Commit Graph

8056 Commits

Author SHA1 Message Date
Stenzek 073f17743e
Qt: Fix memory view colours in light themes 2024-09-14 00:44:44 +10:00
Stenzek 7a01232e54
GPUDevice: Use suffixed shaderc libname
Avoids conflicts with other installations of shaderc, e.g. the Vulkan
SDK, which might be in the user's LD_LIBRARY_PATH.
2024-09-14 00:08:07 +10:00
Stenzek 6dbc116d0d
Qt: Enable word wrap in Settings window list 2024-09-13 22:52:18 +10:00
Stenzek 76906756d0
Misc: Update file headers
Switch back to CC-BY-NC-ND to resolve lack of clarity surrounding
distribution of unmodified releases.

Packaging is still **not** permitted, since it is effectively a
modified/derived work.
2024-09-13 22:52:18 +10:00
Stenzek 51bee0982e
ImGuiFullscreen: Disable border animation when smooth scrolling is off 2024-09-13 21:14:07 +10:00
Stenzek 294e8c9201
System: Set realtime constraints on MacOS
Significantly improves frame timing/pacing, now it is a
flat line on my 2023 MBP like other platforms.
2024-09-13 20:54:43 +10:00
Stenzek ac0b0ccaad
MetalDevice: Use CocoaTools methods 2024-09-13 20:54:41 +10:00
Stenzek bd99688b9d
MetalDevice: Implement pipeline cache 2024-09-13 20:54:40 +10:00
Stenzek 191957547a
MetalDevice: Use TranspileAndCreateShaderFromSource() 2024-09-13 20:39:39 +10:00
Stenzek 68b82ab55b
MetalDevice: Implement timed present 2024-09-13 20:39:36 +10:00
Stenzek 338fb278e8
System: Reduce force-displayed-warning scope
Please don't make me regret this.
2024-09-11 00:00:36 +10:00
Stenzek 9de8bf9da5
Misc: Warning fixes 2024-09-11 00:00:36 +10:00
KamFretoZ b29b703e6f Qt: Make Virtual Controller List Word Wrapped 2024-09-11 00:00:25 +10:00
KamFretoZ 995d7d6ae0 Qt: Tweak Grey Matter Theme 2024-09-11 00:00:25 +10:00
KamFretoZ 10993f6837 Qt: Expand Controller List Width 2024-09-11 00:00:25 +10:00
KamFretoZ 9f56e03441 Qt: Rename NeGcon Rumble controller name 2024-09-11 00:00:25 +10:00
KamFretoZ 9b2f287503 Qt: Expand Controller Profile Dropdown Width 2024-09-11 00:00:25 +10:00
Stenzek e32783d421
Settings: Remove second source of truth for OSD notifications
And split it into warnings/messages. Warnings are always displayed
regardless of the "Show OSD Messages" setting, because they're critical
and users forget they disable messages.
2024-09-10 22:10:44 +10:00
Stenzek b68836f0a0
Achievements: Open profile on leaderboard selection 2024-09-09 22:10:14 +10:00
Stenzek 18f2f7512e
ImGuiFullscreen: Fix whole menu being unscrollable
If the first/last menu items were not enabled, e.g. settings pages
2024-09-09 22:10:14 +10:00
Stenzek 15d26c976d
ImGuiFullscreen: Allow smooth scrolling 2024-09-09 22:10:14 +10:00
Stenzek f77ee715e3
SPU: Connect 0x1F801DB8/0x1F801DBA writes
But I'm not aware of any games that actually use this, and if there is a
sweep active, it will be soon overwritten anyway.
2024-09-09 21:04:49 +10:00
Stenzek 2fe4877dbc
Settings: Default console logging to running from TTY 2024-09-09 20:58:43 +10:00
Stenzek 163a9d6ae4
Qt/Debugger: Snap code view to center on goto address 2024-09-09 20:41:10 +10:00
Stenzek f1f0e7de14
Qt/Debugger: Highlight selection on dump address 2024-09-09 20:37:04 +10:00
Stenzek eeca12467c
Qt/Debugger: Invalidate blocks on manual memory edit
Ensures recompiler isn't executing stale code.
2024-09-09 20:19:27 +10:00
Stenzek 830e0ad3ad
MSBuild: Disable RTTI on Windows builds
It's not used.
2024-09-09 19:22:42 +10:00
Stenzek 56a14db113
Cheats: Prevent inlining of memory functions
Clang is way too eager here and inlines the whole thing hundreds of
times within CheatList::Apply().
2024-09-09 18:53:52 +10:00
Stenzek 66c7682c89
MediaCapture: Fix audio timestamp drift
Fixes capture lag after approximately 10 minutes.
2024-09-09 17:37:22 +10:00
Stenzek d7bca81240
D3D12Device: Fix crash when using media capture 2024-09-09 17:27:10 +10:00
Stenzek 7dff64eed8
D3D12Device: Use DXC and 12.0 feature level 2024-09-09 01:33:28 +10:00
Stenzek 011c8ab635
Deps: Include DXC and DirectX Agility SDK 2024-09-09 01:33:28 +10:00
Stenzek 4de1045693
GPUDevice: Add API version field
Also tie shader caches to API version and device LUID. That way we don't
have tons of cache files, and they're regenerated if the GPU/driver
changes.
2024-09-09 01:33:28 +10:00
Stenzek 4ec5ca4319
GPUDevice: Support ingesting SPIR-V
Will be transpiled to HLSL -> DXBC for DirectX backends.
2024-09-09 01:33:28 +10:00
Stenzek 1b4a6832dc
VulkanDevice: Handle rare case of unaligned SPIR-V 2024-09-09 00:43:32 +10:00
Stenzek 2c90680bc2
PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan 2024-09-09 00:43:32 +10:00
Stenzek c63c4f58ef
dep/reshadefx: Update to 7bdfb03 2024-09-09 00:43:32 +10:00
Stenzek 0f8d512732
Common: Extract out ryml helpers 2024-09-09 00:35:31 +10:00
Stenzek eb34f7f54f
StringUtil: Fix typo 2024-09-09 00:35:25 +10:00
Stenzek 41ff2ec5ee
Achievements: Fix incorrect plural string 2024-09-08 12:00:40 +10:00
Anderson Cardoso 955d7967f0
Atualização Português do Brasil (#3293)
Atualizado para última versão.
2024-09-08 11:53:49 +10:00
shikulja 911f80317c
Update Russian translation (#3292)
* upd ts

* Update Russian translation

* Update Russian translation
2024-09-08 11:53:42 +10:00
Stenzek 9d5a84541f
Cheats: Fix detection of ungrouped cheat import 2024-09-08 11:50:02 +10:00
Stenzek f4e8470502
System: Add option to automatically resize window 2024-09-07 22:05:54 +10:00
Stenzek fe18e2be77
Common: Fix GSVector natvis 2024-09-07 21:53:32 +10:00
Stenzek e4570920b5
GPU: Fix internal res screenshot AR with None cropping 2024-09-07 20:19:28 +10:00
Stenzek 95f93b93c7
MediaCapture: Log video size 2024-09-07 20:19:14 +10:00
Stenzek ba536352e9
CDROM: Support reading MODE1 sectors 2024-09-07 16:05:53 +10:00
Stenzek 655fdf8061
CDImage: Support reading MODE1 sectors 2024-09-07 16:05:43 +10:00
Stenzek e7e0b03a70
Qt/Debugger: Auto refresh memory every 100ms 2024-09-07 13:55:58 +10:00