Commit Graph

14007 Commits

Author SHA1 Message Date
dinkc64 d5fdd6807c burner/win32/sel.cpp: new (snes) bios files not shown in the list 2024-12-14 01:03:38 -05:00
dinkc64 4591a9c408 nes update from gab75 2024-12-13 18:10:21 -05:00
dinkc64 540ba6c332 nes, guntner update 2024-12-13 00:39:26 -05:00
dinkc64 67ff5c4fee nes, split drivers from emulation, pepper in a little optimization 2024-12-10 09:25:26 -05:00
barbudreadmon bedf896e06 MAME 0.272 sync (nichibutsu) 2024-12-10 11:35:40 +01:00
dinkc64 b045909fc1 snes update from gab75 2024-12-07 14:48:37 -05:00
dinkc64 dc122c3dc8 snes update from gab75 2024-12-07 08:50:40 -05:00
dinkc64 1e22609dcf tekipaki, fix region and dip names 2024-12-05 00:38:15 -05:00
grolliffe a9501ffae2
Add SDL2 set window scale command line option (#1926)
In the SDL2 front end, the window is scaled to * 2 the game screen
resolution. Whilst this works find for raster games on normal DPI
monitors it doesn't work so well for :-

- raster games on HiDPI displays where the window appears too small.

- vector games where the window appears too big.

This change allows the user to specify a window scale at the command
line. It defaults to * 2 for backward compatibility with the old
version.

Full screen and window resizing via dragging is not affected by this
change.
2024-12-03 18:34:43 +01:00
Igor-Arabe aec2851cec
d_cps2: fix ddsomjr1, ddsomjr2 romSets (#1924)
I found an inconsistency in japanese ddsom roms.
after checking cps2shock's site
current ddsomjr1 should be ddsomjr2 (no changes in labels).
current ddsomjr2 should be ddsomjr1 (labels are: dd2j.03e /dd2j.04e / dd2.05e / dd2.06e).

This occurs in mame too.
2024-11-28 13:40:30 -05:00
dinkc64 b1d90cc866 nes update from gab75 2024-11-28 09:13:57 -05:00
dinkc64 3ae7dde45a nes update from gab75 2024-11-28 00:40:02 -05:00
barbudreadmon 6df3b713f9
d_m72: better like this 2024-11-27 09:42:55 +01:00
dinkc64 a686e4fca9 nspirit, use new dumped mcu [Darksoft, Team Europe, TonitoXArcade] 2024-11-26 14:37:48 -05:00
dinkc64 b54e6a86a3 speccy update from gab75 2024-11-26 08:59:48 -05:00
dinkc64 865fb22c59 happier flappy rewinds in this nes 2024-11-25 01:41:53 -05:00
dinkc64 1e9e765504 speccy update from gab75 2024-11-24 09:02:50 -05:00
dinkc64 57649fc17c update neocdlist 2024-11-23 21:03:07 -05:00
dinkc64 8514bfae23 nes update from gab75 2024-11-23 08:47:40 -05:00
dinkc64 402a96f29b support gamegenie codes in cheat.dat format. alternately load cheatnes.dat for nes, cheatsnes.dat for snes 2024-11-23 01:55:39 -05:00
dinkc64 ef63337447 move sha1 experiment aside for now 2024-11-23 01:48:20 -05:00
dinkc64 c0eed54ea8 rygar unflip 2024-11-22 20:55:27 -05:00
dinkc64 44f441956a megaoops 2024-11-22 09:37:58 -05:00
dinkc64 198a4ad180 md, clean up a little 2024-11-21 09:53:09 -05:00
Igor-Arabe e6d618b4ca
pt-br hacks: fix typos (#1922)
* d_neogeo: fix typos

and add version number

* capcom - cps1/2: fix typos

correct hacking group for sfa3br

* d_powerins: fix typos

in powernbr
2024-11-21 09:24:43 -05:00
barbudreadmon b71166f216
megadrive.cpp: avoid -fpermissive 2024-11-21 10:25:29 +01:00
Igor-Arabe e824d257ec
Some changes in: MD / FDS / SNES / NG / CPS / TAITO / PRE-POST 90S (#1920)
* d_neogeo: pt-br hacks

aofbr
rotdbr
kof2k2br
kof2k3br

* d_cps1: pt-br hacks

sf2cebr
willowbr

* d_cps2: sfa3br

Yes. Original game "Street Fighter Alpha 3 (Brazil 980629) [sfa3b]" doesn't have portuguese language.

* d_taitomisc: rastsagabr

by Antígeno

* d_toki: add tokibr

by Antígeno

* d_powerins: powernbr

Init fix by Dinkc64

* d_nes - fds: add dracuii t-eng

current dracuii renamed to dracuiij...

* d_megadrive: some changes...

updated bssf2gq
add landstlkrmx

* d_snes: some changes...

renamed yu yu hakusho games and correct size for yu yu hakusho final.
add: yuuyuu2tp, blackthornetp, captsubasa4j, captsubasa5j, sconflict, svgeo, seikdens3j, seikdens3te (no header).
moved quinty from 'aftermarket games' to 'classic games'...
2024-11-21 01:28:31 -05:00
dinkc64 14ad2a863c megadrive test 2024-11-21 01:25:54 -05:00
dinkc64 60b73a1fd0 nightstr, change genre 2024-11-20 09:12:45 -05:00
dinkc64 8f20d8e022 also remove SwapBytes from win build 2024-11-20 01:57:14 -05:00
dinkc64 97a6edc7c6 snes, add quinty proto 2024-11-19 20:45:58 -05:00
dinkc64 51783fe38a snes, fix clicks in yuuyuuhakusho intro 2024-11-19 01:15:03 -05:00
cjom 7ef5c834b1
Ignore SwapBytes.c (not used and has build error in SDL fork) (#1914) 2024-11-17 13:27:15 +01:00
dinkc64 e7fbc10312 add something to d_snes 2024-11-16 21:11:01 -05:00
Igor-Arabe 13c5e972ca
d_snes: ff6sc (#1913)
updated to version 2.02
2024-11-16 20:20:14 -05:00
dinkc64 5172a59b06 megadrive, fix some bugs with sonic2vs and upgrade to vdp from segac2 driver 2024-11-16 09:34:31 -05:00
Igor-Arabe dba215e277
d_megadrive: bssf2gq crc fix. (#1912)
order do apply patch (in ssf2u original rom).
1. SSF2_GlamorQueen.ips
2. SSF2_GlamorQueen_NoPause.ips
2024-11-15 08:58:39 -05:00
Igor-Arabe 618a3f97e3
some changes in MD / MSX / N3S / SN3S... (#1911)
* d_megadrive - some changes...

added: bssf2gq (as requested by author)
updated: mkaee (v2.1)

* d_msx: mokarima

romFileName: removed invalid character

* d_nes: some changes

marioadventure3: updated to v1.9.9
murdmaze: version in gameName, info, romFileName

* d_snes: some changes...

updated: bahalagoonts (v1.03c), dezaemonte (romFileName only, removed extra dot), ff6rmd (2024-10-30), legendofzelda18hp (v1.12), ranmahb2jfr (v1.4), ranmahb2tefr (v1.10 / v1.4)
2024-11-15 00:46:10 -05:00
dinkc64 8a85cf2eb0 add BurnComputeSHA1(buffer, buffer_size, hash_string) 2024-11-15 00:43:54 -05:00
dinkc64 315f811ed0 snes, fix warning 2024-11-14 10:29:11 -05:00
dinkc64 ee03500fdc snkwave: Fix frequency register bit alignment as well as waveform sample bit alignment based on the schematics and observations of running games. Fixes wrong laser/other sounds in Vanguard II and some wrong sounds in Marvin's Maze. [Lord Nightmare] 2024-11-14 09:25:59 -05:00
dinkc64 044cdcec89 --fail 2024-11-14 02:07:38 -05:00
dinkc64 3bc7b72539 snes cheat, oops 2024-11-14 01:56:42 -05:00
dinkc64 714b7f17e9 add GameGenie / Pro Action Replay(PAR) support to SNES.
for .ini files (f.ex, support/cheats/snes_ffight2.ini)
2024-11-14 01:41:54 -05:00
dinkc64 ab8621536c gng, slight change to timing 2024-11-13 01:25:43 -05:00
dinkc64 1c7432cdad sega s32 disp. en fix [mahoneyt944] 2024-11-12 18:11:19 -05:00
dinkc64 ec55413c6f taitof2, pulirula: fix shaking gears in intro 2024-11-11 17:30:20 -05:00
dinkc64 9f0cd1c27c from the office of standards and practices 2024-11-11 09:32:46 -05:00
dinkc64 613bdc2c26 irem_cpu, fix encryption table (fixes bbmanw raster effect) [wickerwaka] 2024-11-10 21:02:38 -05:00
dinkc64 02f3e7e9be bezel update 2024-11-10 20:19:27 -05:00