacks
aofbr
rotdbr
kof2k2br
kof2k3br
* d_cps1: pt-br hacks
sf2cebr
willowbr
* d_cps2: sfa3br
Yes. Original game "Street Fighter Alpha 3 (Brazil 980629) [sfa3b]" doesn't have portuguese language.
* d_taitomisc: rastsagabr
by Antígeno
* d_toki: add tokibr
by Antígeno
* d_powerins: powernbr
Init fix by Dinkc64
* d_nes - fds: add dracuii t-eng
current dracuii renamed to dracuiij...
* d_megadrive: some changes...
updated bssf2gq
add landstlkrmx
* d_snes: some changes...
renamed yu yu hakusho games and correct size for yu yu hakusho final.
add: yuuyuu2tp, blackthornetp, captsubasa4j, captsubasa5j, sconflict, svgeo, seikdens3j, seikdens3te (no header).
moved quinty from 'aftermarket games' to 'classic games'...
2024-11-21 01:28:31 -05:00
dinkc64
14ad2a863c
megadrive test
2024-11-21 01:25:54 -05:00
dinkc64
60b73a1fd0
nightstr, change genre
2024-11-20 09:12:45 -05:00
dinkc64
8f20d8e022
also remove SwapBytes from win build
2024-11-20 01:57:14 -05:00
dinkc64
97a6edc7c6
snes, add quinty proto
2024-11-19 20:45:58 -05:00
dinkc64
51783fe38a
snes, fix clicks in yuuyuuhakusho intro
2024-11-19 01:15:03 -05:00
cjom
7ef5c834b1
Ignore SwapBytes.c (not used and has build error in SDL fork) ( #1914 )
2024-11-17 13:27:15 +01:00
dinkc64
e7fbc10312
add something to d_snes
2024-11-16 21:11:01 -05:00
Igor-Arabe
13c5e972ca
d_snes: ff6sc ( #1913 )
...
updated to version 2.02
2024-11-16 20:20:14 -05:00
dinkc64
5172a59b06
megadrive, fix some bugs with sonic2vs and upgrade to vdp from segac2 driver
2024-11-16 09:34:31 -05:00
Igor-Arabe
dba215e277
d_megadrive: bssf2gq crc fix. ( #1912 )
...
order do apply patch (in ssf2u original rom).
1. SSF2_GlamorQueen.ips
2. SSF2_GlamorQueen_NoPause.ips
2024-11-15 08:58:39 -05:00
Igor-Arabe
618a3f97e3
some changes in MD / MSX / N3S / SN3S... ( #1911 )
...
* d_megadrive - some changes...
added: bssf2gq (as requested by author)
updated: mkaee (v2.1)
* d_msx: mokarima
romFileName: removed invalid character
* d_nes: some changes
marioadventure3: updated to v1.9.9
murdmaze: version in gameName, info, romFileName
* d_snes: some changes...
updated: bahalagoonts (v1.03c), dezaemonte (romFileName only, removed extra dot), ff6rmd (2024-10-30), legendofzelda18hp (v1.12), ranmahb2jfr (v1.4), ranmahb2tefr (v1.10 / v1.4)
2024-11-15 00:46:10 -05:00
dinkc64
8a85cf2eb0
add BurnComputeSHA1(buffer, buffer_size, hash_string)
2024-11-15 00:43:54 -05:00
dinkc64
315f811ed0
snes, fix warning
2024-11-14 10:29:11 -05:00
dinkc64
ee03500fdc
snkwave: Fix frequency register bit alignment as well as waveform sample bit alignment based on the schematics and observations of running games. Fixes wrong laser/other sounds in Vanguard II and some wrong sounds in Marvin's Maze. [Lord Nightmare]
2024-11-14 09:25:59 -05:00
dinkc64
044cdcec89
--fail
2024-11-14 02:07:38 -05:00
dinkc64
3bc7b72539
snes cheat, oops
2024-11-14 01:56:42 -05:00
dinkc64
714b7f17e9
add GameGenie / Pro Action Replay(PAR) support to SNES.
...
for .ini files (f.ex, support/cheats/snes_ffight2.ini)
2024-11-14 01:41:54 -05:00
dinkc64
ab8621536c
gng, slight change to timing
2024-11-13 01:25:43 -05:00
dinkc64
1c7432cdad
sega s32 disp. en fix [mahoneyt944]
2024-11-12 18:11:19 -05:00
dinkc64
ec55413c6f
taitof2, pulirula: fix shaking gears in intro
2024-11-11 17:30:20 -05:00
dinkc64
9f0cd1c27c
from the office of standards and practices
2024-11-11 09:32:46 -05:00
dinkc64
613bdc2c26
irem_cpu, fix encryption table (fixes bbmanw raster effect) [wickerwaka]
2024-11-10 21:02:38 -05:00
dinkc64
02f3e7e9be
bezel update
2024-11-10 20:19:27 -05:00