Stenzek
d5fb5645fc
ByteStream: Move zstd wrapper to util project
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Removes zstd dependency from common, fixes updater running on Mac.
2024-02-05 14:28:26 +10:00
Stenzek
ac1fd7f0cf
Qt: Remove update.zip after updating
2024-02-04 17:40:19 +10:00
Stenzek
885addcfce
Qt: Fix update cleanup on Windows
2024-02-04 17:33:34 +10:00
Stenzek
3f0aa6b559
Data: Include crt-royale
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From https://github.com/akgunter/crt-royale-reshade
2024-02-04 17:33:25 +10:00
Stenzek
3bd9cbdfec
Qt: Update elevator for non-writable paths
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i.e. support installation in Program Files.
2024-02-04 17:15:48 +10:00
Stenzek
058fe13c52
Data: Add RapidJSON to third-party notices
2024-02-04 16:55:32 +10:00
Stenzek
f6dc80cefa
GameDatabase: Use TitleCase for traits
2024-02-04 16:47:26 +10:00
Stenzek
05cbf86be0
dep/rapidyaml: Add missing files
2024-02-04 16:47:26 +10:00
Anderson Cardoso
0955e5fb30
Atualização Português do Brasil
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Novas opções de drivers adicionadas.
2024-02-04 16:19:07 +10:00
Stenzek
8ffc50a2a5
Data: Remove JSON GameDB
2024-02-04 16:14:05 +10:00
Stenzek
d7a1c447c6
GameDatabase: Switch to YAML
2024-02-04 16:14:05 +10:00
Stenzek
5c08fa9d00
dep: Add rapidyaml
2024-02-04 16:14:05 +10:00
Stenzek
f7bed69e7c
Data: Add YAML GameDB/DiscDB
2024-02-04 16:14:05 +10:00
Stenzek
a957fb669d
StringUtil: Fix inequal-length EqualNoCase
2024-02-04 15:22:38 +10:00
Stenzek
8170475c6b
GameDB: More incompatible enhancement flags
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And purge duplicates.
2024-02-04 14:07:16 +10:00
Stenzek
6cca468e65
MetalDevice: Add family check for 16-bit formats
2024-02-03 20:44:34 +10:00
Stenzek
06b11590fe
MetalDevice: Textures should be private
2024-02-03 19:53:35 +10:00
Stenzek
73bb2e77af
SDLInputSource: Expose IOKit/MFI toggles
2024-02-03 19:41:56 +10:00
Stenzek
29b5afecae
MetalDevice: Fix creation error on non-RGBA8 layers
2024-02-03 19:41:56 +10:00
Stenzek
c2c3eac749
Build: Use shared webp/zstd/zlib
2024-02-03 19:41:56 +10:00
Stenzek
d793dbf8b9
Data: Update SDL Game Controller DB
2024-02-03 16:17:18 +10:00
Stenzek
607ee54ab7
deps: Bump to SDL2 2.30.0
2024-02-03 16:16:43 +10:00
Stenzek
cdb614a51f
GPU/HW: Fix possible crash (again)
2024-02-03 16:00:24 +10:00
Stenzek
cdea4eb68b
GPU/HW: Fix possible crash on setting change
2024-01-31 20:02:34 +10:00
Stenzek
a5825b642e
GameDB: Disable PGXP culling for Kingsley's Adventure
2024-01-31 02:18:09 +10:00
Stenzek
ad41c81fa8
ImGuiOverlays: Fix incorrect animation when opening state selector
2024-01-31 00:53:30 +10:00
Stenzek
af2042e713
GPU/HW: Fix toggling PGXP depth buffer causing black screen
2024-01-31 00:53:30 +10:00
Stenzek
6184b671c5
ImGuiFullscreen: Slightly improve hover/animation behavior
2024-01-31 00:53:30 +10:00
Stenzek
ebaef81aae
ImGuiFullscreen: Don't clamp scale to 1.0
2024-01-31 00:16:06 +10:00
bl@ck_m@ge
e9a21c4514
GameDB: compatibility fixes
2024-01-27 02:40:03 +10:00
zkdpower
a9d834cd8b
Update the Simple-Chinese translation to latest.
2024-01-27 02:20:19 +10:00
Anderson Cardoso
5eefbcddc5
Atualização Português do Brasil ( #3106 )
2024-01-27 02:19:30 +10:00
Connor McLaughlin
65fefb05b4
Merge pull request #3082 from kamfretoz/indog
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Indonesian Translation
2024-01-26 16:46:23 +10:00
KamFretoZ
3fd0ab3be0
Indonesian Translation
2024-01-26 13:21:02 +07:00
zkdpower
7d3d063583
Update the Simple-Chinese translation to latest. ( #3104 )
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* Update the Simple-Chinese translation to latest.
* Update the Simple-Chinese translation to latest.
* Add files via upload
* Update the Simple-Chinese translation to latest.
2024-01-26 14:35:43 +10:00
Stenzek
05d969881f
Qt: Fix setting typos
2024-01-26 14:35:05 +10:00
Stenzek
14e3969736
Misc: Warning fixes
2024-01-26 14:31:03 +10:00
zkdpower
08eec2e66e
Update the Simple-Chinese translation to latest.
2024-01-25 13:43:19 +10:00
Anderson Cardoso
8b656d7db5
Atualização Português do Brasil
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Atualizado para a última versão.
2024-01-25 13:42:54 +10:00
Stenzek
5e2bd6e0c2
CI: Add lint of GameDB
2024-01-25 13:42:52 +10:00
Stenzek
4f2e60af2a
GameDB: Fix duplicated key
2024-01-25 13:42:41 +10:00
Stenzek
b545234152
CPU/NewRec/AArch32: Fix double condition
2024-01-25 13:42:41 +10:00
zkdpower
ef9edb8f40
Update the Simple-Chinese translation to latest.
2024-01-25 13:42:41 +10:00
Stenzek
f3ff003bbd
GameDB: Disable WS in Resident Evil games
2024-01-24 14:07:18 +10:00
Stenzek
4f347bf626
Qt: Add missing display setting help text
2024-01-24 13:56:22 +10:00
Stenzek
9607b6d3d8
Qt: Make controller settings page scrollable
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Backport of 21d3ad86d4
2024-01-24 13:53:07 +10:00
Stenzek
bcf7f55b93
VulkanDevice: Fix potential race between submit and main thread
2024-01-22 22:57:42 +10:00
Anderson Cardoso
56b452d58b
Atualização Português do Brasil
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Update to latest.
2024-01-22 14:41:19 +10:00
zkdpower
b7b2a500dc
Update the Simple-Chinese translation to latest.
2024-01-22 14:41:19 +10:00
Hugo Locurcio
1b8e75e90b
Take widescreen hack into account when determining automatic resolution scale
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At widescreen aspect ratios, a greater resolution scale factor is required
to maintain crisp visuals. For instance, a 16:9 output requires ~1.333×
the resolution scale of a 4:3 output (as 16:9 is ~1.333× wider than 4:3).
This improves visuals at widescreen aspect ratios when the widescreen hack
is enabled, especially for ultrawide.
2024-01-22 14:41:19 +10:00