d_snes.cpp - add fireemblem4te (#2143)
* d_snes.cpp - add fireemblem4te Add english translation for fire emblem 4. adj in fireemblem4j, fireemblem4tsc, fireemblem4ttc (clone of fireemblem4te) * d_cps2.cpp - adj. in sf2prime 059 -> 0.60
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@ -13361,15 +13361,15 @@ static struct BurnRomInfo Hsf2appRomDesc[] = {
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STD_ROM_PICK(Hsf2app)
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STD_ROM_FN(Hsf2app)
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// Street Fighter II': Prime (Ver 0.59, Hack)
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// Street Fighter II': Prime (Ver 0.60, Hack)
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// Modified by Zero800
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// https://sf2prime.github.io/
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static struct BurnRomInfo Sf2primeRomDesc[] = {
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{ "sf2pr.03", 0x080000, 0x59143b8b, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
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{ "sf2pr.04", 0x080000, 0x409d4228, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
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{ "sf2pr.05", 0x080000, 0x17aebd33, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
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{ "sf2pr.06", 0x080000, 0x25efe272, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
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{ "sf2pr.03", 0x080000, 0x8c31a215, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
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{ "sf2pr.04", 0x080000, 0x336f1292, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
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{ "sf2pr.05", 0x080000, 0xbbbd8441, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
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{ "sf2pr.06", 0x080000, 0x2575c943, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
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#if 0
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// All filled with 0xFF.
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{ "sf2pr.07", 0x080000, 0x504bf849, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
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@ -13378,10 +13378,10 @@ static struct BurnRomInfo Sf2primeRomDesc[] = {
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{ "sf2pr.10", 0x080000, 0x504bf849, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
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#endif
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{ "sf2pr.13m", 0x800000, 0xef3434a7, CPS2_GFX | BRF_GRA },
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{ "sf2pr.15m", 0x800000, 0x5c800140, CPS2_GFX | BRF_GRA },
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{ "sf2pr.17m", 0x800000, 0x816156ec, CPS2_GFX | BRF_GRA },
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{ "sf2pr.19m", 0x800000, 0x9851a965, CPS2_GFX | BRF_GRA },
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{ "sf2pr.13m", 0x800000, 0x451adf88, CPS2_GFX | BRF_GRA },
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{ "sf2pr.15m", 0x800000, 0x3c9ce92a, CPS2_GFX | BRF_GRA },
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{ "sf2pr.17m", 0x800000, 0x1f6bb4f8, CPS2_GFX | BRF_GRA },
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{ "sf2pr.19m", 0x800000, 0x9557a245, CPS2_GFX | BRF_GRA },
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{ "sf2pr.01", 0x020000, 0x6ce233a7, CPS2_PRG_Z80 | BRF_ESS | BRF_PRG },
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{ "sf2pr.02", 0x020000, 0x2d8794aa, CPS2_PRG_Z80 | BRF_ESS | BRF_PRG },
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@ -14871,7 +14871,7 @@ struct BurnDriver BurnDrvCpsHsf2app = {
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struct BurnDriver BurnDrvCpsSf2prime = {
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"sf2prime", "hsf2", NULL, NULL, "2025",
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"Street Fighter II': Prime (Ver 0.59, Hack)\0", NULL, "Zero800", "CPS2",
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"Street Fighter II': Prime (Ver 0.60, Hack)\0", NULL, "Zero800", "CPS2",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HACK | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_VSFIGHT, FBF_SF,
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NULL, Sf2primeRomInfo, Sf2primeRomName, NULL, NULL, NULL, NULL, Cps2FightingInputInfo, NULL,
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@ -13039,15 +13039,35 @@ STD_ROM_PICK(snes_Fireemblem4j)
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STD_ROM_FN(snes_Fireemblem4j)
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struct BurnDriver BurnDrvsnes_Fireemblem4j = {
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"snes_fireemblem4j", NULL, NULL, NULL, "1996",
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"snes_fireemblem4j", "snes_fireemblem4te", NULL, NULL, "1996",
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"Fire Emblem - Seisen no Keifu (Japan)\0", NULL, "Nintendo", "SNES / Super Famicom",
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L"Fire Emblem - Seisen no Keifu (Japan)\0\u30d5\u30a1\u30a4\u30a2\u30fc\u30a8\u30e0\u30d6\u30ec\u30e0 - \u8056\u6226\u306e\u7cfb\u8b5c\0", NULL, NULL, NULL,
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BDF_GAME_WORKING, 1, HARDWARE_SNES, GBF_RPG | GBF_STRATEGY, 0,
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BDF_GAME_WORKING | BDF_CLONE, 1, HARDWARE_SNES, GBF_RPG | GBF_STRATEGY, 0,
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SNESGetZipName, snes_Fireemblem4jRomInfo, snes_Fireemblem4jRomName, NULL, NULL, NULL, NULL, SNESInputInfo, SNESDIPInfo,
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DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x8000,
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512, 448, 4, 3
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};
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// Fire Emblem - Genealogy of the Holy War (Hack, English v1.01)
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// https://www.romhacking.net/translations/7415/
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static struct BurnRomInfo snes_Fireemblem4teRomDesc[] = {
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{ "Fire Emblem - Genealogy of the Holy War T-Eng v1.01 (2025)(Miacis).sfc", 8388608, 0x0fba1e19, BRF_ESS | BRF_PRG },
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};
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STD_ROM_PICK(snes_Fireemblem4te)
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STD_ROM_FN(snes_Fireemblem4te)
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struct BurnDriver BurnDrvsnes_Fireemblem4te = {
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"snes_fireemblem4te", NULL, NULL, NULL, "2025",
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"Fire Emblem - Genealogy of the Holy War (Hack, English v1.01)\0", NULL, "Miacis", "SNES / Super Famicom",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_HACK, 1, HARDWARE_SNES, GBF_RPG | GBF_STRATEGY, 0,
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SNESGetZipName, snes_Fireemblem4teRomInfo, snes_Fireemblem4teRomName, NULL, NULL, NULL, NULL, SNESInputInfo, SNESDIPInfo,
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DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x8000,
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512, 448, 4, 3
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};
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// Fire Emblem - Seisen no Keifu (Hack, Simplified Chinese v1.1)
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static struct BurnRomInfo snes_Fireemblem4tscRomDesc[] = {
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@ -13058,7 +13078,7 @@ STD_ROM_PICK(snes_Fireemblem4tsc)
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STD_ROM_FN(snes_Fireemblem4tsc)
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struct BurnDriver BurnDrvsnes_Fireemblem4tsc = {
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"snes_fireemblem4tsc", "snes_fireemblem4j", NULL, NULL, "2008",
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"snes_fireemblem4tsc", "snes_fireemblem4te", NULL, NULL, "2008",
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"Fire Emblem - Seisen no Keifu (Hack, Simplified Chinese v1.1)\0", NULL, "FIREEMBLEM.NET", "SNES / Super Famicom",
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L"Fire Emblem - Seisen no Keifu (Hack, Simplified Chinese v1.1)\0\u706b\u7130\u4e4b\u7eb9\u7ae0 - \u5723\u6218\u4e4b\u7cfb\u8c31\0", NULL, L"\u706b\u82b1\u5929\u9f99\u5251", NULL,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 1, HARDWARE_SNES, GBF_RPG | GBF_STRATEGY, 0,
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@ -13077,7 +13097,7 @@ STD_ROM_PICK(snes_Fireemblem4ttc)
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STD_ROM_FN(snes_Fireemblem4ttc)
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struct BurnDriver BurnDrvsnes_Fireemblem4ttc = {
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"snes_fireemblem4ttc", "snes_fireemblem4j", NULL, NULL, "2008",
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"snes_fireemblem4ttc", "snes_fireemblem4te", NULL, NULL, "2008",
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"Fire Emblem - Seisen no Keifu (Hack, Traditional Chinese v1.1)\0", NULL, "FIREEMBLEM.NET", "SNES / Super Famicom",
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L"Fire Emblem - Seisen no Keifu (Hack, Traditional Chinese v1.1)\0\u706b\u7130\u4e4b\u7d0b\u7ae0 - \u8056\u6230\u4e4b\u7cfb\u8b5c\0", NULL, L"\u706b\u82b1\u5929\u9f99\u5251", NULL,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 1, HARDWARE_SNES, GBF_RPG | GBF_STRATEGY, 0,
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