Commit Graph

96 Commits

Author SHA1 Message Date
Connor McLaughlin 11c25c68c5 Build: Skip AArch32 emitter for vixl on AArch64 2020-10-19 02:23:04 +10:00
Connor McLaughlin 49cea927f0 Build: Add ARM64 platform for Windows 2020-10-14 00:48:48 +10:00
Connor McLaughlin 922db9d8ee dep/vixl: Compile fixes for MSVC 2020-10-14 00:48:48 +10:00
Connor McLaughlin b76859a8c2 Update Qt submodule 2020-10-14 00:48:47 +10:00
Connor McLaughlin b53be2687d dep/sdl2: Add ARM64 binaries 2020-10-14 00:48:47 +10:00
Connor McLaughlin 10f74dff18 dep/vixl: Add MSVC project 2020-10-14 00:48:47 +10:00
Connor McLaughlin f81502ea6f Add ARM64 Qt to QtCompile.props 2020-10-14 00:48:47 +10:00
Connor McLaughlin f0ac695710 dep/sdl2: Fix compilation on ARM64 2020-10-14 00:48:47 +10:00
Connor McLaughlin ce9ff142b3 Build: Skip cubeb and googletest for libretro core 2020-10-11 12:21:08 +10:00
Connor McLaughlin a0a78087fe Vulkan: Support Wayland 2020-09-23 20:19:50 +10:00
Connor McLaughlin c8d7b0fc08 dep: Update libchdr 2020-09-15 00:31:35 +10:00
Connor McLaughlin c9372a674a More build fixes... 2020-09-13 12:40:32 +10:00
Connor McLaughlin 16f39917e5
Linux build fix 2020-09-10 01:29:22 +10:00
Connor McLaughlin 9c4e935de9 Update Windows Qt submodule 2020-09-09 19:03:35 +10:00
Connor McLaughlin ac6b9dc87f dep/imgui: Move implementations to frontend-common 2020-09-06 17:28:19 +10:00
Connor McLaughlin 6bbbb96d4b Move GameList to FrontendCommon
Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin 13e3095801 Core: Don't link to imgui for libretro core 2020-09-01 12:22:32 +10:00
Connor McLaughlin 5f3642e9fd VulkanLoader: Search frameworks directory for libvulkan.dylib 2020-08-25 19:07:12 +10:00
Connor McLaughlin eb002f7e3e dep/libcue: MSVC filter fix 2020-08-22 13:22:25 +10:00
kwyxz 31695c4ff7
Haiku port of duckstation libretro core (#716)
* Haiku build 1st attempt

* fix load on Haiku

* Removed debugging flags

* Added a couple ifndef
2020-08-22 13:20:37 +10:00
Connor McLaughlin c5db7db182 Build: Compile source as UTF-8 with MSVC 2020-08-15 00:04:38 +10:00
jdgleaver 363804c48b (libretro/Vulkan) Fix glslang shader-related crashes 2020-08-01 15:29:59 +01:00
Connor McLaughlin 058bea9faf libchdr: Expose chd_open_file 2020-08-01 14:01:10 +10:00
Connor McLaughlin bb56b169fc VSProps: Support compiling Qt translation files 2020-07-28 03:08:41 +10:00
Connor McLaughlin a4e9adad25 Update Windows Qt build to 5.15.0 2020-07-28 02:11:44 +10:00
Connor McLaughlin af9afae1cd cmake: SUPPORTS_X11 -> USE_X11 for glad 2020-07-12 12:41:58 +10:00
Connor McLaughlin b1ba4c446b VulkanLoader: Make vkGetDeviceProcAddr() an instance function 2020-07-12 00:36:19 +10:00
Connor McLaughlin 79841d13e2 dep/glad: Work around missing EGL_CAST on ARM drivers 2020-07-11 03:29:04 +10:00
Connor McLaughlin 011ee6331e build: Link tinyxml2 statically in cmake/win32 2020-07-07 18:47:58 +10:00
Connor McLaughlin b9ffca1ddf libretro: Vulkan renderer support 2020-07-04 22:14:07 +10:00
Connor McLaughlin 16411d7669 dep/libcue: Prefix functions to avoid name clash with glslang 2020-07-04 13:47:51 +10:00
Connor McLaughlin 84a52a3911 dep/vulkan-loader: undef a bunch more problematic X11 defines 2020-06-30 03:03:56 +10:00
Connor McLaughlin eaca5eca07 GPU/Vulkan: Use Metal layer instead NSView on macOS. 2020-06-22 15:58:07 +10:00
Connor McLaughlin f54876deb0 Vulkan/Context: Use VK_MVK_macos_surface not VK_EXT_metal_surface
Will change this over some time in the future when I can work on a Mac
again and set up the layer.
2020-06-20 20:37:38 +10:00
Connor McLaughlin c023bcd234 Linux build fix 2020-06-19 01:36:46 +10:00
Connor McLaughlin 2c0a28398c dep/imgui: Add Vulkan renderer 2020-06-19 00:16:59 +10:00
Connor McLaughlin 5bbcde7835 dep: Add glslang 2020-06-19 00:16:59 +10:00
Connor McLaughlin da83059e31 dep/vulkan-loader: Add Vulkan headers and basic dynamic loader 2020-06-19 00:16:59 +10:00
Connor McLaughlin 5dedd8707b Add subset of headers from libretro-common 2020-06-09 02:41:39 +10:00
Connor McLaughlin 56c50c6eeb dep: Add stb_image 2020-06-08 01:47:07 +10:00
Connor McLaughlin 4f4c4f4146 Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00
Connor McLaughlin 75ad533f30 dep/glad: Add WGL, EGL, GLX 2020-05-25 14:54:51 +10:00
Connor McLaughlin 47c2b29395 Build: Use bin directory for cmake, fix Windows/cmake build 2020-05-16 13:10:31 +10:00
Connor McLaughlin 6e7c58de43 dep: Add discord-rpc 2020-05-01 01:01:42 +10:00
Connor McLaughlin efa2af7772 dep: Add rapidjson 2020-05-01 01:01:35 +10:00
Connor McLaughlin 7677c95fa7 dep/imgui: Fix crash when base vertex unsupported (GLES) 2020-04-14 04:05:39 +10:00
Connor McLaughlin 6c9e80cf43 CMake: Only build nativefiledialog when building SDL frontend 2020-04-07 12:13:35 +10:00
Connor McLaughlin f41475ae8f Build: Compile cubeb in C++14 mode on MSVC 2020-04-06 12:06:56 +10:00
Connor McLaughlin 26313b093c dep: Add googletest 2020-04-03 01:32:27 +10:00
Connor McLaughlin 3daa6b469a Build: Explicitly disable spectre mitigations
Mitigations-off gave a roughly 20-25% boost in performance on my laptop
(i7-7700HQ), even with the recompiler.

It seems AppVeyor was building with them enabled. You shouldn't treat an
emulator like a sandbox and run untrusted code in it amyway.
2020-04-01 22:30:19 +10:00