Commit Graph

  • fa4dc381ed
    GPUDevice: Rename RGBA5551 to RGB5A1 Stenzek 2024-11-30 14:31:50 +1000
  • dfacf9e8db
    VulkanDevice: Only create swap chain framebuffer without dynamic rendering Stenzek 2024-11-30 01:08:50 +1000
  • ee750b44e3
    Settings: Normalize texture replacment option titles Stenzek 2024-11-30 01:05:37 +1000
  • 0f51472d64
    Misc: Android build fix Stenzek 2024-11-30 01:05:17 +1000
  • b7fff840c8
    System: Move thread name init to host Stenzek 2024-11-29 21:06:33 +1000
  • cbc16bee9e
    GPU: Display scanout resolution regardless of crop mode Stenzek 2024-11-29 21:04:50 +1000
  • b059cda8d5
    Achievements: Pack state in struct Stenzek 2024-11-29 20:07:04 +1000
  • aafc029682
    Misc: Un-namespace Timer Stenzek 2024-11-29 19:55:49 +1000
  • ae18db9271
    RegTest: Use filename instead of database title Stenzek 2024-11-29 19:10:18 +1000
  • 682ba71319
    GPU: Fix aspect ratio with Show VRAM enabled Stenzek 2024-11-29 18:36:32 +1000
  • d5b9b54a69
    GPU/SW: Vectorize VRAM writes/copies Stenzek 2024-11-29 18:05:49 +1000
  • 19eee76aec
    AnalogController: Reduce log spam Stenzek 2024-11-29 17:30:53 +1000
  • 6cbfab6eca
    MetalDevice: Warning fix Stenzek 2024-11-29 17:10:57 +1000
  • 9970944da2
    Achievements: Add encryption of login tokens in ini Stenzek 2024-11-29 17:07:09 +1000
  • 5401dc8d52
    Settings: Add EmuFolders::IsRunningInPortableMode() Stenzek 2024-11-29 17:06:40 +1000
  • ff3214b8f7
    SmallString: Add span helpers Stenzek 2024-11-29 17:06:20 +1000
  • d3246deb77
    ThirdParty: Add aes.cpp Stenzek 2024-11-29 17:06:06 +1000
  • 83274c7e3b
    ThirdParty/SmallVector: Compile fixes Stenzek 2024-11-29 17:05:16 +1000
  • b39f1558ec
    StringUtil: Add Base64 decode/encode functions Stenzek 2024-11-29 15:58:33 +1000
  • 0a8b81a0f0
    Merge branch 'stenzek:master' into master Daniel Nylander 2024-11-29 07:45:44 +0100
  • c0b4627c11
    StringUtil: Drop old MacOS workaround Stenzek 2024-11-29 15:25:36 +1000
  • bbe6612b25
    Common: Add SHA256Digest Stenzek 2024-11-29 15:20:33 +1000
  • da501b9294
    StringUtil: Add ParseFixedHexString() Stenzek 2024-11-29 15:04:25 +1000
  • 2e31a40dda
    Qt: Zero spacer size hints in Graphics Settings Stenzek 2024-11-29 14:06:19 +1000
  • dac5dd562b
    HTTPDownloader: Improve error reporting Stenzek 2024-11-29 13:48:19 +1000
  • 6d72a48708
    Qt: Disable All Enhancements -> Safe Mode in Debug menu Stenzek 2024-11-29 13:17:58 +1000
  • 3ed6cc2ba8
    GameList: Fix crash loading custom language options Stenzek 2024-11-29 13:17:07 +1000
  • 6be242449b
    AnalogController: Simplify rumble config Stenzek 2024-11-27 23:53:42 +1000
  • eeee1e691a
    Cheats: Support importing native format Stenzek 2024-11-29 13:10:58 +1000
  • 208e6c4b35
    Cheats: Strip whitespace from code names Stenzek 2024-11-29 12:48:52 +1000
  • c4d4a7a774
    Fix Missing Flag (#3338) Anderson Cardoso 2024-11-28 23:49:33 -0300
  • 73dc52ac98
    Adding Swedish flags to UI (#3337) Daniel Nylander 2024-11-29 03:49:16 +0100
  • 2858646a1c
    Merge 8937912455 into cd216d91db Anderson Cardoso 2024-11-29 00:13:48 +0000
  • 8937912455 Update Flag Anderson Cardoso 2024-11-28 21:13:32 -0300
  • 43b741d30e Flag fix Anderson Cardoso 2024-11-28 13:58:21 -0300
  • a90e3f8f1f
    Merge branch 'stenzek:master' into master Anderson Cardoso 2024-11-28 13:54:16 -0300
  • 1e999d687a
    Merge 0d7823790b into cd216d91db Daniel Nylander 2024-11-28 07:34:29 +0000
  • 0d7823790b
    Final update for Swedish translation Daniel Nylander 2024-11-28 08:34:25 +0100
  • 5ba051eee4
    Adding Swedish flags from Wikipedia Daniel Nylander 2024-11-28 07:13:52 +0100
  • 8b4dbcdbc3
    Adding Swedish flags Daniel Nylander 2024-11-28 07:12:42 +0100
  • 06540d3926
    Merge branch 'stenzek:master' into master Daniel Nylander 2024-11-28 07:11:36 +0100
  • cd216d91db
    Qt: Re-enable download button on update failure Stenzek 2024-11-27 18:59:41 +1000
  • 2e0825a363
    Atualização Português do Brasil (#3336) Anderson Cardoso 2024-11-27 12:05:37 -0300
  • b81d6718f4
    Updated Swedish translation (#3335) Daniel Nylander 2024-11-27 16:05:30 +0100
  • 31a7aa7f15
    Merge 4e890b7aa7 into 4e43b1ec8c Anderson Cardoso 2024-11-27 11:10:45 -0300
  • 4e890b7aa7
    Atualização Português do Brasil Anderson Cardoso 2024-11-27 11:10:31 -0300
  • 25400afd16
    Merge cdeb824f66 into 4e43b1ec8c Daniel Nylander 2024-11-27 15:08:24 +0100
  • cdeb824f66
    Updating Swedish translation Daniel Nylander 2024-11-27 15:07:45 +0100
  • 4feed694d6
    AnalogController: Simplify rumble config wip5 Stenzek 2024-11-27 23:53:42 +1000
  • d549ce2f85
    Merge branch 'stenzek:master' into master Daniel Nylander 2024-11-27 13:42:00 +0100
  • 2e70d58f46
    Qt: Re-enable download button on update failure Stenzek 2024-11-27 18:59:41 +1000
  • 4e43b1ec8c
    Debugger/MemoryScanner: Add 'Freeze Selected' (#3334) dreamsyntax 2024-11-27 01:30:02 -0700
  • a879c11c34
    Qt: Prevent multiple update download button clicks Stenzek 2024-11-27 18:17:16 +1000
  • 97700b85de
    GPU/HW: Clear ROV depth on fill/copy/write Stenzek 2024-11-27 17:10:53 +1000
  • eb390a9b5d
    GPU/TextureCache: Specify max hash cache size/memory in config Stenzek 2024-11-27 16:58:48 +1000
  • b28ca2b78a
    Qt: Improve updater error reporting Stenzek 2024-11-27 17:48:05 +1000
  • 57d3aa4850
    FileSystem: Add Error parameter to StatFile() Stenzek 2024-11-27 17:36:15 +1000
  • 1434507b41
    FileSystem: Add span overload for WriteBinaryFile() Stenzek 2024-11-27 17:19:49 +1000
  • e8cfe42108
    Merge 0b7234f16b into b97788a35a dreamsyntax 2024-11-26 23:22:01 -0700
  • 0b7234f16b Debugger/MemoryScanner: Add 'Freeze Selected' dreamsyntax 2024-11-26 17:42:12 -0700
  • b97788a35a
    PostProcessing/FX: Force native paths for includes Stenzek 2024-11-27 13:18:11 +1000
  • 4edae3cdd0
    GPU/HW: Depth buffer needs to be a RT in ROV mode Stenzek 2024-11-27 12:56:01 +1000
  • d1b904a1da
    Qt: Fix game properties crash opening non-DB game Stenzek 2024-11-27 12:43:15 +1000
  • 0befbf8021
    GPU: Add Uncorrected Borders crop mode Stenzek 2024-11-26 18:00:17 +1000
  • be7a20fef2
    GPU/TextureCache: Map replacement non-255 alpha to fully transparent Stenzek 2024-11-26 13:08:11 +1000
  • 5fd79254bd
    GPU: Fix crash when toggling software renderer Stenzek 2024-11-26 12:58:12 +1000
  • 57595c47af
    GPU/TextureCache: Move replacement cache onto the GPU Stenzek 2024-11-25 19:37:26 +1000
  • 4a650fcce2
    GPUDevice: Fix VRAM usage calculation for compressed textures Stenzek 2024-11-25 18:44:33 +1000
  • 982dccb990
    D3D12Device: Clang warning fixes Stenzek 2024-11-25 16:30:23 +1000
  • b180b26728
    GPU: Rework "All Borders" cropping to be aspect correct Stenzek 2024-11-25 16:22:31 +1000
  • dec468966c
    GPU/HW: Fix sprite mode triggering on screen-aligned UVs Stenzek 2024-11-25 15:39:30 +1000
  • a804801a1b
    GPU/HW: Support filtering with texture cache Stenzek 2024-11-25 13:23:39 +1000
  • 0ae8fcced3
    GPU/HW: Fix incorrect sampling at 1x with TC Stenzek 2024-11-25 13:15:07 +1000
  • 0076af6974
    SPU: Zero out upper ADPCM filters Stenzek 2024-11-25 01:14:48 +1000
  • 40a1bee9ea
    CDROM: Fix incorrect clmap in XA-ADPCM decoding Stenzek 2024-11-25 01:05:06 +1000
  • 9fa8fee193
    Achievements: Use rc_client for pause throttling Stenzek 2024-11-24 23:56:16 +1000
  • 852239ec8a
    Qt: Add game list language override option Stenzek 2024-11-24 23:24:39 +1000
  • 70a4b5c9f2
    GameDatabase: Add missing flags Stenzek 2024-11-24 23:29:10 +1000
  • 7b230dc4c1
    GPU/HW: MSAA samples change needs to recreate pipelines Stenzek 2024-11-24 22:40:59 +1000
  • ae14c8715d
    Image: Support decompressing BC1-7 Stenzek 2024-11-24 18:39:49 +1000
  • 8567293103
    Util: Add TextureDecompress Stenzek 2024-11-24 18:38:15 +1000
  • 7eb1d4e092
    GPUDevice: Support compressed textures Stenzek 2024-11-24 18:10:59 +1000
  • 24dfd30839
    Image: Refactor to a more generic class Stenzek 2024-11-24 16:36:28 +1000
  • 3ff1b04576
    GPUDevice: Support generating mipmaps Stenzek 2024-11-21 00:56:07 +1000
  • e647192437
    GPUDevice: Add compute shader support Stenzek 2024-11-20 20:44:37 +1000
  • affbdfc350
    Timer: Fix >1 second sleeps on MacOS Stenzek 2024-11-24 22:37:42 +1000
  • ff010686f8
    Updated Swedish translation (#3333) Daniel Nylander 2024-11-24 12:55:06 +0100
  • c970740d12
    InputManager: Workaround macro chord trigger issue Stenzek 2024-11-24 21:54:43 +1000
  • 8f505ee1d9
    Merge 16381afb6e into e987b56aae Daniel Nylander 2024-11-24 11:34:31 +0100
  • 16381afb6e
    Updated Swedish translation Daniel Nylander 2024-11-24 11:34:11 +0100
  • e987b56aae
    Log: Remove unused ISOReader channel Stenzek 2024-11-23 18:59:10 +1000
  • 88836c431e
    GameDB: King's Field I/II (Japan) Stenzek 2024-11-23 18:59:01 +1000
  • 5bcf99fc11
    CDImage: Merge bin/ecm handling into one class Stenzek 2024-11-23 14:56:31 +1000
  • 5261cfe8e4
    CPU/Recompiler: Tidy up type names Stenzek 2024-11-21 16:42:33 +1000
  • f67eacc071
    CPU: Default to new recompiler/remove old recompiler Stenzek 2024-11-21 16:05:39 +1000
  • d2d06adeeb
    CPU/NewRec/ARM32: Shifts need to be explicitly masked Stenzek 2024-11-22 23:50:40 +1000
  • 5c03e1d940
    Misc: Fix alignment errors on ARM32 Stenzek 2024-11-22 18:44:10 +1000
  • bb24d406f2
    Pad: GCC compile fix Stenzek 2024-11-22 22:55:54 +1000
  • d26fc89aac
    dep/imgui: RISC-V compile fix Stenzek 2024-11-22 22:55:46 +1000
  • 5d8519897d
    Image: Fix uninitialized read without SIMD Stenzek 2024-11-22 19:57:46 +1000