Stenzek
ffbb14f508
dep/imgui: Use FreeType rasterizer
2024-04-05 17:23:28 +10:00
Stenzek
44322a14f0
dep/imgui: Update to v1.90.4
2024-04-04 16:17:01 +10:00
Connor McLaughlin
5da9edceb9
Build: Unify MSBuild options in props files
2021-07-10 21:45:10 +10:00
Connor McLaughlin
a563f99191
dep/imgui: Update to 9499afdf5e7f22e2cf4bf7c365d18f7e1d07572b
2021-01-31 17:10:10 +10:00
Connor McLaughlin
49cea927f0
Build: Add ARM64 platform for Windows
2020-10-14 00:48:48 +10:00
Connor McLaughlin
ac6b9dc87f
dep/imgui: Move implementations to frontend-common
2020-09-06 17:28:19 +10:00
Connor McLaughlin
c5db7db182
Build: Compile source as UTF-8 with MSVC
2020-08-15 00:04:38 +10:00
Connor McLaughlin
2c0a28398c
dep/imgui: Add Vulkan renderer
2020-06-19 00:16:59 +10:00
Connor McLaughlin
3daa6b469a
Build: Explicitly disable spectre mitigations
...
Mitigations-off gave a roughly 20-25% boost in performance on my laptop
(i7-7700HQ), even with the recompiler.
It seems AppVeyor was building with them enabled. You shouldn't treat an
emulator like a sandbox and run untrusted code in it amyway.
2020-04-01 22:30:19 +10:00
Connor McLaughlin
5957df5b5c
Update SDL2 to 2.0.10
2020-02-03 13:53:31 +10:00
Connor McLaughlin
57c4101ff4
dep: Add imgui_stdlib.cpp
2019-11-08 00:22:25 +10:00
Connor McLaughlin
5f0980c684
dep: Update imgui
2019-10-27 20:52:02 +10:00
Connor McLaughlin
41574d92e8
Build: Enable conformance mode
2019-10-27 01:58:28 +10:00
Connor McLaughlin
1adb1d14ae
Build: Enable inlining for __inline functions in DebugFast
2019-10-26 15:42:21 +10:00
Connor McLaughlin
2149ab4d69
Initial commit
2019-09-11 14:00:42 +10:00