Stenzek
|
62de181e97
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Flatpak: Build libzip
|
2024-10-26 16:10:13 +10:00 |
Stenzek
|
dde7ebbb67
|
Deps: Update to Qt 6.8.0 and SDL2 2.30.8
|
2024-10-08 20:59:13 +10:00 |
Stenzek
|
a76b48bc7b
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CI: Update dependency versions
|
2024-09-27 20:59:04 +10:00 |
Stenzek
|
d67b826033
|
CI/Flatpak: Improve install behaviour
Use "standard" install path.
|
2024-09-23 19:21:14 +10:00 |
Stenzek
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350cf7ee32
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GPUDevice: Use suffixed shaderc libname
Avoids conflicts with other installations of shaderc, e.g. the Vulkan
SDK, which might be in the user's LD_LIBRARY_PATH.
|
2024-09-13 23:05:01 +10:00 |
Stenzek
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c42fb7c16e
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GPUDevice: Support ingesting SPIR-V
Will be transpiled to HLSL -> DXBC for DirectX backends.
|
2024-09-08 22:11:58 +10:00 |
Stenzek
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56dac5f52a
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Deps: Bump SDL2 to 2.30.7
|
2024-09-03 17:47:20 +10:00 |
Stenzek
|
7f4e5d55db
|
Misc: Update copyright headers
|
2024-09-01 22:08:31 +10:00 |
Stenzek
|
25d8f1be67
|
Deps: Build lunasvg
|
2024-08-25 14:39:40 +10:00 |
Stenzek
|
96b8e53fbf
|
Deps: Bump shaderc
|
2024-08-24 18:08:53 +10:00 |
Stenzek
|
cabba81a76
|
CI/Flatpak: Switch from JSON -> YAML
Actually lets me have comments...
|
2024-08-06 15:32:40 +10:00 |
Stenzek
|
75cf877b0d
|
Deps: Bump SDL2 to 2.30.6
|
2024-08-02 21:50:47 +10:00 |
Stenzek
|
6d70d24bc4
|
AudioStream: Swap to shared soundtouch library
Yay licensing requirements.
|
2024-08-02 21:49:19 +10:00 |
Stenzek
|
b6b0997e70
|
Build: Favor git repositories over in-tree patches
Too messy.
|
2024-07-28 19:06:18 +10:00 |
Stenzek
|
e1a9c69a4a
|
Deps: Bump to SDL 2.30.5
|
2024-07-07 14:10:18 +10:00 |
Stenzek
|
82b5772d27
|
Deps: Move build scripts/patches into own directory
|
2024-07-04 15:52:32 +10:00 |
Stenzek
|
f35397cf8d
|
Deps: Build discord-rpc
|
2024-07-04 15:52:31 +10:00 |
Stenzek
|
31aa040758
|
Deps: Build cpuinfo
|
2024-07-03 00:24:12 +10:00 |
Stenzek
|
e8541648ce
|
Deps: Bump versions
|
2024-06-23 13:20:48 +10:00 |
Jordan
|
59c3c33bc8
|
Deps: Update to SDL 2.30.4 (#3228)
|
2024-06-23 11:12:47 +10:00 |
Stenzek
|
ef69c31e9f
|
GPUDevice: Support transpiling shaders at compile time
And use it for GLSL postprocessing shaders.
|
2024-06-14 21:21:34 +10:00 |
Stenzek
|
d056584173
|
Deps: Update shaderc to 2024.1
|
2024-05-14 16:00:09 +10:00 |
Stenzek
|
e4d940a476
|
Deps: Update SDL2 to 2.30.3
|
2024-05-05 13:26:33 +10:00 |
Stenzek
|
59eeb89243
|
CI: Backport shaderc changes from PCSX2
|
2024-04-14 16:26:22 +10:00 |
Stenzek
|
8ab1623276
|
CI/Flatpak: Remove unused file
|
2024-04-13 19:57:25 +10:00 |
Stenzek
|
efcfcd8e11
|
Build: Migrate Flatpak to Qt 6.7
|
2024-04-11 21:55:50 +10:00 |
Stenzek
|
69f79c3a4f
|
Deps: Speed up shaderc build
Mainly for flatpak...
|
2024-04-06 00:12:16 +10:00 |
Stenzek
|
e245884d16
|
Deps: Build shaderc
|
2024-04-05 17:53:24 +10:00 |
Stenzek
|
5c56d4e869
|
Deps: Update to Qt 6.7.0 and SDL 2.30.2
|
2024-04-05 17:23:28 +10:00 |
Stenzek
|
604b47c7b7
|
Deps: Update to SDL2 2.30.1 and Qt 6.6.2
|
2024-03-08 23:41:14 +10:00 |
Stenzek
|
607ee54ab7
|
deps: Bump to SDL2 2.30.0
|
2024-02-03 16:16:43 +10:00 |
Stenzek
|
b93e9ef61c
|
Flatpak: Bump SDL2 to v2.28.5
|
2023-11-18 17:35:45 +10:00 |
Stenzek
|
59b70b6adb
|
Build: Add Flatpak manifest and scripts
|
2023-09-02 21:44:08 +10:00 |